Latest Diablo 3 News
DiabloWiki Updates
Results 1 to 2 of 2
  1. #1
    Diablo: IncGamers Member
    Join Date
    Aug 2012
    Location
    California
    Posts
    4

    0 Not allowed!

    Disintegrate procing abilities possible?

    I've been getting conflicting information and its likely that this thread will be filled with it to so I'll make it as simple as possible.

    Can disintegrate proc abilities on items such as stun from gloves, fear from weapon, fear from helm, force weapon with knock back rune? ect ect

    It CAN crit, I'm specifically asking about % to occur on hit items. If so, what is the coefficient.



  2. #2
    Diablo: IncGamers Member MrNajsman's Avatar
    Join Date
    Jul 2008
    Location
    Malmö. Sweden
    Posts
    93

    0 Not allowed!

    Re: Disintegrate procing abilities possible?

    Maybe this is useful to you: http://us.battle.net/d3/en/forum/topic/5149154265

    Disintegrate: (remember that ticks are every half second, so if you channel for longer than 0.5 seconds, you see the sum of the healing for 1 second or 1 tick, which is 22% per target). A "touch tick" in this case is just tapping the monsters with the beam for 1/4 second, not channling.
    -Convergence: 11% (22%) per target per touch tick.
    -Chaos Nexus: 11% (22%) per target per touch tick + 11% (22%) per target per tick of the sub-beam.
    -Volatility: 12.5% (25%) per target per touch tick, explosion value unknown for now
    -Entropy: 16.7% (32%) per target per touch tick
    -Intensify: 16.7% (32%) per target per touch tick

    NOTE: Wraith in this thread did some testing with conflicting results. Here are his results for Disintegrate:

    -Convergence: 33.3% per ½ second (per target hit)
    -Chaos Nexus: piercing beam 33.3% per ½ second (per target hit), small beams 22.2% per ½ second against 1 target, being near 2 targets gave inconsistent results but seemed to average around 33.3% per ½ second (more testing required), 3 targets either kill me or die too quickly at the spots I tried testing at.
    -Volatility: 23.46% per ½ second (per target hit), explosion ???
    -Entropy: 50% per ½ second (per target hit)
    -Intensify: 50% per ½ second (per target hit)


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •