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I recently came upon some cool gear..
10fcr 15dex 13-15 dex dual resis rings
+2 barb fcr priz ammy
I was thinking of making a 150 fcr war cry barb~~(don't care about fcr breakpoints)
I was thinking the following:
Items:
Gg ammy
GG rings
20 str 40+life fhr resis belt
2 shards
magefists
30frw tri res 30+ boots
Gs>Hawk
Soc tri res 25+ 70+life helm
Skills:
20 war cry
20 bo
9 nat resis+
9 speed+
Rest Synergies
Stats:
All Vit
Finishes lvl 85+
Im a little doubtfull about the range in duels. Resis would be maxed though so
tanking sorcs wouldnt be much problem. Agaisnt necros, catching them wouldn't be too much problem, If they wall leap on them and war cry.Leaping on Hammerdins then War crying may work. If you switch for a High def grim shield and twitch, dodge ww's and war cry...might even be viable bvb since it stuns.
*These are just my thoughts, no proof or evidence this will actually work..But im bored so might as well try it out.
Nice gear
What realm are you in? I'm East Ladder and I'd like to see how this char turns out. IMO it will all come down to how well it stuns in pvp.
Quote:
Originally Posted by Standard Legal Tender
I recently came upon some cool gear..
10fcr 15dex 13-15 dex dual resis rings
+2 barb fcr priz ammy
I was thinking of making a 150 fcr war cry barb~~(don't care about fcr breakpoints)
I was thinking the following:
Items:
Gg ammy
GG rings
20 str 40+life fhr resis belt
2 shards
magefists
30frw tri res 30+ boots
Gs>Hawk
Soc tri res 25+ 70+life helm
Skills:
20 war cry
20 bo
9 nat resis+
9 speed+
Rest Synergies
Stats:
All Vit
Finishes lvl 85+
Im a little doubtfull about the range in duels. Resis would be maxed though so
tanking sorcs wouldnt be much problem. Agaisnt necros, catching them wouldn't be too much problem, If they wall leap on them and war cry.Leaping on Hammerdins then War crying may work. If you switch for a High def grim shield and twitch, dodge ww's and war cry...might even be viable bvb since it stuns.
*These are just my thoughts, no proof or evidence this will actually work..But im bored so might as well try it out.
2 Wiz Spikes are generally the end-game weapon of choice of WC barbs. Shard and Suicide Branch are generally good leveling weapons though.
Shard:
50% Faster Cast Rate
+55 To Attack Rating
All Resistances +10
+50 To Mana
Wiz:
+ (2 Per Character Level) 2-198 To Mana (Based On Character Level)
50% Faster Cast Rate
Regenerate Mana 15%
Increase Maximum Mana 15%
All Resistances +75
Indestructible
...
um this is the classic formum...
therefore no wisard spikes or suicide branches.
One problem is going to be low dmg around 650 would be my guess, maxed synergies would be 763-809dmg with a +2 ammy
compared to 2000 dmg from necromancers and thousands from hammeradins
Quote:
Originally Posted by TopHatCat64
2 Wiz Spikes are generally the end-game weapon of choice of WC barbs. Shard and Suicide Branch are generally good leveling weapons though.
Shard:
50% Faster Cast Rate
+55 To Attack Rating
All Resistances +10
+50 To Mana
Wiz:
+ (2 Per Character Level) 2-198 To Mana (Based On Character Level)
50% Faster Cast Rate
Regenerate Mana 15%
Increase Maximum Mana 15%
All Resistances +75
Indestructible
actually the fcr breakpoint for war cry is 110, same as sorceress. I made a pvp war cry barb a while back, couldnt do anything vs bone necros/// barbs/// hammerdins, but against sorceresses it did ok. Would make a nice and unique Bvs, Since you could fit lots of resists and replenish life on him. My barb used 2 shards, fcr pris +1 barb ammy with 50 cold resist, 2 sojs and frostburn, 30 r/w fhr resist boots, beserkers armour/// fhr resist armour, tarn helm or fhr resist helm.
He maxed war cry, bo, a few in nat resist/// increased speed, and rest to syerngys. I tore him down to make gear for a new char shortly after, though, was too tired of being owned by most characters due to inferior damage.