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  1. #11

    Re: Patch 1.08 has dramatically improved Diablo 3's entertainment value.

    I'm not understanding how you aren't seeing the net result of the changes. They've added more loot and experience than they've taken away. Am I wrong?

    XP bonus change + more monsters - monster XP and loot reduction = moar XP and loot

    I'm not saying this was the only option or even the best course of action, but there is nothing shady about it and it isn't a nerf from 1.07 to 1.08.

    I do like the idea of having more difficult areas with fewer enemies but increased XP and loot just for the sake of variety. It would lead to other builds being used as well, I'm sure.

  2. #12
    IncGamers Member
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    Re: Patch 1.08 has dramatically improved Diablo 3's entertainment value.

    Quote Originally Posted by slyraje View Post
    I'm not understanding how you aren't seeing the net result of the changes. They've added more loot and experience than they've taken away. Am I wrong?
    I'm not seeing why people are misattributing the results. If Acts 1/2/4 were comparable to 3, that'd mean the people doing 100-200M before in Act 3 would now do so in 1/2/4. Obviously 4 is still hopeless, but 1 and 2 had potential before the surprise nerf.

    The change for bonus XP (mostly affecting higher MPs) means more XP from all enemies, aka the people doing 100-200M before on their MP10 runs would get 200-500M now. No one is reporting numbers even close to this, instead it seems slightly less to slightly more, aka all of it really just canceled out for non act 3 and made act 3 better.

    It isn't just what it is though, but how it looks. Blizzard's PR is terrible now. Are nerfs really what they should be doing?

    As for the whole mob density not being the only metric of run value thing... there's an old D2 mod with an area in it where you will almost never fight more than 3 enemies at a time unless you do something wrong. It's one of the best XP/loot areas, despite other areas having swarms of weak enemies. Why? They give a lot of XP and loot per kill, making up for the fact you get few kills. They're also effectively champions as normal enemies, meaning if they spawn as champions or minions they're the hardest enemies in the game. So it isn't a free lunch. There's also something around ten bosses there, not counting the ones before or after those areas.

    One amateur guy was able to make single target DPS viable, why can't an entire professional team?
    Last edited by Steven Hazani; 11-05-2013 at 20:48.

  3. #13

    Re: Patch 1.08 has dramatically improved Diablo 3's entertainment value.

    I do wish they had better solutions and hope to see them in the expansion. You bring up good points about how this patch really didn't help make the game better, but I can't concede that there isn't more incentive to play the other acts now compared to pre-1.08.

  4. #14
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    Re: Patch 1.08 has dramatically improved Diablo 3's entertainment value.

    Quote Originally Posted by slyraje View Post
    I do wish they had better solutions and hope to see them in the expansion. You bring up good points about how this patch really didn't help make the game better, but I can't concede that there isn't more incentive to play the other acts now compared to pre-1.08.
    All I'm saying there is they should have left well enough alone. There were many areas found to be comparable to or even superior than keeps 2 before they messed with most of the enemies. Even if it had shifted things from Act 3 to anything except Act 3... after a year, is that so bad?

    As for the xpac, not really holding my breath. I don't doubt they would withhold major features for more cash, I doubt they could even produce them, and if they did could satisfy their well jaded player base with them.

  5. #15
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    Re: Patch 1.08 has dramatically improved Diablo 3's entertainment value.

    Actually I think Act I is better for Power Leveling. You can always get XP bonus for the masscre. Act 2 desert masquitto is annoying. And act 3 density is not so good as before. Act 4 too dangerous. LOL

    Edit: Removed link to illegal site. Do not post it again. Thanks.
    Last edited by Noodle; 19-08-2013 at 17:15.

  6. #16
    IncGamers Member Dogbert's Avatar
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    Re: Patch 1.08 has dramatically improved Diablo 3's entertainment value.

    Forgive me for asking such a trivial question but after reading the first post in this thread i have come to the conclusion that farming act 3 is best both for items and exp. Is this a correct assumption? Thanks.

  7. #17
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    Re: Patch 1.08 has dramatically improved Diablo 3's entertainment value.

    Quote Originally Posted by Dogbert View Post
    Forgive me for asking such a trivial question but after reading the first post in this thread i have come to the conclusion that farming act 3 is best both for items and exp. Is this a correct assumption? Thanks.
    Not sure if serious...

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