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Most people don't spend time on forums and websites that crunch maximum efficiency numbers. Most people just do whatever seems fun at the time. Most people didn't stick around D2 for years doing dozens and dozens of pointless Baal runs. Most people found that really boring and moved on to other stuff. But yes, I suppose of the small niche of hardcore supernerds that remained years later sticking around to grind D2's non-existant endgame for eternity, almost everyone probably did have an MF Sorc. Only the fact that they were nearly the only ones left so many years later made them seem like "most".
In any game that stacks the odds against you you should expect to see people stacking the odds back in their favor as the norm.
Drops suck? More emphasis on the best farmers.
Enemies beat the **** out of you? More emphasis on the best enemy killers.
Etc.
In D2 the drops sucked horribly (yes, go ahead, cite your 9 kajillion MF cold sorcs that did 9 kajillion runs as if that's a counterpoint) so naturally gameplay followed the simple formula of make cold sorc/hammerdin, mass farm, start actually playing the game.
In D3 the drops suck horribly and the enemies beat the **** out of you. Enter the Barbs, because they have mobility (the reason Sorcs were dominant before) and also survivability.
Really, this is painfully basic and the only thing that isn't obvious is why there are people that wouldn't expect it as normal behavior.
In these games, the fun comes from blitzing through everything. Why do you think people complained about D3 not being easy?
Now how do you do that? The answer is not "playing a bad build", and since the good builds are usually miles ahead of the bad builds this makes the "choice" very obvious and easy.
Which is pretty much what's wrong with Diablo fans. They kill monsters to get items, instead of getting items to kill monsters.
Highly disagree. Many, if not most D2/D3 players get items to kill monsters.
Whether those items come from monsters or some auction house is a personal choice. Blizzard lowered the drop rates so as to make the auction house a much more viable option and make $$$ in the process, something that could be considered highly unethical. Btw, the same choice was there in D2 as well with many online sites.
Those online sites weren't always there tho.
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