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Billy the Barbarian cried triumphantly as his axe ground through the bone and sinew in Lister's neck. Lister's corpse seemed to linger in the air for an instant, as if it would will itself to attack one last time, but then it collapsed onto the blood-slick stones beneath his feet. Baal's laughter echoed in Billy's ears. He looked up, but Baal had vanished. Now it was time. Time to put an end to his quest, to put an end to this evil. He had done this in two other dimensions. He sat for a moment, gathering his breath and his wits, then plunged into the portal.
The Worldstone Chamber materialized around him, but before he could move, tentacles sprouted from the ground. Suddenly, he felt as he were being skinned alive. The chamber vanished, replaced by pain. He heard someone scream, and all he could wish for was for the pain to stop. It did. "I came so close" he thought, as his soul suddenly and gently left his body.
* * * *
I have decided to create a tournament that might be the most difficult in the history of the SPF. (Although it certainly has some strong competition. The Naked and All Alone tournaments come to mind.) This is a revamped version of the No Vitality Tournament, but with extra restrictions on Rubies, resists, mercenaries, and more. I hope you enjoy it, and I really hope that your quest doesn't end like poor Billy's did!
Survival Restrictions
No stat points may be assigned into vitality.
Rubies may not be added to helms or armors.
Magical and rare may have up to 30 life, but no more. Note: 31 life is the "of the Mammoth" suffix. It's okay to add jewels with life and have more than 30, but 31+ cannot be on the item initially. Uniques, sets, crafts, and runewords are not restricted.
Only one charm of each size may have life on it. There are no other charm restrictions, but only three of them (one small, one large, one grand) can have life.
Your resistances may not go above 50 in any difficulty. Note: This means base resists. You may not add resists to compensate for Convinction or Lower Resist, but you may go above 50 with Shrines, and you may also use resist potions.
Mercanaries have the same item restrictions, and cannot have more than 50 resist all on their gear.
Mercenaries
You can use either a mercenary or summons, not both.
Ravens, all Spirits, all Vines, and Decoys are exceptions to this rule. You may use a mercenary with those skills.
If you are a mercenary player, you must never use a summon.
Mercenaries may not have any Magic Find in normal but may have up to 35% in Nightmare and 50% in Hell.
If you are a summon user, things are a little more complicated. You may use a merc until you get your planned summon, at which point you must strip your merc of its gear and kill it. You must do this when your summon first becomes available. For example, let's say you are a Valkzon. You kill a flayer and get level 30. Now it's time to put your first point in Valkyrie, strip the gear off your merc, get him killed, and then summon your Valkyrie. If you are a Druid planning on using Bears, you have the choice of getting a merc early but never summoning a wolf, or summoning wolves and never using your merc. Once you get level 30, it's time to kill your merc and make your bear.
The "Standard" Rules
Gameplay
You may not rerun areas. When you start a new session, run through the cleared area killing as few monsters as possible. Items found in re-cleared areas may not be used on your character.
You may skip an area and return to it later if you wish. Keep track of this if you do it.
You may revisit previous acts to shop and use quest rewards.
Any players setting is allowed, just no /p1 kill /p8 open chests cheese.
You cannot Save and Exit to avoid death.
Muling
The characters must be untwinked.
You may mule items off your characters.
Atma/Gomule may be used as an extended stash.
Versions & Mods
You may use any version you like, but let everyone know if you are using something other than 11.1b Expansion.
Red Rune Mod, Runeword Mod, and other Item Color mods are all allowed. No others are allowed.
Schedule
The tournament starts now. You can start playing any time you like!
You may re-enter as many times as you like.
When you update your character, please end it with a one-line summary with the character name, build, level, and location. I will update the table once every 40 posts or so with this information. I will also keep a current table at the bottom of this post. (Hooray that they added an edit feature!)
The tournament ends after there have been no posts in the thread for three months (i.e. people have lost interest).
Winning & Losing
This tournament is HC. You may play SC if you wish, but your character is out of the tournament after your first death.
Location determines advancement, followed by experience earned.
You may skip sidequests if you wish. Killing Baal is the official goal.
The winner is the person who progresses farthest with the highest amount of experience.
Winners receive bragging rights. Sorry, no items (I have none ).
I`ll enter with EatMyBones, a bone (you could probably guess that...) necro, who has already been born. He wont make any progress today though - I`m going to sleep now.
I`m still not sure how I`m going to build him - right now I`m thinking about doing a single tree (no curses&summons would add some style) build and using a mercenary but that might change.
A table would be welcome btw
Hmm, okies. You guys can add yourselves to the tournament for a bit. Once the table gets bigger, I'll save you guys the hassle and update it myself. But for now, you can add yourselves at the Rogue Encampment.
Code:
Forum Name Character Class Location Level
----------------------------------------------------------------------------
wakiki BathtubPancake Chargadin Cold Plains 6
nermind EatMyBones Necromancer Rogue Encampment 1
[*]When you update your character, please end it with a one-line summary with the character name, build, level, and location. I will update the table once every 40 posts or so with this information. I will also keep a current table at the bottom of this post. (Hooray that they added an edit feature!)
That sounds really hard on you . . . but if that's how you want it . . .
I'm in with a Blinding Bone Necro that shall be called Ulquiorra-san (all my Bone Necros are named Ulquiorra) . . . Level 1 Rogue Encampment (but starting now)!
EDIT: Whoa! . . Seemingly important questions started occurring to me as I started playing. So what are the restrictions on +life for runewords (as far as I can tell only magic/rares and set/uniques are addressed)? Also, do the same general item restrictions apply to merc gear? Thanks!
Last edited by HanShotFirst; 29-10-2009 at 05:02..
I'll definitely enter (I'm leaning towards a Druid of some sort at this point) but I need to do a little thinking about what the plan will be (and to work on my current questing char; I hate unfinished chars). Just as a note, I'll be playing him "firmcore(I think that's the name)" -Softcore, but out of tourney at death- so I can compare him untwinked and with crazy gear (in other words, I expect him to die fairly early on).
I hope this tournament eclipses even the No Vitality Tournament, which I greatly enjoyed reading about. Good luck to all.
Thanks to everyone for joining! I've updated the table except for maar since he hasn't decided his hero yet.
Quote:
Originally Posted by HanShotFirst
EDIT: Whoa! . . Seemingly important questions started occurring to me as I started playing. So what are the restrictions on +life for runewords (as far as I can tell only magic/rares and set/uniques are addressed)? Also, do the same general item restrictions apply to merc gear? Thanks!
Darnit, I knew I would forget some stuff.
Runewords are unrestricted. Io runes are also unrestricted. Crafts are restricted in the same way that magic and rare items are. The same item restrictions apply to mercs. No more than 50 resist all on their gear (this should be plenty for mercs though). I'm now going to go back and add this to the original post.
Sounds fun. I'm in with a necro. Will use a strong golem, so no merc. No other summons, definitely some cursing, a few points in poison/bone. That'd be a golemancer I suppose. Name will be Mouse. Hope to start playing tomorrow evening.