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Single Player ForumFor those who favour Single Player & Open Characters MP action. Discuss and help with strategies, gameplay tips and other single player community topics
In another thread that I won't mention here, there has been some interest expressed in working out some community guidlines for MP games. AE posted some links, and it looks like a bunch of the work has already been done, so let's take it from there!
So, why doesn't everyone post their comments about the guide in this thread, and then I will work up a second draft based on the comments here (as well as those in the original thread.)
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Wow, is that stickied? I can't seem to find it... Anyway it owned all my arguements and now I know what to do.
It's still a work in progress. (Although I think it is pretty impressive for a "first draft.")
Hopefully, after we get a final draft done, it can be added to the FAQ sticky thread. We might even be able to talk AE and Krem into adding a link to the starter post of the Weekly MP thread.
__________________
The SPF: You can log out anytime you want, but you can never leave. ~Spludge
It's still a work in progress. (Although I think it is pretty impressive for a "first draft.")
Hopefully, after we get a final draft done, it can be added to the FAQ sticky thread. We might even be able to talk AE and Krem into adding a link to the starter post of the Weekly MP thread.
This is pretty good as draft, but I'd like a shorter version, you know some people are lazy.
Its way to long for everyone who MP's to sit down and read it all, and remember it. Also, people will still have to state the rules on item drops and such in game, so i cant see it helping that much in reality, which may be why it was left unfinished.
Wow reading over those post reminded me alot of the past.
Quote:
Originally Posted by uzziah
Your considered a Host as long as someone else "could" join your game. Not all host have guests. Some host prepare a party but no one comes for the free beer.
Heck I forgot I had said this, still holds true though.
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The rules are nice and all but they haven't been agreed on and I doubt they will until all the kinks have been worked out and the format straightened up significantly.
90% of people will read 10% of the rules, 10% of people will read 90% of the rules, and 0% of the people will read and remember 100% of the rules.
A rules 1-10 or 1-15 would be the best route they need to be simple and effective.
Is this American legal culture, or just a D2 tendency to work everything out in rules and guidelines? What's stated in your Guideline is just comon sense, I think it's an insult to all (well, most) well thinking, courteous people the SPF counts as it's members.
The guide is excellent and offers lots of information. It is less useful for those who have played more MP, but for people who have just joined the SPF and want to join our MP games it is good read for sure. Guides are made for helping newbs, aren't they? :lol: The only problem is the length of the guide. Reading all that is not a problem for me but for many people it could be. Shortening it would be a good idea imho
Quote:
Originally Posted by Lucky_Seven
It's easier when you post you IP for MP Game post the rules, you can made a txt with your rules and do a copy paste to the post.
That way everyone knows the rules for that MP Game.
That's what I did when I hosted tcp/ip games on this forum. At the "other place" I have made a thread where I post all the games I host, I just included the rules in the first post. That's not an option here, because everyone uses the same thread