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if? my opinion? oh, but it's not a matter of speculation or opinion as to whether or not content is lacking. blizz already pleaded guilty:lulz..i like Vaneras. i think he's the new bashiok. i loved that bit about medicore and rushed content and the part about "we were not aware" brought tears (of laughter) to my eyes. apparently, you players did nothing to make blizz aware legendaries were crap or any other issue or concern during pre-release or beta. shameful. also, as far as patches actually improving the ratio. now, that is a matter of opinion and good luck with that miracle carrot.Spoiler
again, no thank you. it's great you think a poorly crafted game has value, but surely you understand why most people probably wouldn't be as convinced of the quality as you seem to be of any product in which the manufactuer itself openly admits it isn't up to par.
again, that's great, but neither case is somehow more admirable than the other whether one complains or not. OTOH, not buying obviously shoddy products in the first place is a start.
Oh come on, you know as well as I do that, the sake of argument aside, whether or not content is lacking is purely subjective. Blizzard also probably says that Diablo is "fun" somewhere but that's as much in the eye of the beholder as anything else. I'm not trying to defend Blizzard - they don't pay me and I don't hold any ATVI stock - so that's pretty moot; I'm just saying that I find the content relatively sufficient for especially what I paid for it.
Anyway, beyond that it's really just a dialectical disagreement - I think it has value, you think that it has considerably less than I do, if any at all. That's fine with me. My original point was just that I like that they're adding things that add some more carrots and longevity to the game. Are the carrots probably going to run out eventually? Sure, maybe even sooner rather than later. Should they have put in a better carrot-oriented system to begin with? No arguments from me. But I think it has value nonetheless -- the perfect isn't the enemy of the entertaining in my eyes -- hence why I keep playing it, and why I appreciate that they're adding in some more carrots to chase.
Is there any guestimate on when this patch goes live on the normal servers? Or does anyone know how long stuff typically stays up on the PTRs? I vaguely feel like playing around with this game again for a bit, but it looks like they're changing so many monk abilities I don't really want to start one now and have everything change up on me suddenly.
StarCraft 2 : Heart of the Swarm releases on March 12
so my guess is if we don't see patch 1.07 by Feb 19 then we won't see it till May 14
Yeah , it should have been released with way more carrots . I'm a massive fan of the series and played for many years and don't regret a single minute .
D3 is different , I have'nt logged in for over a month now and these new carrots that are about to be released just are'nt juicy enough for me to come back . I feel the only way I will play again now is the expansion , which "fingers crossed" fixes the game , at least a little .
Sad really ......
I'm up over 800 hours now, almost all wizarding, and I think the content is fine -- and $60 is basically dinner for two, so in terms of value for money I'm more than fine with it.
What I like about D3, and what Blizz never fixed in D2, is that with the MP patch and 1.07 most or all of the game should be worth playing at higher levels/gear. In D2, at a certain point, there were only a few areas worth bothering with. I.e., you could never get significant experience outside Baal's throne room, and only bosses were reliable for good drops. I felt like I paid for a whole game and could only really use 5% of it.
The 1.07 changes look very good, IMHO. The only enhancements I don't see that I would want are increased monster density in Act 4 and an identify-all feature for rares.
Am i the only one who feels they upped monster density in act 2? It feels higher than it used to be in 1,0,6.
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