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If I have over 100% DTM (Damage taken goes to mana), 10 Telekinesis, and a high level Energy Shield that absorbs alot, I'd pretty much be invincible, right?
Or am I missing something here? o_o
Things like this always look great on paper, but they'll be really messed up...
Yup, DTM is almost useless on a Sorc that uses ES, it's "nice" to have as a secondary affix to preserve *some* Mana, but it definitely isn't a stat that you should sacrifice something else for.
A quick (extreme) example :
500 physical damage taken after PvP penalty, you have 95% ES.
500 * 0,05 = 25 life lost, 475 Mana lost with slvl 16 Telekinesis. (1:1 ratio)
You have 50% Damage to Mana, which gives you 13 Mana (25/2 = 12,5 rounded up to 13)
So in the end you lose 25 life, 462 Mana.
Of course this is a very extreme example because almost no one uses 95% ES, but it should give you an idea of why the DTM/ES combo isn't invincible, or effective at all.
Nope, resists are pointless with a high energy shield. Resists only affects the damage that comes through after the sheild absorbs. Say you have 95% ES, someone deals 100 fire damage. 5 life lost, 190 mana lost(if 0 in telekinesis). Resists can only reduce that 5 damage.
As for DTM and DR you have to experiment so that your life and mana dp down at the same time. If you die with a lot of mana left over, it is a waste because you could have used it to shield yourself from some damage.