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Meh, sometimes people like it, particularly if you find an item you really associate with one of your characters. I've used it a few times myself. Still, I get your point- it's generally useless from a game mechanics perspective. However, the extra merc rewards are completely useless in LoD; once you hire one/get one as a reward, all of the others- in every difficulty!- give you absolutely nothing. I don't even know if Qual-Kehk gives out a free hireling, as I've always had one before doing the quest.
In classic, obviously the rewards can be of limited use. However, in classic, there's also little need to unsocket your stuff. You don't have any uber-rare socketables that you want to recover, nor any uber-equipment that could do with an upgrade of its socketables. Lastly, and most importantly, the only socketables available offer fixed bonuses1 and there are no runewords, so you have no need to 'reroll' something.
@zaphodbrx: The knockback can be annoying at times, but I'd rather have it all the time than none of the time. Keep in mind a nice side-effect is that it forces hit recovery. With a fast enough attack, you can pin pretty much anything but an act boss, Griswold, or Izual up against a wall and keep it stun-locked.
1) If I recall, in a very early version of classic, gems offered variable bonuses within a range. These were later fixed at the top end of the range of values.
Okie dokie, here's the numbers on Roethlisberger.
LCS (without smilts' Fana aura)
Calculated damage:
1.07 Oath Balrog Blade = [93-534 (weapon) + 0-53 (+min/max)] x [1 + 2.57 (str) + 2 (bash) + 2.1 (moron) + 2.29 (fana) + 1.58 (mastery) + 3 (fort)]
= [93-587] x [14.54]
= 1352 - 8534
Grief Phaseblade = [31-35 (weapon) + 348-348 (+damage) + 0-53 (+min/max)] x [14.54]
= [379-436] x [14.54]
= 5510 - 6339
Pretty decent damage, @5.5 frames (5 with smilts' fana), with 31% CS from Sword Mastery, 15% DS from Gores, a further 20% DS on Grief, 15% CB and 10% OW from Gores, a wee bit of elemental damage, and level 15 Venom from Grief. In addition there's a total of 382% damage to Demons (543% for Grief), and 49% damage to Undead. Finally there was the Decrep from the moron's Reaper's, whne it wasn't being overwritten by Life Tap. Used 1-point Berserk for PIs, which after BC was level 10, with 1 point Howl and maxed Shout as synergies, totalling 495% ED (making the multiplier above 17.49). All in all, things tended to die.
I always wanted to play a DS Barb, because I love the no mana cost, and not having to charge it up or have it wear off like Frenzy. Damage output with the right gear (and companion) is still awesome (see above), and it's pretty easy to hit the 5.5 or even 5 frame (fastest) break points. Pretty much all my Barbs start off using DS, so I figured I had to have a go at continuing with the skill at least once.
Playing with smilts was fun. He struggled early on to match my damage output, but he more than made up for it later on, especially against big beefy targets (still can't believe how quickly Smite can take down act bosses). In one sense, we're not a very good pairing, because we both have no sense of caution. Several deaths to both of us were entirely avoidable (especially one to me at level 9 in the Stony Field - how embarrassment!). But they did provide amusement to the one who didn't die. We also fell afoul of some seemingly bugged beetles in act 2 hell - melted both of us far quicker than any gloam pack I've ever encountered. On that same session, my moron became invisible to monsters, meaning I swore a lot, especially when trying to take down PI ghost packs. One very, very annoying bug.
Most of my gear picked itself, with the only interesting choice being Seraph's Hymn instead of Highlord's Wrath, sinc e I didn't need the 20 IAS. One thing I should have done differently is get some mana leech in there somewhere. Double Swing costs 0 mana at level 9+, but War Cry doesn't, and mana burn monsters annoyed me greatly when I couldn't stun them. Pots are all fine and dandy, but leech simply works better. Backpack contained Gheed's, the two Barb skillers with high life I possess (Fanatic with 40 and Experts with 35), a bunch of Sharp GCs, a Sharp LC of Vita, some Shimmering SCs and some SCs with LRes and life.
Moron was Might with Reaper's, Vamp, and upped Shaftstop.
Skills were fairly straight forward:
20 - Bash (damage synergy for Double Swing, never actually used, though I probably should have)
1 - Double Swing (level 9 after gear, 10 after BC, extra points only add 5% AR per level)
1 - Berserk (for the PIs)
20 - Sword Mastery
1 - Increased Speed
1 - Iron Skin
1 - Natural Resistance (I nearly always forget this skill when figuring out my resistance gear)
20 - Shout (smilts was trying to boost his defense as high as possible, plus adds time to BO and BC, and damage to Berserk)
20 - BO (one day I'm going to make a Barb with no BO for the heck fo it)
1 - Battle Command
1 - Battle Cry (was originally intending to pump this, before I realised I didn't need it, and War Cry was on the whole more useful)
5 - War Cry (rest here for increased stun length)
Gear readout:
Code:Number of Items : 47 1: Horadric Cube 2: Shimmering Small Charm of Lightning Keep in Inventory to Gain Bonus Required Level: 25 Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0x372eef59 All Resistances +5 Adds 1-7 lightning damage 3: Tome of Town Portal Quantity: 20 4: Full Rejuvenation Potion Heals 100% Life and Mana 5: Expert's Grand Charm of Sustenance Keep in Inventory to Gain Bonus Required Level: 53 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x14c91ec0 +35 to Life +1 to Combat Skills (Barbarian Only) 6: Sharp Large Charm of Vita Keep in Inventory to Gain Bonus Required Level: 50 Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0x9780b033 +29 to Life +46 to Attack Rating +6 to Maximum Damage 7: Amber Small Charm of Vita Keep in Inventory to Gain Bonus Required Level: 39 Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0xf567700f +16 to Life Lightning Resist +10% 8: Coral Small Charm of Sustenance Keep in Inventory to Gain Bonus Required Level: 20 Item Version: 1.10+ Expansion Item Level: 42 Fingerprint: 0x98c8f984 +15 to Life Lightning Resist +9% 9: Ocher Small Charm of Sustenance Keep in Inventory to Gain Bonus Required Level: 17 Item Version: 1.10+ Expansion Item Level: 73 Fingerprint: 0x968099b1 +15 to Life Lightning Resist +6% 10: Key Quantity: 12 11: Gheed's Fortune Grand Charm Keep in Inventory to Gain Bonus Required Level: 62 Item Version: 1.10+ Expansion Item Level: 86 Fingerprint: 0xb2828a68 154% Extra Gold from Monsters 35% Better Chance of Getting Magic Items Reduces All Vendor Prices 15% 12: Fanatic Grand Charm of Vita Keep in Inventory to Gain Bonus Required Level: 69 Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0x8e9eef37 +40 to Life +1 to Masteries Skills (Barbarian Only) 13: Seraph's Hymn Amulet Required Level: 65 Item Version: 1.10+ Expansion Item Level: 75 Fingerprint: 0xa768866f +2 to Light Radius 32% Damage to Demons 49% Damage to Undead +224 to Attack Rating against Demons +165 to Attack Rating against Undead +2 to All Skill Levels +1 to Defensive Aura Skills (Paladin Only) 14: Fortitude Archon Plate 'ElSolDolLo' Defense: 1482 Durability: 53 of 60 Required Strength: 103 Required Level: 63 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x637887bc +200% Enhanced Defense +300% Enhanced Damage +15 Defense Damage Reduced by 7 Fire Resist +25% Lightning Resist +25% +5% to Maximum Lightning Resist Cold Resist +25% Poison Resist +25% Replenish Life +7 +1 to Light Radius 25% Faster Cast Rate 12% Damage Taken Goes to Mana 20% Chance to cast Level 15 Chilling Armor when struck +118 to Life (Based on Character Level) Socketed (4: 4 used) El Rune Inserted into a Archon Plate +15 Defense +1 to Light Radius Required Level: 11 Item Version: 1.10+ Expansion Sol Rune Inserted into a Archon Plate Damage Reduced by 7 Required Level: 27 Item Version: 1.10+ Expansion Dol Rune Inserted into a Archon Plate Replenish Life +7 Required Level: 31 Item Version: 1.10+ Expansion Lo Rune Inserted into a Archon Plate +5% to Maximum Lightning Resist Required Level: 59 Item Version: 1.10+ Expansion 15: Bul-Kathos' Wedding Band Ring Required Level: 58 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x7eff3874 +50 to Maximum Stamina 4% Life stolen per hit +1 to All Skill Levels +43 to Life (Based on Character Level) 16: Raven Frost Ring Required Level: 45 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x8bfd1aa1 +20 to Dexterity +40 to Mana +243 to Attack Rating Adds 15-45 cold damage over 4 seconds 20% Cold Absorb Cannot Be Frozen 17: String of Ears Demonhide Sash Defense: 112 Durability: 19 of 22 Required Strength: 20 Required Level: 29 Item Version: 1.10+ Expansion Item Level: 99 Fingerprint: 0x3ddfc071 +179% Enhanced Defense +15 Defense Magic Damage Reduced by 15 Damage Reduced by 15% 7% Life stolen per hit +10 Maximum Durability 18: Gore Rider War Boots Defense: 156 Durability: 33 of 34 Required Strength: 94 Required Level: 47 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x25497cb1 +20 to Maximum Stamina +190% Enhanced Defense +10 Maximum Durability Requirements -25% 30% Faster Run/Walk 10% Chance of Open Wounds 15% Chance of Crushing Blow 15% Deadly Strike 19: Laying of Hands Bramble Mitts Defense: 86 Durability: 7 of 12 Required Strength: 50 Required Level: 63 Item Version: 1.10+ Expansion Item Level: 86 Fingerprint: 0x84b11a6d +25 Defense Fire Resist +50% 20% Increased Attack Speed 350% Damage to Demons 10% Chance to cast Level 3 Holy Bolt on striking 20: Full Rejuvenation Potion Heals 100% Life and Mana 21: Full Rejuvenation Potion Heals 100% Life and Mana 22: Full Rejuvenation Potion Heals 100% Life and Mana 23: Full Rejuvenation Potion Heals 100% Life and Mana 24: Full Rejuvenation Potion Heals 100% Life and Mana 25: Full Rejuvenation Potion Heals 100% Life and Mana 26: Full Rejuvenation Potion Heals 100% Life and Mana 27: Super Mana Potion Points: 100 28: Super Mana Potion Points: 100 29: Super Mana Potion Points: 100 30: Super Mana Potion Points: 100 31: Super Healing Potion Points: 400 32: Super Healing Potion Points: 400 33: Super Healing Potion Points: 400 34: Super Healing Potion Points: 400 35: Arreat's Face Slayer Guard 'Um' Defense: 352 Durability: 52 of 55 (Barbarian Only) Required Strength: 118 Required Level: 47 Item Version: 1.10+ Expansion Item Level: 79 Fingerprint: 0x5d4c4a11 +20 to Strength +20 to Dexterity +191% Enhanced Defense All Resistances +45 6% Life stolen per hit +2 to Barbarian Skill Levels 30% Faster Hit Recovery 20% Bonus to Attack Rating +2 to Combat Skills (Barbarian Only) Socketed (1: 1 used) Um Rune Inserted into a Slayer Guard All Resistances +15 Required Level: 47 Item Version: 1.10+ Expansion 36: Shimmering Small Charm of Strength Keep in Inventory to Gain Bonus Required Level: 25 Item Version: 1.10+ Expansion Item Level: 49 Fingerprint: 0x6c3d8930 +2 to Strength All Resistances +5 37: Shimmering Small Charm of Strength Keep in Inventory to Gain Bonus Required Level: 25 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x8e6ea864 +1 to Strength All Resistances +5 38: Shimmering Small Charm of Dexterity Keep in Inventory to Gain Bonus Required Level: 25 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0x3b37d205 +1 to Dexterity All Resistances +5 39: Sharp Grand Charm of Strength Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0xa1bd6e2c +4 to Strength +69 to Attack Rating +9 to Maximum Damage 40: Sharp Grand Charm Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0x674dfa12 +75 to Attack Rating +9 to Maximum Damage 41: Sharp Grand Charm Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 80 Fingerprint: 0x25a48d06 +74 to Attack Rating +9 to Maximum Damage 42: Sharp Grand Charm of Incineration Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0xfd66e0aa +64 to Attack Rating +10 to Maximum Damage Adds 7-14 fire damage 43: Sharp Grand Charm Keep in Inventory to Gain Bonus Required Level: 21 Item Version: 1.10+ Expansion Item Level: 81 Fingerprint: 0x38c60aa2 +75 to Attack Rating +10 to Maximum Damage 44: Spirit Crystal Sword 'TalThulOrtAmn' One-Hand Damage: 5 to 15 Durability: 20 of 20 Required Strength: 43 Required Level: 25 Sword Class - Normal Attack Speed Item Version: 1.10+ Expansion Item Level: 36 Fingerprint: 0xac39cba0 +22 to Vitality +95 to Mana +250 Defense vs. Missile Adds 1-50 lightning damage Adds 3-14 cold damage over 3 seconds +75 poison damage over 5 seconds 7% Life stolen per hit 55% Faster Hit Recovery 35% Faster Cast Rate +2 to All Skill Levels +8 Magic Absorb Socketed (4: 4 used) Tal Rune Inserted into a Crystal Sword +75 poison damage over 5 seconds Required Level: 17 Item Version: 1.10+ Expansion Thul Rune Inserted into a Crystal Sword Adds 3-14 cold damage over 3 seconds Required Level: 23 Item Version: 1.10+ Expansion Ort Rune Inserted into a Crystal Sword Adds 1-50 lightning damage Required Level: 21 Item Version: 1.10+ Expansion Amn Rune Inserted into a Crystal Sword 7% Life stolen per hit Required Level: 25 Item Version: 1.10+ Expansion 45: Heart of the Oak Flail 'KoVexPulThul' One-Hand Damage: 1 to 24 Durability: 30 of 30 Required Dexterity: 35 Required Strength: 41 Required Level: 55 Mace Class - Fast Attack Speed Item Version: 1.10+ Expansion Item Level: 85 Fingerprint: 0xf00b3300 +10 to Dexterity All Resistances +34 Adds 3-14 cold damage over 3 seconds 7% Mana stolen per hit Replenish Life +20 Increase Maximum Mana 15% 40% Faster Cast Rate 75% Damage to Demons 150% Damage to Undead +100 to Attack Rating against Demons +3 to All Skill Levels Level 4 Oak Sage (25/25 Charges) Level 14 Raven (60/60 Charges) Socketed (4: 4 used) Ko Rune Inserted into a Flail +10 to Dexterity Required Level: 39 Item Version: 1.10+ Expansion Vex Rune Inserted into a Flail 7% Mana stolen per hit Required Level: 55 Item Version: 1.10+ Expansion Pul Rune Inserted into a Flail 75% Damage to Demons +100 to Attack Rating against Demons Required Level: 45 Item Version: 1.10+ Expansion Thul Rune Inserted into a Flail Adds 3-14 cold damage over 3 seconds Required Level: 23 Item Version: 1.10+ Expansion 46: Grief Phase Blade 'EthTirLoMalRal' One-Hand Damage: 31 to 35 Required Dexterity: 136 Required Strength: 25 Required Level: 59 Sword Class - Fastest Attack Speed Indestructible Item Version: 1.10+ Expansion Item Level: 88 Fingerprint: 0xfb4f8d1e Adds 5-30 fire damage +11 Life after each Kill 36% Increased Attack Speed Adds +348 Damage Ignore Target Defense -25% Target Defense Prevent Monster Heal +2 to Mana After Each Kill 20% Deadly Strike 35% Chance to cast Level 15 Venom on striking 161% Damage to Demons (Based on Character Level) -23% to Enemy Poison Resistance Socketed (5: 5 used) Eth Rune Inserted into a Phase Blade -25% Target Defense Required Level: 15 Item Version: 1.10+ Expansion Tir Rune Inserted into a Phase Blade +2 to Mana After Each Kill Required Level: 13 Item Version: 1.10+ Expansion Lo Rune Inserted into a Phase Blade 20% Deadly Strike Required Level: 59 Item Version: 1.10+ Expansion Mal Rune Inserted into a Phase Blade Prevent Monster Heal Required Level: 49 Item Version: 1.10+ Expansion Ral Rune Inserted into a Phase Blade Adds 5-30 fire damage Required Level: 19 Item Version: 1.10+ Expansion 47: Oath Balrog Blade 'ShaelPulMalLum' One-Hand Damage: 93 to 534 Two-Hand Damage: 350 to 844 Required Dexterity: 77 Required Strength: 175 Required Level: 53 Sword Class - Fastest Attack Speed Indestructible Item Version: Expansion Item Level: 87 Fingerprint: 0x64ba4aff +10 to Energy +327% Enhanced Damage 50% Increased Attack Speed Prevent Monster Heal 75% Damage to Demons +100 to Attack Rating against Demons +12 Magic Absorb Indestructible 30% Chance to cast Level 20 Bone Spirit on striking Level 16 Heart of Wolverine (20/20 Charges) Level 17 Iron Golem (14/14 Charges) Ethereal (Cannot be Repaired), Socketed (4: 4 used) Shael Rune Inserted into a Balrog Blade 20% Increased Attack Speed Required Level: 29 Item Version: 1.10+ Expansion Pul Rune Inserted into a Balrog Blade 75% Damage to Demons +100 to Attack Rating against Demons Required Level: 45 Item Version: 1.10+ Expansion Mal Rune Inserted into a Balrog Blade Prevent Monster Heal Required Level: 49 Item Version: 1.10+ Expansion Lum Rune Inserted into a Balrog Blade +10 to Energy Required Level: 37 Item Version: 1.10+ Expansion Mercenary Items : 1: Vampire Gaze Grim Helm 'Um' Defense: 252 Durability: 40 of 40 Required Strength: 58 Required Level: 47 Item Version: 1.10+ Expansion Item Level: 86 Fingerprint: 0x7139bda0 +100% Enhanced Defense Magic Damage Reduced by 11 Damage Reduced by 20% All Resistances +15 Adds 6-22 cold damage over 4 seconds 7% Life stolen per hit 6% Mana stolen per hit 15% Slower Stamina Drain Socketed (1: 1 used) Um Rune Inserted into a Grim Helm All Resistances +15 Required Level: 47 Item Version: 1.10+ Expansion 2: Shaftstop Boneweave 'Um' Defense: 1266 Durability: 45 of 45 Required Strength: 158 Required Level: 54 Item Version: 1.10+ Expansion Item Level: 87 Fingerprint: 0xeee7d4f4 +60 to Life +206% Enhanced Defense +250 Defense vs. Missile Damage Reduced by 30% All Resistances +15 Required Level +7 Socketed (1: 1 used) Um Rune Inserted into a Boneweave All Resistances +15 Required Level: 47 Item Version: 1.10+ Expansion 3: The Reaper's Toll Thresher Two-Hand Damage: 40 to 477 Durability: 39 of 65 Required Dexterity: 89 Required Strength: 114 Required Level: 75 Polearm Class - Fast Attack Speed Item Version: 1.10+ Expansion Item Level: 87 Fingerprint: 0x3e26409 +239% Enhanced Damage Adds 4-44 cold damage over 1 seconds 14% Life stolen per hit Requirements -25% Ignore Target Defense 33% Deadly Strike 33% Chance to cast Level 1 Decrepify on striking
Nice character Jas!
The buggy beetles were probably fire enchanted minions. Since beetles are lightning enchanted by default, the FE/LE bug is more common with them than other monster types. I've faced some that took 1k hp off my character every hit without might or amp or anything.
caution certainly isnt our thing. Never the less we didnt die over much. Roethlisberger, was a lot of fun to run with.
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