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Undeadcraft Tournament
You are playing an Undead. Your goal in this journey on Sanctuary is to develop your powers over the dead and enhance your own condition. The type* of Undead you are determines what skills and items you can use (not what class ex. Amazon). You may also follow a path and have a special talent, making you a unique and remarkable creature.
*You can mix any Character Type with any Class (ex. Vampire-Necromancer, Mummy-Druid) but some mix are better supported (and on theme).
The Undead will stay away from Fire. Some, like the Vampire, fears it greatly. Cold, Poison and Lightning will be your friends here. Also, Terrifying the living, and the other dead, is quite satisfying, which you shall do.
Quick Self-introduction:
Spoiler
What’s the focus?
There is several focuses for this Tournament:
- The Undeads (and anything related to dark magic)
- Roleplaying
- A modular approach on Character building
- Crafting Items
- Using Skill Charge
- Fun!
Character Types:
- Vampire
"You were turned into a Vampire, an Immortal creature, predator to mankind. You now hunger for blood, the same blood that enhance your new supernatural abilities."
- Mummy
"You are a cursed mummy, away from her lost temple. You are now able to control the curse that is affecting you , using it to modify your body and bright misery to your opponents. Being far from your treasures only drive you to acquire new ones."
- Banshee
"You are a tormented spirit filled with sorrow and pain. In undeath, you seek to share your misery and death with the living. Your voice is now your greatest weapon."
- Wraith
"You are a vile ghost, made of evil and darkness. Where ever you go, the air becomes cold and charged with electricity. Your unholy presence scares even the other spirits of Sanctuary."
- GraveGolem
"You are a rare and powerful Golem of a dead Necromancer. You were made from the ground of an ancient graveyard. Necromantic energy and souls inhabit you, giving you supernatural strength. You now freely travel across the world, consuming other undead that you find and absorbing their powers."
- Nightmare
"You are a shadow, a powerful entity that moves silently and precisely across the night. You possess knowledge of black magic and are able to create poison and curses beyond mortal comprehension."
Basic Rules:
There will be some basic undead rules, which will be modified by each character own set of rules. And then, there are Paths and Talents to customize even more!
- Attributes: Each Character will have a main Attribute. It needs to be raise by at least 2 on each level.
- Skills: Characters will have a set of skills available. Only those can be used. The skills will be mostly focused on 2 or 3 Class, but cross-class skill usage through item is encouraged.
- Items: What can be used
- All consumable items (potions, scrolls).
- All Ethereal Items.
- All Runes and Jewels can be used.
- The rest needs to be specified by the Character choice or Path/Talent choice. (This include Gem usage, Runeword, Set Item, Unique & Crafted Item)
- Path: After choosing a character, a Path will be chosen (the rule of that Path applies to the Character. (It’s an additional way to customize your character)
- Talent: After choosing a Path, a Talent will be chosen (the rule of that Talent applies to the Character. (It’s an additional way to customize your character)
- Mercenary: He shares your faith, which means that he will be allowed to use the same Item that you can use.
Characters (Description) ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Theme: Basic Theme of the Character
Main Attribute: Needs to be raised by 2 at each level.
Gem: Other Gems can’t be used to socket your equipment
Runewords: Other Runewords can’t be used.
Crafted Items: These Items can be used in addition to what is mentioned in basic rules.
Specific Words: Items containing any of these words (In their name, item type or runeword name) can be used in addition to what is mentioned in basic rules. (You can be creative here: this works for any Prefix/Suffix, Unique, item modified with Anya, etc.)
Skills: Any of the listen skills can be used (from Skill Tree, Charges or gained from an Item)
Vampire ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Mummy ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Banshee ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Wraith ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
GraveGolem ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Nightmare ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Paths ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
- You can choose 1 Path to follow when creating a Character.
- All the Path Items mentioned can be used by him.
- Also any skill charge on these items may be used by the Character.
Path of the Reaper ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Path of True Necromancy ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Path of Witchcraft ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Path of Tears ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
Spoiler
Talent ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
- You can choose 1 Talent when creating a Character.
- Very much like Paths, Talent gives accessibility to more Items. Unlike Paths, it is not a fixed amount of items and can be useful when Crafting or wanting to do very specific Item interactions.
- Also any skill charge on these items may be used by the Character.
Bonecrafting ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
+ Can use any* Items with the word “Bone”.
*(The Item needs to be “Possessed” first, which means that a Perfect Skull or Perfect Gem of the Character type needs to be socketed in that Item to make usable)
Shadow Affinity ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
+ Can use any* Polearms, Daggers & Crossbows.
*(The Item needs to be “Possessed” first, which means that a Perfect Skull or Perfect Gem of the Character type needs to be socketed in that Item to make usable)
Thaumaturgy ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
+ Can use any* Druid Pelts & Sorceress Orbs
*(The Item needs to be “Possessed” first, which means that a Perfect Skull or Perfect Gem of the Character type needs to be socketed in that Item to make usable)
+ Can also use Poison Potions
Terror Mastery ~ ~ ~ ~ ~ ~ ~ ~ ~ ~
+ Can use any* item with "Chance To Cast Amplify Damage", "Hit Causes Monsters to Flee" & "Hit Blinds Target".
*(The Item needs to be “Possessed” first, which means that a Perfect Skull or Perfect Gem of the Character type needs to be socketed in that Item to make usable)
~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~ ~~ ~ ~ ~ ~
Scoring, & Rewards
+ 2 points per Quest done
+ 5 points for reaching Nightmare
+ 10 point for reaching Hell
+ 15 points for completing Hell
+ 5 Bonus points for “Purist” run completion (No re-run, same player setting all the time)
+ 5 Bonus points for inclusion of pictures and explanation of the characters journey (max of 5 per difficulty, for a maximum of 15 points. Of course, multiple pictures/description are encouraged even for the same difficulty)
+ It could be possible to give some reward points (1-5) to Character that die or finish their journey, if something awesome happen / they are judged remarkable by everyone &/or the roleplaying was excellent. This will need to be voted and is only there to promote fun and dialogue.
Duration
I do not intend to give this Tournament any fix duration. If people are interested, it can run for as long as it needs.
Other basic rules
These are some last rules, outside of the character limitations.
- HC mainly, soft-core is permitted but with retirement on first death.
- Rune Word Mod may be used. Diablo should be at the current version (whatever the current is when the person join)
- Multiplayer permitted (Undead parties!)
- Re-run of Areas is permitted (But you will lose the “Purist” Bonus points)
- Player setting can be modified (but don’t abuse please). Also, if it’s changed multiple times, the “Purist” Bonus points will be loss.
- Mulling item is permitted, but only OUT.
- Replays are allowed.
If you wish for more information and ruling, don’t hesitate.
Basic Table
*Ex: Bone Construct ---------- GraveGolem / Druid / Reaper / Bonecraft ---------- Mezion ----- 1 ----- 1 ----- 0Code:ALIVE Character --------------- Type / Class / Path / Talent --------------- Forum Name ---------- Level ----- Act -----Score DEAD/RETIRED Character --------------- Type / Class / Path / Talent --------------- Forum Name ---------- Level ----- Act -----Score
*Abbreviate the Path/Talent all you want, as long as we understand
Last Note: Variation, Balance and More fun
This Tournament wasn’t made with a strict balance in mind. Some choice are probably more powerful than the others, and that’s okay, because the most important part is the journey (don’t forget there’s bonus points for awesome stories ;D ).
If people want to add Paths or Talents (with a similar approach to mine, to stay on theme) it could be very interesting. Your character (or the Path/Talents) couldn’t be used in the tournament per se, but you could still give feedback, post image, etc. and I’m very sure everyone would like to see.
Thank you for reading this, and Good luck!
Last edited by Mezion; 23-01-2013 at 06:53. Reason: *Typo
Basic Table
This is way too creative. I'm undecided on single pass or not. I had a hard time thinking of a name for a crossbow wielding poison creeping hurricaner, but then i remembered I love super uniques and went with AchmelCode:ALIVE Character --------------- Type / Class / Path / Talent --------------- Forum Name ---------- Level ----- Act -----Score AchmelTheCursed - Mummy / Druid / Reaper / Shadow Affinity - pharphis - 1 - 1 - 0 DEAD/RETIRED Character --------------- Type / Class / Path / Talent --------------- Forum Name ---------- Level ----- Act -----Score(ranged attack, random poison attacks, and guaranteed freezing if you're near him
)
I'm also willing to play with other HC players if they're interested. (nudge nudge coju we need to finish your tournament too lol)
Edit: I made my fit in the table in 1 line, which I'm guessing is preferred among other players. I'm not good with tables so I'll leave it to someone else if they want to fix it up after a few people have joined or something.
Cool. I'll probably enter as one of my tournament ghosts. Once I've deeded my SU tourney char, that is. ;-)
@pharphis: Are you aware that naming your char AchmelTheGreedy (etc.) will enable you to use your personalization rewards?
That's so tempting! But I'm trying to find excuses to work on my sept and the name is important.
Can a Vampire socket a Ruby in his/her/merc's weapon even though it deals fire damage?
Also, can charms be used?
Yes the Vampire can. Sadly for him, his favorite "Blood Stone", the one that also protects it from fire can actually produce some! Luckily for him, he can use others to give himself some appropriate protection :P
And yes, Charms can be used, but they need to have an appropriate name.
(Also thanks for the question, I saw a MASSIVE typo on that vampire line >_>)
I can't help it. As soon as I see a challenge I try to work out how to solve it.Code:"ALIVE" Character Name----Type/Class/Path/Talent---------------------Forum Name------Level----Act----Score AchmelTheCursed Mummy/Druid/Reaper/Shadow Affinity pharphis 1 1 0 Katabatic Vampire/Assassin/Reaper/Shadow Affinity SunsetVista 1 1 0 DEAD/RETIRED Character Name----Type/Class/Path/Talent---------------------Forum Name------Level----Act----Score
(my bad, reply instead of edit ^_^*)
on topic: Glad you guys are interested![]()
Well, cleared Blood raven, the tombs and the cave fully. So far full clear, single pass, /p8. Can't say I've ever bought a Beryl weapon or armor before, but I have every slot with that prefix, aside from rings and ammy which are empty. The merc has beryl armor and an etheral tangerine cap so far. No bow, but I'm not trying very hard to power shop.Code:"ALIVE" Character Name----Type/Class/Path/Talent---------------------Forum Name------Level----Act----Score AchmelTheCursed Mummy/Druid/Reaper/Shadow Affinity pharphis 12 1 4 Katabatic Vampire/Assassin/Reaper/Shadow Affinity SunsetVista 1 1 0 DEAD/RETIRED Character Name----Type/Class/Path/Talent---------------------Forum Name------Level----Act----Score
Wasted 25k at lvl 12 w/o any luck gambling boots and gloves with mf. Oh well, hopefully before the act is over.
All my points have gone into poison creeper, and I'm not sure when I will both putting some into werewolf/lycantropy, but I suppose I should soon.
I also have ~38 poison resistance, which should help with Andy![]()
Alright, might as well start one myself :PCode:"ALIVE" Character Name----Type/Class/Path/Talent---------------------Forum Name----Level--Act--Score AchmelTheCursed Mummy/Druid/Reaper/Shadow Affinity pharphis 12 1 4 Katabatic Vampire/Assassin/Reaper/Shadow Affinity SunsetVista 1 1 0 JohnnyMnemonic Banshee/Paladin/PathOfTears/Bonecraft Mezion 1 1 0 DEAD/RETIRED Character Name----Type/Class/Path/Talent---------------------Forum Name----Level--Act--Score
Johnny Mnemonic (perfect situation for the pun) awoke on Sanctuary... (to be continued)
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