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  1. #1
    IncGamers Member kmk-soldier's Avatar
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    does the damage type matters?

    Is there any difference between damage types?

    Im currently using a min/max weapon without elemental adds (black weapon)
    987.2 dps
    296 min dmg
    376 max dmg

    A manticore will give me a higher dps amount due to the poison dmg

    how will this result towards enemies?
    are some enemies poison resist?

    Or doesn't the damage type (holy/fire/cold/black/poison..) matter? only the dps number?

    And a second question, are there any other items except weapons which can have life steal for a demon hunter?


    Thanks for your input.

  2. #2
    IncGamers Member sweetalmonds's Avatar
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    Re: does the damage type matters?

    http://diablo.incgamers.com/blog/com...w-does-it-work
    (Note: It doesn't benefit from “+X-Y Elemental Damage” affixes on weapons.)
    +% elemental damage would only work on weapons with black damage but other than that there's no difference. it does work for the black damage just not the added poison damage part.
    http://us.battle.net/d3/en/item/crossbow/#type=common
    hellion crossbow has ~500 regular damage so
    manticore is about half regular damage and half added poison damage so if you use a 6% elemental damage soj you would only get 3% of the damage bonus. hope that helps.

    for your second question no, ls can only be on weapons. but with gloom you don't really need it or if you prefer life on hit, it can spawn on jewelry and some legendary/set items too.

  3. #3
    IncGamers Member kmk-soldier's Avatar
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    Re: does the damage type matters?

    Thanks a lot for your clarification!

  4. #4
    IncGamers Site Pal Artemis's Avatar
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    Re: does the damage type matters?

    I would like to add that cold adds a slow effect in exchange for a small amount of the damage, and holy will banish corpses so they can't be raised again (like Fallen).

    Elemental can also work well with skills like Cold Blooded, Conflagration and Paralysis (Wizard) or Cull the Weak (Demon Hunter).

  5. #5
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    Re: does the damage type matters?

    Quote Originally Posted by Artemis View Post
    I would like to add that cold adds a slow effect in exchange for a small amount of the damage, and holy will banish corpses so they can't be raised again (like Fallen).

    Elemental can also work well with skills like Cold Blooded, Conflagration and Paralysis (Wizard) or Cull the Weak (Demon Hunter).
    That only works if you use a skill that does not override the element. For example you won't do cold or fire damage with disintegrate only arcane.

  6. #6
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    Re: does the damage type matters?

    Quote Originally Posted by NightCraweler View Post
    That only works if you use a skill that does not override the element. For example you won't do cold or fire damage with disintegrate only arcane.
    Correct. Also note that "damage as Physical" means the damage type is changed.

  7. #7
    IncGamers Site Pal Artemis's Avatar
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    Re: does the damage type matters?

    I tested this with a Wizard and Magic Missile (arcane dmg) combined with Cold-Blooded and an axe with cold damage. Damage went up about 20%, as stated in the skill description. It's well known this isn't supposed to be happening, but it seems to be anyways. I'm going to do some more tests to see what's going on.

  8. #8
    IncGamers Site Pal Artemis's Avatar
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    Re: does the damage type matters?

    Well, more tests show no real change to dmg.

    Sample size: 50 hits each
    without Cold Blooded: average dmg of 35.78
    with Cold Blooded: average dmg of 37.68

    That's an increase of 5.3% ,well within sampling error rates.

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