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  1. #1
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    i dont understand the thinking with 1.07

    The primary issue with d3 is battle.net 2.0. The top priority is to drastically inprove the social tools of bnet. They could leave the game in its current state and just make bnet more extrovert-friendly and make this game more successful. am i understanding this right: there are ZERO improvements to the bnet social tools in 1.07...all the changes are to d3? do they not understand its bnet 2.0 that holds d3 back? Do they not get that they need a major overhaul of bnet ASAP?

  2. #2
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    Re: i dont understand the thinking with 1.07

    Eh, if the Q&A is of any indication, they are aware it sucks. But SC2 showed absolutely glacial pace when it came to battle.net improvements (how long did it take to implement chat channels, clans, multiplayer replays viewing; and as I understand it, custom game interface still suck).

    Bringing in the X-Box guy to design Battle.net 2.0 is IMO by far the worst decision done by Blizzard in the last decade. God knows how long it will take to undo all of that. Everybody loves whining about bringing back the D2 team, but what I really want is the original Battle.net team back.

  3. #3
    IncGamers Site Pal Bad Ash's Avatar
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    Re: i dont understand the thinking with 1.07

    Battle.net 2.0 has been a disaster for several YEARS. I don't understand how blizz doesn't realize it's important

  4. #4
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    Re: i dont understand the thinking with 1.07

    Honestly, the last thing Blizzard did right was the Burning Crusade expansion for WoW. All the moronic "dumb-it-down, make it more accessible" decisions after WoW:BC have ruined Blizzard. Gamers want games, not this "causual, you are to stupid to make your own decisions, buy your way to success" BS.

    Blizzard used to be a games for gamers company. Now they are all about the $$$ not the quality.

  5. #5
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    Re: i dont understand the thinking with 1.07

    Meh, reworking the social features is going to require more development resources than they can afford to spare to work on patches. UI, by itself, requires art assets, which requires artists. Connectivity stuff requires network guys that likely don't work on D3 anymore, and won't unless they need to add more connectivity stuff. Right now all the patching is done by designers with a sprinkling of programming to make it happen.

    Then again, I also want to point out that, while this puts me at odds with a lot of folks, I don't really care. I have no desire to play with anyone else, and I find "social" or even "multiplayer" features in most games to be a turn-off. So I'm happy that they're using whatever development resources they do choose to spend on things that increase content for me, rather than whatever else they could be doing.

  6. #6
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    Re: i dont understand the thinking with 1.07

    I really believe that they're only working half-heartedly on the patches and aiming at getting out an expansion quite fast instead, before people start to forget that they even have Diablo 3 at home still. Why would the patching be as slow as it is otherwise?
    Do not anymore have any hope that they'll fix all the mayor issues with D3 before the first expansion, and I've seriously been one of the guys that believed that Blizzard always would make their games the best of the best. This game was far from as good as I had expected. I still play a lot, but I'm concentrating much more on the TV than on the game itself. Which says quite a lot tbh, you do not need much of your brain capacity for D3 :P

  7. #7
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    Re: i dont understand the thinking with 1.07

    I dont know what "cannot afford to spare the resources" means. The game itself is fine. They can divert ALL their resources to fixing bnet 2.0, which will result in happier players, bigger sales, and $$$$$$$. What is the resistance here?

  8. #8
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    Re: i dont understand the thinking with 1.07

    Quote Originally Posted by Fizoo View Post
    I dont know what "cannot afford to spare the resources" means. The game itself is fine. They can divert ALL their resources to fixing bnet 2.0, which will result in happier players, bigger sales, and $$$$$$$. What is the resistance here?
    The game is just a shadow of what it could be. It has incredulous potential. Fixing the skills, increasing mob density and adding more useful and fun legendaries would make this game awesome. It is far from what it should be now.

  9. #9
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    Re: i dont understand the thinking with 1.07

    Dead on. I'm the last person on the planet you'd call 'social' - but a big draw in D2 for me was the feeling that you were part of a larger world. It's like your game was a single room in a vast house filled with similar rooms that you could enter at any minute. Or you could choose to stay in yours and not be bothered (unlike in most MMOs). It's like you're in house arrest with a blindfold in D3 atm.

    Also, yes - triple mobs and double blood in all Acts asap. Where's Jay when you need him (lol)?

  10. #10
    IncGamers Site Pal Bad Ash's Avatar
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    Re: i dont understand the thinking with 1.07

    The named games of Diablo 2 were a huge aspect of replayability. I have said it before, video games don't usually last for 10+ years and the FLAWS that everyone hates in Diablo 2 HELPED make it last as long as it did. Plus seeing game names and having chat channels were a big part of it. I remember sitting in trade channels in 1.09 all the time and it was horrible, but fun! And what about FREEEEE games? Posting that you needed help and ACTUALLY GETTING IT. Scams, PK, boss runs, hell baal runs, trading games, joining baal games and killing meph for more players, TRIVIA CHAT! All of these things can add up. You can solo everything in D3 fine, be more efficient with friends, but you think D3 has 10 years of playability with the social the way it is? Eff. No.

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