Latest Diablo 3 News
DiabloWiki Updates
Page 4 of 32 FirstFirst 1234567814 ... LastLast
Results 31 to 40 of 315
  1. #31
    IncGamers Member Gwaihir's Avatar
    Join Date
    May 2011
    Location
    Minneapolis, MN, USA
    Posts
    1,683

    Re: Returning to the Roots - Mini mafia game

    Quote Originally Posted by Caluin Graye View Post
    Caluin Graye has been stumped!
    Interesting game idea: death results in you losing all powers and being treestumped.

    Also interesting that we have the possible roles known, it takes away a lot of the theorizing from the first day.

    Quote Originally Posted by Goryani View Post
    Random Question for Everyone:
    If you were mafia, which of the 6 setups would you most hate to face?
    Quote Originally Posted by kestegs View Post
    Yes, jail+cop seems the worst for mafia, while doc only is probably the best for mafia.
    Pretty much this. Although cop+doc may be a close second for strongest. And a jailkeep alone might be just as bad as the doc. The real tricky part is that we don't know who is in the game, or have any way of finding out if a role has been killed.

  2. #32
    IncGamers Member Solar Ice's Avatar
    Join Date
    Nov 2008
    Location
    Playing D2
    BattleTag EuScL- *Solar_Fire
    Posts
    4,504

    Re: Returning to the Roots - Mini mafia game

    Quote Originally Posted by Goryani View Post
    Vote: Bad Ash
    Reason: First to sign up is always a shady character.
    You come out with a vote on Bad Ash right off the bat in Assassin in the Castle with an equally flimsy reason. You were the Assassin in that game. Coincidence?

    Quote Originally Posted by Bad Ash View Post
    Did cg say there would be day talk for mafia? Or is that a slip

    Sent from my Galaxy Nexus using Tapatalk 2
    Even though I do not agree with Goryani's reason for his vote on you, that is some hefty LAMIST.

  3. #33

    Re: Returning to the Roots - Mini mafia game

    I haven't played this format before. I agree that cop+jailkeep looks the best for town and worst for mafia. It feels quite refreshing to have a vanilla game without strange mechanics. We'll depend much more on basic scumhunting and there are less possibilities for scum to hide.

    Random Vote: Ankeli

    Reason: A coinflip? Really?

  4. #34
    IncGamers Member Gwaihir's Avatar
    Join Date
    May 2011
    Location
    Minneapolis, MN, USA
    Posts
    1,683

    Re: Returning to the Roots - Mini mafia game

    Quote Originally Posted by Moar View Post
    We'll depend much more on basic scumhunting and there are less possibilities for scum to hide.

    Random Vote: Ankeli

    Reason: A coinflip? Really?
    1) Less possibilities for scum to hide info, but also less possibilities for town to catch them in a lie.
    2) A coin flip that won you the game :P You would have lost otherwise.

  5. #35
    IncGamers Member Phillinnicus's Avatar
    Join Date
    Sep 2011
    Location
    Canada
    Posts
    458

    Re: Returning to the Roots - Mini mafia game

    I didn't read much of the dead threads after the SoIaF game, how would we have lost if Moar hadn't been lynched?
    It seems like it would've been easier with Moar still alive.

    Not going to vote yet until there's some more discussion, more chances to catch someone slipping up. :P

  6. #36
    IncGamers Member Solar Ice's Avatar
    Join Date
    Nov 2008
    Location
    Playing D2
    BattleTag EuScL- *Solar_Fire
    Posts
    4,504

    Re: Returning to the Roots - Mini mafia game

    Quote Originally Posted by Gwaihir View Post
    Pretty much this. Although cop+doc may be a close second for strongest. And a jailkeep alone might be just as bad as the doc. The real tricky part is that we don't know who is in the game, or have any way of finding out if a role has been killed.
    Real tricky part? Just as bad? How does everyone finding out what roles are in the game help the Town to win?

  7. #37
    IncGamers Site Pal Bad Ash's Avatar
    Join Date
    Jul 2003
    Location
    Chicago
    Posts
    5,595

    Re: Returning to the Roots - Mini mafia game

    Quote Originally Posted by Solar Ice View Post
    You come out with a vote on Bad Ash right off the bat in Assassin in the Castle with an equally flimsy reason. You were the Assassin in that game. Coincidence?



    Even though I do not agree with Goryani's reason for his vote on you, that is some hefty LAMIST.
    I too felt his vote was shaky. Like trying to distract us from something. Also I was genuinely asking if cal had posted about day talk cause if he didn't how else would gory know that?


    Sent from my Galaxy Nexus using Tapatalk 2

  8. #38
    IncGamers Site Pal Bad Ash's Avatar
    Join Date
    Jul 2003
    Location
    Chicago
    Posts
    5,595

    Re: Returning to the Roots - Mini mafia game

    (P.s. he did. I didn't have time when I posted to go back and double check)

    Suck it mafia! Talk about THIS why don't you.

    Sent from my Galaxy Nexus using Tapatalk 2

  9. #39
    IncGamers Member Solar Ice's Avatar
    Join Date
    Nov 2008
    Location
    Playing D2
    BattleTag EuScL- *Solar_Fire
    Posts
    4,504

    Re: Returning to the Roots - Mini mafia game

    Quote Originally Posted by Phillinnicus View Post
    I didn't read much of the dead threads after the SoIaF game, how would we have lost if Moar hadn't been lynched?
    It seems like it would've been easier with Moar still alive.
    Struck a nerve?

  10. #40
    IncGamers Member Gwaihir's Avatar
    Join Date
    May 2011
    Location
    Minneapolis, MN, USA
    Posts
    1,683

    Re: Returning to the Roots - Mini mafia game

    Quote Originally Posted by Solar Ice View Post
    Real tricky part? Just as bad? How does everyone finding out what roles are in the game help the Town to win?
    If we knew exactly what was in the game, it would be easier - cop/jailer could expect doc protection after claiming, jailer knows if kill prevention is definitively his work. Without that knowledge, it becomes harder to figure out how to play a power role.

    Commenting on kestegs post. The worst situation for the town would be jailer alone I think, or at least it would be close to doc alone.

    In the more complicated games, there tends to be ways of catching mafia in a lie (or at least with a weak claim) with a mass claim. I can't really see that helping town at any point in this game, as mafia can lie to easily and be uncatchable in this setup.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •