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  1. #1
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    Hardcore Progression Benchmarks

    Hello,
    I asked Axamas to put together a progession table for his play thru for a barb. He did a good job listing stats at each boss encounter.

    The problem is this is sitting in the Newcomer forum (since that was the purpose of it) where most seasoned HC folks don't browse. The stats are also for pre-patch 1.05 so they are a little out of date but they still give a good bench mark to shoot for.

    Hope this is useful for you.

    If anyone else wants to track their stats in a similar way either by level or boss encounter feel free to pm me or just post them in a similar way. I would love to have more data for the newcomer forum and I'm sure HC folks would like this also. Different characters would be very Welcome.

    Spiffy.

  2. #2
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    Re: Hardcore Progression Benchmarks

    Repost from Axamas:
    Quote Originally Posted by Axamas View Post
    Hi All

    I've decided to share the stats of my character as he makes his way through hardcore ; I'll edit his level, armor, life, damage and weapon dps as he reaches (and kills) each boss of the game.
    This will give every new player hints of what is necessary to achieve the various parts of the game.

    I play a Barbarian, I play solo, no rush and my follower is the Enchantress.
    I equip myself with my artisan (armors), ingame merchants (armors sometimes but mainly rings and amulets) and drops of course. I also use gems (flawless square) and various stuff collected by my previous, but alas dead, characters.
    From time to time, I buy some stuff in the Gold-AH, mainly weapons ; so I'll publish the amount of gold I've spent in the AH too. As you can see, you can farewell from Normal to Hell with a very low budget.


    Here we go, hope this helps you.

    The story starts at Normal - Act 3 - Azmodan

    Act
    Boss
    Boss lvl
    Char Lvl
    Char
    Armor
    Char
    Life
    -------
    Char
    Damage
    Char
    Weapon Dps
    Gold
    spent
    in AH

    Normal







    3 Azmodan 28 30 1 765 3 596 550 ? -
    4 Iskatu 29 30 1 765 3 596 550 ? -
    4 Rakanoth 29 30 1 765 3 596
    550 ? -
    4 Izual 31 31 1 814 4 140 572 ? -
    4 Diablo 31 31 1 692 4 140 567 ? -

    Nighmare







    1 Skeleton King 32 33
    1 925
    4 378
    614
    ?
    -
    1 Aranea 34 34
    2 317
    4 902
    1 068
    ?
    5,5 k
    1 The Warden 35 36
    2 325
    5 427
    1 076
    ?
    -
    1 The Butcher 35 36
    2 325
    5 427
    1 076
    ?
    -
    2 Maghda 39 37
    2 384
    5 680
    1 123
    87
    -
    2
    -
    -
    40
    2 464
    7 291
    1 229
    87
    2,7 k
    2 Zoltan Kull 42 42
    2 451
    9 654
    1 350
    105
    4,5 k
    2 Belial 42 43
    2 847
    11 440
    1 372
    105
    2,0 k
    3
    Gohm
    46
    45
    2 991
    13 942
    1 818
    134
    1,5 k
    3 Siege Breaker 47 46 3 110 15 368 1 889 134 -
    3 Cydae 48 48 3 104 17 278 1 969 165 -
    3 Azmodan 48 48 3 104 17 278 1 969 165 -
    4 Iskatu 49 48 3 104 17 278 1 969 165 -
    4 Rakanoth 49 49 3 575 18 062 1 976 165 -
    4 Izual 49 50 3 581 18 860 1 983 165 -
    4 Diablo 50 50 3 700 20 766 1 988 165
    Hell
    1 Skeleton King 53 52 4 073 26 977 2 879 238 3,7 k
    1 Aranea 52 53 4 176 28 259 2 916 238 -
    1 The Warden 53 53 4 176 28 259 2 916 238 -
    1 The Butcher 53 53 4 176 28 259 2 916 238 -
    2 Maghda 55 54 4 182 29 323 2 925 238 -
    2
    Quest 8
    57 5 000 32 000 4 000 ? -


    End of story, my char died at level 57 to a lava/desecrator champion pack, during Hell - Act 2 - Quest 8, not very far from Zoltum Kull.

  3. #3
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    Re: Hardcore Progression Benchmarks

    Reposted from Axmas:

    Quote Originally Posted by Axamas View Post
    STILL ALIVE...AND LEVELING.

    This is the progession table of my new HC Barbarian character, the famous "ecrasemouche" son of "yenamarre".

    I'll share with you his stats as he makes his way through hardcore ; I'll edit his level, armor, life, damage and weapon dps as he reaches (and kills) each boss of the game.
    This will give every new player hints of what is necessary to achieve the various parts of the game.

    I play solo, no rush and my follower is the Enchantress.
    I equip myself with my artisan (armors), ingame merchants (armors sometimes but mainly rings and amulets) and drops of course. I also use gems (flawless square) and various stuff collected by my previous, but alas dead, characters.
    From time to time, I buy some stuff in the Gold-AH, mainly weapons ; so I'll publish the amount of gold I've spent in the AH too. As you can see, I try to keep my budget low.


    Hope this helps you tuning your own characters.




    Act
    Boss
    Boss lvl
    Char Lvl
    (Parangon)
    Char
    Armor
    All Res Char
    Life
    -------
    Char
    Damage
    Char
    Weapon Dps
    Gold
    spent
    in AH

    Normal







    1 Skeleton King 8 7 192 344 16 12 -
    1 Aranea 11 11 235 600 49 16 -
    1 The Warden 12 14 356 742 61 16 -
    1 The Butcher 13 14 356 742 61 16 -
    2 Maghda 18 17 459 1 484 80 22 -
    2 Zoltun Kull 21 24 1 243 3 002 325 51 3,5 k
    2 Belial 22 25 1 246 3 026 327 51 -
    3 Gohm 26 27 1 383 4 524 419 52 -
    3 Siege Breaker 27 28 1 424 4 558 437 52 -
    3 Cydae 28 29 1 421 5 012 470 52 -
    3 Azmodan 28 29 1 421 5 012 470 52 -
    4 Iskatu 29 29 1 421 5 012 470 52 -
    4 Rakanoth 29 30 1 424 5 036
    473 52 -
    4 Izual 31 30 1 424 5 036 473 52 -
    4 Diablo 31 30 1 424 5 036 473 52 -

    Nighmare







    1 Skeleton King 32 33
    1 565
    4 748
    635
    65
    -
    1 Aranea 34 35
    1 693
    4 716
    916
    74
    -
    1 The Warden 35 36
    1 626
    5 999
    967
    93
    -
    1 The Butcher 35 37
    1 629
    6 556
    971
    93
    -
    2 Maghda 39 38
    1 661
    7 273
    968
    93
    -
    2 Zoltan Kull 42 43
    3 298
    12 934
    1 332
    123
    4,4 k
    2 Belial 42 43
    3 298
    12 934
    1 332
    123

    -
    3
    Gohm
    46
    45
    3 728
    16 776
    1 691
    134
    -
    3 Siege Breaker 47 47 3 818 18 682 1 755 134 -
    3 Cydae 48 48 3 873 19 640 1 986 165 -
    3 Azmodan 48 48 3 873 19 640 1 986 165 -
    4 Iskatu 49 48 3 873 19 640 1 986 165 -
    4 Rakanoth 49 49 3 878 20 536 1 993 165 -
    4 Izual 49 49 3 878 20 536 1 993 165 -
    4 Diablo 50 50 3 884 21 436 2 000 165 -
    Hell
    1 Skeleton King 53 51 4 106 24 654 2 266 178 -
    1 Aranea 52 52 4 177 26 461 2 882 238 -
    1 The Warden 53 53 4 356 27 912 3 073 238 9,0 k
    1 The Butcher 53 53 4 356 27 912 3 073 238 -
    2 Maghda 55 54 4 361 28 962 3 081 238 -
    2
    Zoltan Kull 56 57 5 317 38 571 4 032 274 48,0 k
    2
    Belial
    56 57 5 317 38 571 4 032 274 -
    3
    Gohm 58 58 5 346 40 520 8 489 598 50,0 k
    3
    Siege Breaker 58 59 5 352 41 814 8 510 598 -
    3 Cydae 59 60 5 662 46 536 8 680 598 16,5 k
    3 Azmodan 59 60 5 662 46 536 8 680 598 -
    4 Iskatu 60 60 5 843 49 601 12 208 814 22,5 k
    4 Rakanoth 60 60 5 928 49 601 12 832 814 -
    4 Izual 60 60 5 928 49 601 12 832 814 -
    4 Diablo 60 60 5 928 49 601 12 832 814 -
    Inferno
    1 Skelton King 61 60(3) 6 471 89 59 475 12 751 814 -
    1 Aranea 61 60(3) 6 482 89 60 097 12 705 814 155 k
    1 The Warden 61 60(5) 6 854 134 63 656 12 662 814 -
    1 The Butcher 61 60(5) 6 854 134 63 656 12 662 814 510 k

    DIED 60(6).

  4. #4
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    Re: Hardcore Progression Benchmarks

    Great stuff there Spiff thanks for posting that!
    Eschew obfuscation!

  5. #5
    IncGamers Site Pal darkrealm's Avatar
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    Re: Hardcore Progression Benchmarks

    Spiff, we both lvld to 60 together on HC and not once did I think to put together a progression chart!!
    HC/SC Diablo Junkie

  6. #6
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    Re: Hardcore Progression Benchmarks

    Yeah I remembered around level 27 and thought, doh! I did not want to start half way thru. It is on my radar though, for when I die to lag.

  7. #7
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    Re: Hardcore Progression Benchmarks

    In both charts there is an obvious big jump up in gear to take on NM Kulle between levels 38-43...with a relatively low AH price tag. What gear/mods/stats/gems are happening there? I've just started NM at 38 with damage on the low side but life and armor on the high side and I'm curious to know what items I'm grinding for.

  8. #8
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    Re: Hardcore Progression Benchmarks

    Same place in the game here, at level 39 with alot more armor and life than the table suggests, yet only a measly deal of damage, since I am playing self found, and my weapon 69 DPS simply ain't cutting it no more. Any tips on suggested stats at this stage of the game? No need to think of resists quite yet before hell, am I right?

  9. #9
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    Re: Hardcore Progression Benchmarks

    I would say stats differ depending on character and build. assuming you run a barb, try cutting some vitality for strength and grind a better weapon. Then try easier content and get a feel if it'll hold. obvious i know, but sometimes you overlook the basics. also something that helped me recently is to try an emerald instead of ruby in my weapon. it just might raise the DPS to where you wanto be.
    Other socketed armour pieces can be swapped for main stat instead of vitality if you feel you're surviving good enough and want more kick..

  10. #10
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    Re: Hardcore Progression Benchmarks

    Quote Originally Posted by Lord_Vega View Post
    Same place in the game here, at level 39 with alot more armor and life than the table suggests, yet only a measly deal of damage, since I am playing self found, and my weapon 69 DPS simply ain't cutting it no more. Any tips on suggested stats at this stage of the game? No need to think of resists quite yet before hell, am I right?
    I think at level 35 you can craft a rare axe. I think I made one and with a ruby in it, am getting 85 dps with it. also consider keeping your str and vit about equal as you progess thru. that will make a difference. I know you need a lot of life but all the life in the world will not help if you can't kill anything.

    At level 47 is the raid sword you can craft. I used the blacksmith on my first play thru mostly self found to keep up with item being as close to my level as possible. He has some decent armor and weapon options but you will need to roll alot of them to get good stuff. It is not really expensive until the level 60 items.

    keep checking the vendor that sells rings for a good high str/vit combo and upgrade when you see it. I think i used some crappy blue rings all the way to level 50-53 or so. but if you keep checking him you might find some good upgrades.

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