First one question: When an item says ''+1 to all necromancer skills'' or ''barbarian'' + other magicals, does this mean that these other magical apply only to necromancer?
Items of Leech: Do the add the leech? 2 rings of 6% ''life stolen per hit'' are totally 12%?
What exactly does it mean ''life stolen per hit''? Every time I have a successful hit 6% of his life are being given to me if I am wounded (like regeneration)?
Results 1 to 6 of 6
04-05-2013, 14:10 #1
- Join Date
- Jan 2012
04-05-2013, 16:05 #2
Q1: nope, all stats on an item always count for all classes, unless that particular stat says otherwise, but the other stats are still valid for all other classes
Q2: yup, you start of with 0% life leech, and as you may notice on the item, it says "+x% life stolen per hit", so it all adds up
Q3: it works with your weapon's base physical damage (before any %enhanced damage that is), life is added for every succesfull hit until your life bulb is full
(this is all as far as I know, other members are free to correct me if I'm mistaken ^^)
04-05-2013, 17:19 #3
The lifesteal % is calculated from your dmg after skills and items. Not just the base dmg from a weapon. But only works on physical dmg from weapons.
07-05-2013, 16:57 #4
Just want to add for Leech: mind the drain effectiveness.
Baal Hell--> Drain effectiveness is reduced to 20% (so 10% life leech will net u only 2% leeched)
08-05-2013, 05:08 #5
A well placed note!
Usually undead has a lower Drain Efficieny. And once you enter NM, and even more so in Hell, this will be much lower (if any at all)!
08-05-2013, 07:33 #6
On another note, certain monsters like "skeletons" and their archers and mages, are always imuun to the effects of life drain (0%), even from act1 normal.
Last edited by Dawnmaster; 08-05-2013 at 07:34. Reason: typo