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  1. #1411
    IncGamers Site Pal pharphis's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Whoever hosts the next WIFOA game needs to include Replayer it seems.

    What are y'all's thoughts on Skanki vs. Danny?
    Or the role thieving Vigilante?

  2. #1412
    IncGamers Site Pal BipolarChemist's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Quote Originally Posted by pharphis View Post
    What are y'all's thoughts on Skanki vs. Danny?
    You're not Southern. Stop saying y'all!
    Then I just won't b​other!

  3. #1413
    IncGamers Member Goryani's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Quote Originally Posted by thefranklin View Post
    Could you have gotten another nk with the combination of replay and bus driver?
    First thing I thought of and the answer was no (due to 0 shots restriction and because killing a dead player again ..... replay copies the exact same targets as the first time).

    Quote Originally Posted by thefranklin View Post
    On the limited shots thing, that would only be useful for mafia on mafia action?
    All the non-reply mafia abilities were 1 shot. The "can't replay a 0-shot ability" meant we couldn't copy ANY mafia ability whatsoever.

  4. #1414
    IncGamers Site Pal Bad Ash's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Quote Originally Posted by pharphis View Post
    Whoever hosts the next WIFOA game needs to include Replayer it seems.

    What are y'all's thoughts on Skanki vs. Danny?
    Or the role thieving Vigilante?
    Love love the role theiving vigilante.

    Was Skanki told that I knew he wanted me dead? I always thinks things like that are very fun, but it's tricky cause they can ruin a game with the neutrals IDGAF attitude.

    If it came down to it too I think his strongman bullet should have killed me. Makes it that much more fun to have to get skanki killed without him shoving a gun in your face.

  5. #1415
    IncGamers Member Goryani's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Quote Originally Posted by Gwaihir View Post
    Agreed, it is more fun when someone is controlling the mechanic. How exactly did that work anyways?
    It was a total team effort of discussion and theorycrafting:

    One more bit of information for you all!

    We will need you guys to choose a number between 1 and 4.
    Number 2. Cause MXC is full of...
    A number 1 always follows a number 2, so let's go with number 1!
    we pick #3 in line with number picking method of guru
    For the number we pick, want to try 4?
    That's about the total sum of how it worked for our part.

    Quote Originally Posted by Gwaihir View Post
    Hmm. It seems to me when mafia discuss who should submit the NK, it is usually: who can we afford to get caught the most. Generally the people with no abilities submit before the ones who have actives/passives.

    The real flaws in my argument was I expected a X-shot on the flip if it was limited shots, so I thought it was an every night thing, and I did not expect so many X-shots in general.
    You may be right about the more likely/less likely stuff. It's just opposite of how I think about it. I'd be curious to see numbers but I'm too lazy to obtain them myself.

    SOMETIMES mafia have a power role worth protecting. SOMETIMES mafia have a player worth protecting. SOMETIMES mafia don't want Player X to be caught because of some domino falling scenario. Not all games have all. Not all games have any. I tend to protect players more than roles.

    In my opinion, far more often, mafia have someone "close" to being lynched already. That player is usually who I recommend performing the NK. If a power role is gonna claim to get mafia lynched, it might as well be on the mafia most likely to lynched without the power role claiming. Role is less important than inherent scuminess.

    Plus, WIFOM.

    Letting a mafia power role get caught performing a NK just to "confirm" vanilla mafia as townie is not something I have ever thought about before. Now it is. Thanks for that.

  6. #1416
    IncGamers Member Goryani's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Quote Originally Posted by pharphis View Post
    No it would work if shots didn't matter. Use bus on the first kill and the second night replay so the killer repeat the kill but on the intended target this night. At least that's how I would work it
    I thought of this but I think I assumed the replay would copy the bussed target and not the submitted target.

  7. #1417
    IncGamers Member Goryani's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Quote Originally Posted by pharphis View Post
    What are y'all's thoughts on Skanki vs. Danny?
    I didn't get the flavor or why they were in MXC. I like the twist on survivor and lyncher. They fit well together. They are well balanced as 2 non-town non-mafia (I think the combo is good for either 2 mislynches or a mislynch + vig kill).

    Quote Originally Posted by pharphis View Post
    Or the role thieving Vigilante?
    In a vacuum: could be super duper swingy. It needs to be used with caution.
    This game: pretty sweet.

  8. #1418
    IncGamers Site Pal pharphis's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Quote Originally Posted by Bad Ash View Post
    Love love the role theiving vigilante.

    Was Skanki told that I knew he wanted me dead? I always thinks things like that are very fun, but it's tricky cause they can ruin a game with the neutrals IDGAF attitude.

    If it came down to it too I think his strongman bullet should have killed me. Makes it that much more fun to have to get skanki killed without him shoving a gun in your face.
    Skanki wasn't told you were looking out for Skanki, so Zokar's play D1 was very risky. On the other hand, you didn't know Skanki was strongman OR vengeful. Your 1x bulletproof was designed so that your game isn't ruined by being killed by mafia (and Skanki's, too) and Skanki was therefore given strongman to counter that. We gave you role cop even though perhaps a name cop would have made more sense, but apparently role cop was enough given Skanki's role name.

    When we saw flubb would be getting vengeful murderer as his stolen role I was really excited but BPC rightfully pointed out that with the 1x strongman shot expended it doesn't actually do anything. We were also secretly hoping that the thieving role cop would steal another vig shot from someone

    I think I asked this in the dead thread but what was the "townie" thing about Zokar shooting flubb? That argument made no sense.
    Quote Originally Posted by Goryani View Post
    I didn't get the flavor or why they were in MXC. I like the twist on survivor and lyncher. They fit well together. They are well balanced as 2 non-town non-mafia (I think the combo is good for either 2 mislynches or a mislynch + vig kill).



    In a vacuum: could be super duper swingy. It needs to be used with caution.
    This game: pretty sweet.
    I don't know what you mean regarding why they're in MXC. They're characters from the show if that's what you're asking.

    We also tried to balance numbers for town vs mafia based on worst case and most likely scenario for vig shots on townies. It turned out to work well in town's favour with only 2 vig shots used effectively against town, rather than 4 :o
    Having 2 less than expected sign up felt perfect in the end

  9. #1419
    Crusader Moderator Drixx's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Well, at the time I said it was a more townie move than shooting Bad Ash, it seemed like BA was actually a town aligned player and Zokar's target, and would continue to be around with investigative power, so Zokar shooting Flubb (who I deemed likely to be out of shots) was more townie than shooting Bad Ash, given the info available at the time.

    Obviously once all the end of day stuff happened, it would have been better for town (but not Bad Ash) if Zokar had shot BA instead ... but that's only the case in hindsight.

  10. #1420
    IncGamers Site Pal pharphis's Avatar
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    Re: The Most Extreme Elimination Challenge Mafia Edition

    Quote Originally Posted by Drixx View Post
    Well, at the time I said it was a more townie move than shooting Bad Ash, it seemed like BA was actually a town aligned player and Zokar's target, and would continue to be around with investigative power, so Zokar shooting Flubb (who I deemed likely to be out of shots) was more townie than shooting Bad Ash, given the info available at the time.

    Obviously once all the end of day stuff happened, it would have been better for town (but not Bad Ash) if Zokar had shot BA instead ... but that's only the case in hindsight.
    But by shooting zokar, flubb saved town from wasting a lynch day, whereas BA had no real evidence suggesting he was town. Forcing the town to lynch someone (even if anti-town) is still something mafia don't want to circumvent by wasting a vigilante shot.

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