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  1. #11
    IncGamers Member pharaoh's Avatar
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    Mar 2004
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    wet west coast of Kanata
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    Re: Double Pat and play through Roethlisberger and Keelin

    Meh, sometimes people like it, particularly if you find an item you really associate with one of your characters. I've used it a few times myself. Still, I get your point- it's generally useless from a game mechanics perspective. However, the extra merc rewards are completely useless in LoD; once you hire one/get one as a reward, all of the others- in every difficulty!- give you absolutely nothing. I don't even know if Qual-Kehk gives out a free hireling, as I've always had one before doing the quest.

    In classic, obviously the rewards can be of limited use. However, in classic, there's also little need to unsocket your stuff. You don't have any uber-rare socketables that you want to recover, nor any uber-equipment that could do with an upgrade of its socketables. Lastly, and most importantly, the only socketables available offer fixed bonuses1 and there are no runewords, so you have no need to 'reroll' something.

    @zaphodbrx: The knockback can be annoying at times, but I'd rather have it all the time than none of the time. Keep in mind a nice side-effect is that it forces hit recovery. With a fast enough attack, you can pin pretty much anything but an act boss, Griswold, or Izual up against a wall and keep it stun-locked.

    1) If I recall, in a very early version of classic, gems offered variable bonuses within a range. These were later fixed at the top end of the range of values.

  2. #12
    IncGamers Member Jason Maher's Avatar
    Join Date
    Sep 2007
    Location
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    Posts
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    Re: Double Pat and play through Roethlisberger and Keelin

    Okie dokie, here's the numbers on Roethlisberger.

    LCS (without smilts' Fana aura)

    Calculated damage:

    1.07 Oath Balrog Blade = [93-534 (weapon) + 0-53 (+min/max)] x [1 + 2.57 (str) + 2 (bash) + 2.1 (moron) + 2.29 (fana) + 1.58 (mastery) + 3 (fort)]
    = [93-587] x [14.54]
    = 1352 - 8534

    Grief Phaseblade = [31-35 (weapon) + 348-348 (+damage) + 0-53 (+min/max)] x [14.54]
    = [379-436] x [14.54]
    = 5510 - 6339

    Pretty decent damage, @5.5 frames (5 with smilts' fana), with 31% CS from Sword Mastery, 15% DS from Gores, a further 20% DS on Grief, 15% CB and 10% OW from Gores, a wee bit of elemental damage, and level 15 Venom from Grief. In addition there's a total of 382% damage to Demons (543% for Grief), and 49% damage to Undead. Finally there was the Decrep from the moron's Reaper's, whne it wasn't being overwritten by Life Tap. Used 1-point Berserk for PIs, which after BC was level 10, with 1 point Howl and maxed Shout as synergies, totalling 495% ED (making the multiplier above 17.49). All in all, things tended to die.

    I always wanted to play a DS Barb, because I love the no mana cost, and not having to charge it up or have it wear off like Frenzy. Damage output with the right gear (and companion) is still awesome (see above), and it's pretty easy to hit the 5.5 or even 5 frame (fastest) break points. Pretty much all my Barbs start off using DS, so I figured I had to have a go at continuing with the skill at least once.

    Playing with smilts was fun. He struggled early on to match my damage output, but he more than made up for it later on, especially against big beefy targets (still can't believe how quickly Smite can take down act bosses). In one sense, we're not a very good pairing, because we both have no sense of caution. Several deaths to both of us were entirely avoidable (especially one to me at level 9 in the Stony Field - how embarrassment!). But they did provide amusement to the one who didn't die. We also fell afoul of some seemingly bugged beetles in act 2 hell - melted both of us far quicker than any gloam pack I've ever encountered. On that same session, my moron became invisible to monsters, meaning I swore a lot, especially when trying to take down PI ghost packs. One very, very annoying bug.

    Most of my gear picked itself, with the only interesting choice being Seraph's Hymn instead of Highlord's Wrath, sinc e I didn't need the 20 IAS. One thing I should have done differently is get some mana leech in there somewhere. Double Swing costs 0 mana at level 9+, but War Cry doesn't, and mana burn monsters annoyed me greatly when I couldn't stun them. Pots are all fine and dandy, but leech simply works better. Backpack contained Gheed's, the two Barb skillers with high life I possess (Fanatic with 40 and Experts with 35), a bunch of Sharp GCs, a Sharp LC of Vita, some Shimmering SCs and some SCs with LRes and life.

    Moron was Might with Reaper's, Vamp, and upped Shaftstop.

    Skills were fairly straight forward:

    20 - Bash (damage synergy for Double Swing, never actually used, though I probably should have)
    1 - Double Swing (level 9 after gear, 10 after BC, extra points only add 5% AR per level)
    1 - Berserk (for the PIs)

    20 - Sword Mastery
    1 - Increased Speed
    1 - Iron Skin
    1 - Natural Resistance (I nearly always forget this skill when figuring out my resistance gear)

    20 - Shout (smilts was trying to boost his defense as high as possible, plus adds time to BO and BC, and damage to Berserk)
    20 - BO (one day I'm going to make a Barb with no BO for the heck fo it)
    1 - Battle Command
    1 - Battle Cry (was originally intending to pump this, before I realised I didn't need it, and War Cry was on the whole more useful)
    5 - War Cry (rest here for increased stun length)

    Gear readout:
    Code:
    Number of Items : 47
    
    1: Horadric Cube
    
    2: Shimmering Small Charm of Lightning
    Keep in Inventory to Gain Bonus
    Required Level: 25
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x372eef59
    All Resistances +5
    Adds 1-7 lightning damage
    
    3: Tome of Town Portal
    Quantity: 20
    
    4: Full Rejuvenation Potion
    Heals 100% Life and Mana
    
    5: Expert's Grand Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 53
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x14c91ec0
    +35 to Life
    +1 to Combat Skills (Barbarian Only)
    
    6: Sharp Large Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 50
    Item Version: 1.10+ Expansion
    Item Level: 88
    Fingerprint: 0x9780b033
    +29 to Life
    +46 to Attack Rating
    +6 to Maximum Damage
    
    7: Amber Small Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 39
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xf567700f
    +16 to Life
    Lightning Resist +10%
    
    8: Coral Small Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 20
    Item Version: 1.10+ Expansion
    Item Level: 42
    Fingerprint: 0x98c8f984
    +15 to Life
    Lightning Resist +9%
    
    9: Ocher Small Charm of Sustenance
    Keep in Inventory to Gain Bonus
    Required Level: 17
    Item Version: 1.10+ Expansion
    Item Level: 73
    Fingerprint: 0x968099b1
    +15 to Life
    Lightning Resist +6%
    
    10: Key
    Quantity: 12
    
    11: Gheed's Fortune
    Grand Charm
    Keep in Inventory to Gain Bonus
    Required Level: 62
    Item Version: 1.10+ Expansion
    Item Level: 86
    Fingerprint: 0xb2828a68
    154% Extra Gold from Monsters
    35% Better Chance of Getting Magic Items
    Reduces All Vendor Prices 15%
    
    12: Fanatic Grand Charm of Vita
    Keep in Inventory to Gain Bonus
    Required Level: 69
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x8e9eef37
    +40 to Life
    +1 to Masteries Skills (Barbarian Only)
    
    13: Seraph's Hymn
    Amulet
    Required Level: 65
    Item Version: 1.10+ Expansion
    Item Level: 75
    Fingerprint: 0xa768866f
    +2 to Light Radius
    32% Damage to Demons
    49% Damage to Undead
    +224 to Attack Rating against Demons
    +165 to Attack Rating against Undead
    +2 to All Skill Levels
    +1 to Defensive Aura Skills (Paladin Only)
    
    14: Fortitude
    Archon Plate
    'ElSolDolLo'
    Defense: 1482
    Durability: 53 of 60
    Required Strength: 103
    Required Level: 63
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x637887bc
    +200% Enhanced Defense
    +300% Enhanced Damage
    +15 Defense
    Damage Reduced by 7
    Fire Resist +25%
    Lightning Resist +25%
    +5% to Maximum Lightning Resist
    Cold Resist +25%
    Poison Resist +25%
    Replenish Life +7
    +1 to Light Radius
    25% Faster Cast Rate
    12% Damage Taken Goes to Mana
    20% Chance to cast Level 15 Chilling Armor when struck
    +118 to Life (Based on Character Level)
    Socketed (4: 4 used)
    
    El Rune
    Inserted into a Archon Plate
    
    +15 Defense
    +1 to Light Radius
    
    Required Level: 11
    Item Version: 1.10+ Expansion
    
    Sol Rune
    Inserted into a Archon Plate
    
    Damage Reduced by 7
    
    Required Level: 27
    Item Version: 1.10+ Expansion
    
    Dol Rune
    Inserted into a Archon Plate
    
    Replenish Life +7
    
    Required Level: 31
    Item Version: 1.10+ Expansion
    
    Lo Rune
    Inserted into a Archon Plate
    
    +5% to Maximum Lightning Resist
    
    Required Level: 59
    Item Version: 1.10+ Expansion
    
    15: Bul-Kathos' Wedding Band
    Ring
    Required Level: 58
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x7eff3874
    +50 to Maximum Stamina
    4% Life stolen per hit
    +1 to All Skill Levels
    +43 to Life (Based on Character Level)
    
    16: Raven Frost
    Ring
    Required Level: 45
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x8bfd1aa1
    +20 to Dexterity
    +40 to Mana
    +243 to Attack Rating
    Adds 15-45 cold damage over 4 seconds
    20% Cold Absorb
    Cannot Be Frozen
    
    17: String of Ears
    Demonhide Sash
    Defense: 112
    Durability: 19 of 22
    Required Strength: 20
    Required Level: 29
    Item Version: 1.10+ Expansion
    Item Level: 99
    Fingerprint: 0x3ddfc071
    +179% Enhanced Defense
    +15 Defense
    Magic Damage Reduced by 15
    Damage Reduced by 15%
    7% Life stolen per hit
    +10 Maximum Durability
    
    18: Gore Rider
    War Boots
    Defense: 156
    Durability: 33 of 34
    Required Strength: 94
    Required Level: 47
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x25497cb1
    +20 to Maximum Stamina
    +190% Enhanced Defense
    +10 Maximum Durability
    Requirements -25%
    30% Faster Run/Walk
    10% Chance of Open Wounds
    15% Chance of Crushing Blow
    15% Deadly Strike
    
    19: Laying of Hands
    Bramble Mitts
    Defense: 86
    Durability: 7 of 12
    Required Strength: 50
    Required Level: 63
    Item Version: 1.10+ Expansion
    Item Level: 86
    Fingerprint: 0x84b11a6d
    +25 Defense
    Fire Resist +50%
    20% Increased Attack Speed
    350% Damage to Demons
    10% Chance to cast Level 3 Holy Bolt on striking
    
    20: Full Rejuvenation Potion
    Heals 100% Life and Mana
    
    21: Full Rejuvenation Potion
    Heals 100% Life and Mana
    
    22: Full Rejuvenation Potion
    Heals 100% Life and Mana
    
    23: Full Rejuvenation Potion
    Heals 100% Life and Mana
    
    24: Full Rejuvenation Potion
    Heals 100% Life and Mana
    
    25: Full Rejuvenation Potion
    Heals 100% Life and Mana
    
    26: Full Rejuvenation Potion
    Heals 100% Life and Mana
    
    27: Super Mana Potion
    Points: 100
    
    28: Super Mana Potion
    Points: 100
    
    29: Super Mana Potion
    Points: 100
    
    30: Super Mana Potion
    Points: 100
    
    31: Super Healing Potion
    Points: 400
    
    32: Super Healing Potion
    Points: 400
    
    33: Super Healing Potion
    Points: 400
    
    34: Super Healing Potion
    Points: 400
    
    35: Arreat's Face
    Slayer Guard
    'Um'
    Defense: 352
    Durability: 52 of 55
    (Barbarian Only)
    Required Strength: 118
    Required Level: 47
    Item Version: 1.10+ Expansion
    Item Level: 79
    Fingerprint: 0x5d4c4a11
    +20 to Strength
    +20 to Dexterity
    +191% Enhanced Defense
    All Resistances +45
    6% Life stolen per hit
    +2 to Barbarian Skill Levels
    30% Faster Hit Recovery
    20% Bonus to Attack Rating
    +2 to Combat Skills (Barbarian Only)
    Socketed (1: 1 used)
    
    Um Rune
    Inserted into a Slayer Guard
    
    All Resistances +15
    
    Required Level: 47
    Item Version: 1.10+ Expansion
    
    36: Shimmering Small Charm of Strength
    Keep in Inventory to Gain Bonus
    Required Level: 25
    Item Version: 1.10+ Expansion
    Item Level: 49
    Fingerprint: 0x6c3d8930
    +2 to Strength
    All Resistances +5
    
    37: Shimmering Small Charm of Strength
    Keep in Inventory to Gain Bonus
    Required Level: 25
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x8e6ea864
    +1 to Strength
    All Resistances +5
    
    38: Shimmering Small Charm of Dexterity
    Keep in Inventory to Gain Bonus
    Required Level: 25
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0x3b37d205
    +1 to Dexterity
    All Resistances +5
    
    39: Sharp Grand Charm of Strength
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0xa1bd6e2c
    +4 to Strength
    +69 to Attack Rating
    +9 to Maximum Damage
    
    40: Sharp Grand Charm
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x674dfa12
    +75 to Attack Rating
    +9 to Maximum Damage
    
    41: Sharp Grand Charm
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 80
    Fingerprint: 0x25a48d06
    +74 to Attack Rating
    +9 to Maximum Damage
    
    42: Sharp Grand Charm of Incineration
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0xfd66e0aa
    +64 to Attack Rating
    +10 to Maximum Damage
    Adds 7-14 fire damage
    
    43: Sharp Grand Charm
    Keep in Inventory to Gain Bonus
    Required Level: 21
    Item Version: 1.10+ Expansion
    Item Level: 81
    Fingerprint: 0x38c60aa2
    +75 to Attack Rating
    +10 to Maximum Damage
    
    44: Spirit
    Crystal Sword
    'TalThulOrtAmn'
    One-Hand Damage: 5 to 15
    Durability: 20 of 20
    Required Strength: 43
    Required Level: 25
    Sword Class - Normal Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 36
    Fingerprint: 0xac39cba0
    +22 to Vitality
    +95 to Mana
    +250 Defense vs. Missile
    Adds 1-50 lightning damage
    Adds 3-14 cold damage over 3 seconds
    +75 poison damage over 5 seconds
    7% Life stolen per hit
    55% Faster Hit Recovery
    35% Faster Cast Rate
    +2 to All Skill Levels
    +8 Magic Absorb
    Socketed (4: 4 used)
    
    Tal Rune
    Inserted into a Crystal Sword
    
    +75 poison damage over 5 seconds
    
    Required Level: 17
    Item Version: 1.10+ Expansion
    
    Thul Rune
    Inserted into a Crystal Sword
    
    Adds 3-14 cold damage over 3 seconds
    
    Required Level: 23
    Item Version: 1.10+ Expansion
    
    Ort Rune
    Inserted into a Crystal Sword
    
    Adds 1-50 lightning damage
    
    Required Level: 21
    Item Version: 1.10+ Expansion
    
    Amn Rune
    Inserted into a Crystal Sword
    
    7% Life stolen per hit
    
    Required Level: 25
    Item Version: 1.10+ Expansion
    
    45: Heart of the Oak
    Flail
    'KoVexPulThul'
    One-Hand Damage: 1 to 24
    Durability: 30 of 30
    Required Dexterity: 35
    Required Strength: 41
    Required Level: 55
    Mace Class - Fast Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 85
    Fingerprint: 0xf00b3300
    +10 to Dexterity
    All Resistances +34
    Adds 3-14 cold damage over 3 seconds
    7% Mana stolen per hit
    Replenish Life +20
    Increase Maximum Mana 15%
    40% Faster Cast Rate
    75% Damage to Demons
    150% Damage to Undead
    +100 to Attack Rating against Demons
    +3 to All Skill Levels
    Level 4 Oak Sage (25/25 Charges)
    Level 14 Raven (60/60 Charges)
    Socketed (4: 4 used)
    
    Ko Rune
    Inserted into a Flail
    
    +10 to Dexterity
    
    Required Level: 39
    Item Version: 1.10+ Expansion
    
    Vex Rune
    Inserted into a Flail
    
    7% Mana stolen per hit
    
    Required Level: 55
    Item Version: 1.10+ Expansion
    
    Pul Rune
    Inserted into a Flail
    
    75% Damage to Demons
    +100 to Attack Rating against Demons
    
    Required Level: 45
    Item Version: 1.10+ Expansion
    
    Thul Rune
    Inserted into a Flail
    
    Adds 3-14 cold damage over 3 seconds
    
    Required Level: 23
    Item Version: 1.10+ Expansion
    
    46: Grief
    Phase Blade
    'EthTirLoMalRal'
    One-Hand Damage: 31 to 35
    Required Dexterity: 136
    Required Strength: 25
    Required Level: 59
    Sword Class - Fastest Attack Speed
    Indestructible
    Item Version: 1.10+ Expansion
    Item Level: 88
    Fingerprint: 0xfb4f8d1e
    Adds 5-30 fire damage
    +11 Life after each Kill
    36% Increased Attack Speed
    Adds +348 Damage
    Ignore Target Defense
    -25% Target Defense
    Prevent Monster Heal
    +2 to Mana After Each Kill
    20% Deadly Strike
    35% Chance to cast Level 15 Venom on striking
    161% Damage to Demons (Based on Character Level)
    -23% to Enemy Poison Resistance
    Socketed (5: 5 used)
    
    Eth Rune
    Inserted into a Phase Blade
    
    -25% Target Defense
    
    Required Level: 15
    Item Version: 1.10+ Expansion
    
    Tir Rune
    Inserted into a Phase Blade
    
    +2 to Mana After Each Kill
    
    Required Level: 13
    Item Version: 1.10+ Expansion
    
    Lo Rune
    Inserted into a Phase Blade
    
    20% Deadly Strike
    
    Required Level: 59
    Item Version: 1.10+ Expansion
    
    Mal Rune
    Inserted into a Phase Blade
    
    Prevent Monster Heal
    
    Required Level: 49
    Item Version: 1.10+ Expansion
    
    Ral Rune
    Inserted into a Phase Blade
    
    Adds 5-30 fire damage
    
    Required Level: 19
    Item Version: 1.10+ Expansion
    
    47: Oath
    Balrog Blade
    'ShaelPulMalLum'
    One-Hand Damage: 93 to 534
    Two-Hand Damage: 350 to 844
    Required Dexterity: 77
    Required Strength: 175
    Required Level: 53
    Sword Class - Fastest Attack Speed
    Indestructible
    Item Version: Expansion
    Item Level: 87
    Fingerprint: 0x64ba4aff
    +10 to Energy
    +327% Enhanced Damage
    50% Increased Attack Speed
    Prevent Monster Heal
    75% Damage to Demons
    +100 to Attack Rating against Demons
    +12 Magic Absorb
    Indestructible
    30% Chance to cast Level 20 Bone Spirit on striking
    Level 16 Heart of Wolverine (20/20 Charges)
    Level 17 Iron Golem (14/14 Charges)
    Ethereal (Cannot be Repaired), Socketed (4: 4 used)
    
    Shael Rune
    Inserted into a Balrog Blade
    
    20% Increased Attack Speed
    
    Required Level: 29
    Item Version: 1.10+ Expansion
    
    Pul Rune
    Inserted into a Balrog Blade
    
    75% Damage to Demons
    +100 to Attack Rating against Demons
    
    Required Level: 45
    Item Version: 1.10+ Expansion
    
    Mal Rune
    Inserted into a Balrog Blade
    
    Prevent Monster Heal
    
    Required Level: 49
    Item Version: 1.10+ Expansion
    
    Lum Rune
    Inserted into a Balrog Blade
    
    +10 to Energy
    
    Required Level: 37
    Item Version: 1.10+ Expansion
    
    Mercenary Items : 
    
    1: Vampire Gaze
    Grim Helm
    'Um'
    Defense: 252
    Durability: 40 of 40
    Required Strength: 58
    Required Level: 47
    Item Version: 1.10+ Expansion
    Item Level: 86
    Fingerprint: 0x7139bda0
    +100% Enhanced Defense
    Magic Damage Reduced by 11
    Damage Reduced by 20%
    All Resistances +15
    Adds 6-22 cold damage over 4 seconds
    7% Life stolen per hit
    6% Mana stolen per hit
    15% Slower Stamina Drain
    Socketed (1: 1 used)
    
    Um Rune
    Inserted into a Grim Helm
    
    All Resistances +15
    
    Required Level: 47
    Item Version: 1.10+ Expansion
    
    2: Shaftstop
    Boneweave
    'Um'
    Defense: 1266
    Durability: 45 of 45
    Required Strength: 158
    Required Level: 54
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0xeee7d4f4
    +60 to Life
    +206% Enhanced Defense
    +250 Defense vs. Missile
    Damage Reduced by 30%
    All Resistances +15
    Required Level +7
    Socketed (1: 1 used)
    
    Um Rune
    Inserted into a Boneweave
    
    All Resistances +15
    
    Required Level: 47
    Item Version: 1.10+ Expansion
    
    3: The Reaper's Toll
    Thresher
    Two-Hand Damage: 40 to 477
    Durability: 39 of 65
    Required Dexterity: 89
    Required Strength: 114
    Required Level: 75
    Polearm Class - Fast Attack Speed
    Item Version: 1.10+ Expansion
    Item Level: 87
    Fingerprint: 0x3e26409
    +239% Enhanced Damage
    Adds 4-44 cold damage over 1 seconds
    14% Life stolen per hit
    Requirements -25%
    Ignore Target Defense
    33% Deadly Strike
    33% Chance to cast Level 1 Decrepify on striking

  3. #13
    IncGamers Member
    Join Date
    Nov 2011
    Posts
    3,288

    0 Not allowed!

    Re: Double Pat and play through Roethlisberger and Keelin

    Nice character Jas!

    The buggy beetles were probably fire enchanted minions. Since beetles are lightning enchanted by default, the FE/LE bug is more common with them than other monster types. I've faced some that took 1k hp off my character every hit without might or amp or anything.

  4. #14
    IncGamers Member smilts's Avatar
    Join Date
    Aug 2006
    Location
    BigSpring
    Posts
    2,539

    0 Not allowed!

    Re: Double Pat and play through Roethlisberger and Keelin

    caution certainly isnt our thing. Never the less we didnt die over much. Roethlisberger, was a lot of fun to run with.

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