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how much more damage would i make if i used 6blaze 10/10 instead of 30/30crystal sword?
So the baseline is level 42 Blaze and Fire Mastery (+317% Fire Skill Damage), 20 points each in Warmth and Fire Wall (doubling damage), +30% Fire Skill Damage and -30% Enemy Fire Resistance.
Level 42 Blaze and FM (+317%), +60% FSD:
Level 48 Blaze and FM (+359% FSD), +40% FSD:Code:Minimum = [ ( (144*42) - 2400) * 2 * 4.77] * 25 * 3 /256 ~ 10,195 Maximum = [ ( (144*42) - 2336) * 2 * 4.77] * 25 * 3 /256 ~ 10,374
Assuming Fire Resist 75%, -60% EFR results in the former being multiplied by 0.85 (~8,665-8,817), while -40% results in the latter being multiplied by 0.65 (~8,574-8,696).Code:Minimum = [ ( (144*48) - 2400) * 2 * 4.99] * 25 * 3 /256 ~ 13,192 Maximum = [ ( (144*48) - 2336) * 2 * 4.99] * 25 * 3 /256 ~ 13,379
Unfortunately, a player only needs Magic Damage Reduced by 24 to completely negate fire damage in the first case, and MDR 31 to do so in the second. Displayed fire damage per second is based on three missiles colliding with and damaging a target 25 times per second, but unlike similar skills the effectiveness of MDR is not reduced against Blaze: the maximum damage done by each collision is only [ ( (144*48) - 2336) * 2 * 4.99]/256, reduced to 17% against players and thus resulting in just 7763/256 or 30 83/256 fire damage per collision.
Wow! Blaze is not the best pvp skill then I guess! :P
The orb only results in more damage if your opponent has Fire Resist < 72% before any -% Enemy Fire Resistance is applied: at FR > 71%, the socketed weapon's additional -20% EFR results in more damage.
It's unlikely it's common knowledge that Blaze can be countered with modest integer magic damage reduction, and I'm not sure many PvP characters would equip enough by accident.
I seldom use poison because there's a time component involved; I use a hint of ice (e.g. in gems) to add a freezing effect (I only put in one gem [sapphire] since I am only after its effects). I use fire most of the time; lightning I use only in most desperate cases since it has an extremely low minimum damage and an extremely high maximum damage.
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