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Go Back   Diablo 3 & Diablo 2 Forums > Diablo 2 Community Forums > 1.11 Bug Reports & Suggestions
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1.11 Bug Reports & Suggestions Report Bugs found in 1.11 and suggestions for future patches

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Old 30-03-2004, 04:43   #1
Bakerking31
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New spot to tele to

i was rushin a friend in act 2 hell with my new hammerdin that uses enigma, and i was tele'n to get to the alter where he puts the staff to get down to dureal, and i tele'd into a black space, the space was just big enough for me to move a little, i tp'd and had my friend look, it was pretty far off of the actual map. I remember somethin like this in the river of flame way back in the day, this is the first time ive seen it in act 2, at least the first time where you can move in it in act 2, i have seen it where it sticks you there and you have to save and exit ... happened to my friend once in 1.10
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Old 30-03-2004, 05:09   #2
th5418
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http://forums.rpgforums.net/showthread.php?t=148877 if you are asking questions refer to there.
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Old 30-03-2004, 06:07   #3
Nerimuker
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Not exactly something new. There are areas all over the game, including:

The Maggot Lair
Tal's Tombs
There are TONS of areas in the jungles of Act III
Outer Steppes
River of Flame

I'm sure there are a few in Act V, but I could be wrong.
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Old 30-03-2004, 06:58   #4
happyface95
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Yes, they're all over Act V too, someone even had one of those teleporting monster to join him.
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Old 30-03-2004, 11:19   #5
Bakerking31
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sry if its not new ... i thought they were supposed to fix all of these spots with the patch, because i noticed that atleast the river seems to have none that ive found, and i know that used to be a big spot for them
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Old 31-03-2004, 01:05   #6
Dissident
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Sometimes you can tele to the other side of walls in the Mausoleum. I figured this out because I could have sworn I saw barrels over there, and sure enough, I was right.
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Old 31-03-2004, 16:53   #7
DarkY
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http://diablo.darky.nl/110/funny_tp.jpg ?
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Old 31-03-2004, 23:01   #8
m1rage
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In Act1 right outside the Rogue camp you can also teleport into the fence and get stuck...pretty imbarrassing to do it in a pvp game. :lol:
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Old 07-04-2004, 17:00   #9
Ak-GodlyClan
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had this happen in act 5

Quote:
Originally Posted by Bakerking31
i was rushin a friend in act 2 hell with my new hammerdin that uses enigma, and i was tele'n to get to the alter where he puts the staff to get down to dureal, and i tele'd into a black space, the space was just big enough for me to move a little, i tp'd and had my friend look, it was pretty far off of the actual map. I remember somethin like this in the river of flame way back in the day, this is the first time ive seen it in act 2, at least the first time where you can move in it in act 2, i have seen it where it sticks you there and you have to save and exit ... happened to my friend once in 1.10

Not really sure but in act 5 off of arreat summits wp i teled up into a black space just above the rocks and couldnt tele back had to tp and i could still tele up to that spot after.
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Old 07-04-2004, 17:01   #10
Ak-GodlyClan
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thats just funny

Quote:
Originally Posted by happyface95
Yes, they're all over Act V too, someone even had one of those teleporting monster to join him.
lol thats the funniest thing ive ever heard
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