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Hi.
Get points in both Energy and Vitality. High Mana is especially useful on Fire Sorcs because they have high Warmth, coupled with a high base Mana pool you can regenerate fast and even continuously spam Fireballs without losing much or even regenerating Mana at the same time.
For myself, I think 1600+ is a good number, this should be easy to get with CTA.
As for your build, get rid of the Raven, a second SoJ will prove to be much more useful. CBF does nothing worthwhile on a Sorc, and FB > Cold skills in SvS, so there's no need to absorb them really.
You might want to use Tal Rasha's amulet instead of Mara's, it gives a significant higher Life/Mana boost compared to Mara's, even more so if you add up the bonus from CTA.
Of course, you lose the x% Resist All, but personally I think the only important Resistance on a Sorc is Lightning due to the unavoidable FoH and the Trapper's Lightning Sentry.
Everything else you can avoid, with some practice with Teleport.
Of course you can carry specialized equipment to counter a single Resistance when you meet an opponent that is equally skilled or the match is important, or something.
But for allround, just having some Lightning resistance is enough.
The rest looks OK, you might not want to use Stormshield though, it's a stat point hog, 2xx Dex and 156/133 Strength is alot to spend. A Whitstan's Guard is much easier to reach 75% Block with, and well over 100 stat points saved judging from your other equipment.
If you play on ladder, you might want to use an upgraded Visceratuant for the +1 skill and similar block percentage. (Whitstan's has a bit higher Block, but the +1 skill is worth it, IMHO)
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