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Naturally the build you're used to will feel the best. When trying a new build out, you have to give it a while to learn to use the skills properly. When i switch to e.g. multishot or strafe build, it just feels odd and i'm slower than with ball lightning. If i'd give it some time, i'd probably be able to run just as fast.
That's exactly why i spend quiet some time with each build, especially if it's a bit more tricky to play with.
I mean sometimes you can tell after just a few runs that the gab between builds is so large that even with practice it will never compare.
Or with a certain gear lvl ou can already tell by the passive set up if it's gona be faster in mp0/mp1 but that's another story.
After some gearing and testing i found strafe a lot better then i expected it to be, it's probably not gona be my fav though since it's quiet borring to play.
Who says that 1-2 legendaries per hour is average for all players with a certain farm speed ? I have really played alot(600+ hours) on my DH and it doesnt matter normal alkaizer runs or extended runs with 2-3 more maps, where i dont rush hard( like 13-15 minutes per alkaizer run). I often dont get a legendary for 2-5 hours.
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