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  1. #31
    IncGamers Member
    Join Date
    Nov 2009
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    Re: Official 1.0.4 changes.

    I forget which thread I mentioned it in, but my weapon throw/seismic slam build is a hell of a lot stronger in 1.04... and that's before I get my hands on one of those tasty spears or any of the other sexy new legendaries.



  2. #32
    IncGamers Member
    Join Date
    Jun 2012
    Location
    Greenville, NC
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    82

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    Re: Official 1.0.4 changes.

    Man, I saw this ridiculous 2H axe on the AH last night. It had like 230 str, 140% crit chance, and 1600 LoH. 2H weapons can roll some hardcore stats now. I actually kinda want one now.



  3. #33
    Diablo: IncGamers Member
    Join Date
    Jul 2003
    Location
    Ramat-Hasharon, Israel
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    2,017

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    Re: Official 1.0.4 changes.

    If you use a mighty weapon you can make this build work with a lot less crit (I remember reading somewhere it makes up for ~25% or ~15% when compared to mace/axe 10% bonus). Only really recommended for those who want to do this before level 60, though, as there's really no reason not to have enough crit to make this build work with an axe/mace too. The real use for a mighty weapon is, I think, to keep berserker running more easily - You will do less DPS, but will have berserker fall less often thus dealing more DPS and moving faster. Whether it's worth it or not - I don't know.

    I just bought 1055 dps 131 str 83 crit dmg mace for 11mil so I guess I'm sticking with that for a while, but I have 90mil in the bank, so there's still time to think about which type to go with for the next upgrade.




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