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  1. #1
    IncGamers Member
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    Feb 2005
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    LOL pvp Witch Doctor IMBA

    Its just crazy to see how imbalanced the WD can be pvp.

    They have pets that can take like 3 billion hits.
    They have fire bats that seem to melt everything since their latest buff.
    They can spirit walk for 2 hours (longer than a DH can smoke screen).
    They can cast haunt and spirit barrage that will follow players the entire screen.
    They have this hex thing that will freely turn any player in a chicken or a pig...

    I see the noobiest geared players just lolstomp the pvp games. Haunt, spirit walk gg.

    I can not take this anymore. HOTFIX please!

  2. #2
    D2 PvP Moderator Uncle_Mike's Avatar
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    "O'Neill's Empire" Warsaw
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    Re: LOL pvp Witch Doctor IMBA

    Or a proper PvP patch

  3. #3
    IncGamers Member
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    Re: LOL pvp Witch Doctor IMBA

    lol 1 reply all this time. Talk about d3 being dead xd

  4. #4
    IncGamers Member
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    Re: LOL pvp Witch Doctor IMBA

    Quote Originally Posted by theredpredator View Post
    lol 1 reply all this time. Talk about d3 being dead xd
    the d3 fora is very dead indeed, but that seems somewhat reasonable considering the d3 trade system, the d3 multiplayer/party system, the lack of decent pvp play and the use of youtube to share d3 strategies and such...

    However, I dont believe that d3 is as dead as fora seems to suggest. The game rules and the learning curve of the game makes a few youtube videos and some occasional ah use sufficiant for both strategy and gear. Theres simply no real need for d3 fora....

    edit: to keep this thread from being OT, Ill have to agree with you that the pvp part of d3 really sucks... I havent played d3 for a long time, but back when i did I hated the pvp.
    - In some cases it was just "we both pick skills and keep them secret"- that felt stupid, since you could pretty much compare skills and predict the winner beforehand.
    In other cases it was "you pick a skillset and stick w it." - Well, few skills felt usefull, so the skill setups was usually much alike. Not much variation...
    Last option was "change skills at will", wich wasnt done at all, once you had tried all your skills.
    All in all I got very bored very quickly.

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