...that seemed wrong, maybe I'm out of practice.
Hahah you guys are awesome. Does anyone know what exactly each /players command does? I seem to remember 7 and 8 being the exact same, but it's been awhile. Also, how does more players affect crushing blow?
1/2, 3/4, 5/6 and 7/8 have the same drop chances, but differing exp and monster dmg/life.
It makes crushing blow crappier somehow, though I've never read on the mechanics. I assume it's because CB doesn't scale quite like their health does exactly. Maybe I'm totally wrong and don't remember from when I last melee'd
So if I'm going for drops, then I should do 3, 5, or 7 depending on how hard I can hit?
Unless it is bossdrops from alvl 85 areas or super uniques like pindleskin, which always drop the same number of items. Of course, their minions give a large boost to exp and rune drops at p3 and higher.
Oh, sorry. you would run them at p1 because they always drop 4 potions and an item (sometimes a gem, or gold, or whatever, but this is where all the crazy mf comes in)
Essentially yes. If you want experience, you may want to increase it to /p3. Also if kill speed is the same at /p3 as /p1 then you may want to run at /p3.
Also I just noted you made reference to Open Battlenet. One of the major rules here is we do not use Open Bnet for anything. Just so you are aware.