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  1. #151
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    Re: The Three Stages of Life Tournament

    Hemimetabo has cleared the CS and killed Diablo and is now in A5 Hell.

    It took multiple efforts to succeed. For additional preparation, I used up a bunch of chipped gems making ilvl 25 socketed exceptional and elite wands (with enough qlvl to have a chance at Lower Resist charges) until I rolled this:

    Code:
    Wailing Grave Wand of Lower Resistance 
    Grave Wand 
    One Hand Damage: 13 - 29 
    Durability: 8 of 15 
    Required Level: 36 
    Required Strength: 25 
    Fingerprint: 0xac0877f7 
    Item Level: 25 
    Version: Expansion 1.10+ 
    Hit Causes Monster to Flee 100% 
    Level 1 Lower Resist (67/67 Charges) 1 Sockets (0 used)
    Level 1 LR isn't enough to break FI monsters, but I wanted the Diablo battle to go as quickly as possible, as I knew it would be a big effort to get that far.

    I switched out the upgraded Bloodfist for upgraded Magefist despite still not having any charms with FHR yet, since I wasn't planning on doing any blind teleporting but instead a methodical slow clear of the whole CS. I do now have a caster belt with good FHR but not much else:
    Code:
    Brimstone Fringe 
    Vampirefang Belt 
    Defense: 86 
    Durability: 14 of 14 
    Required Level: 73 
    Required Strength: 50 
    Fingerprint: 0xcc354301 
    Item Level: 84 
    Version: Expansion 1.10+ 
    +9% Faster Cast Rate 
    +24% Faster Hit Recovery 
    +35% Enhanced Defense 
    +2 to Strength 
    +7 to Life 
    +18 to Mana 
    Regenerate Mana 8%
    Fire resists were at 58, so I rerolled the shrine at the WP to get a Fire Resist shrine there, not for the CS (where it would have been quite useful also, but overwritten instantly) but for the anticipated Diablo battle. LR and CR at 75, and poison often meant a trip to town anyway...

    There were about 5 aborted attempts to clear the CS, not including the one before with FI/PI and LE Infector. I had been mostly worried about FI/LI bosses (and those were a pain) but with the merc's great weapon (Bonehew) I quickly realized that FI/PI was much more of a problem. At least one of the efforts involved a retreat from the River of Flame with a nasty FI/PI boss, not even making it to the CS.

    The main problem in the CS was the mixing of monster types. The venom lords were static'd and then the merc could have a go at them. TK was useful there, about as useful as her weak Lightning which didn't seem to have much effect unless the merc was simultaneously whacking at the same one. The wraiths and OK's were fireball-able, but with FI monsters in the way, things were kind of a mess. And HCMTF kept mixing things up as well. But with patience, slow progress was made and fortunately there were no unkillable bosses that turned up in that effort.

    It was about a three-hour session when I finally succeeded. I did the Infector first, and he was indeed FI/LI but the merc handled him fine. By "fine", I mean that after remembering to use the FR shrine, carefully thinning the pack and spreading it all over the CS with HCMTF from Rattlecage and hunting them down one by one, we could finally face the Infector alone, where the merc hit him while Hemimetabo kept an eye on his health while TKing as a cheerleader and teleported to safety multiple times, with multiple trips to town.

    After that, DeSeis also took care, separating the minions off with TP and then having to go to town several times. By the time I watched the merc finish him off, his aura was Conviction.

    Grand Vizer was the easiest of the three, and then for Diablo there was the FR shrine and then after static, a quick LR charge, and he actually went down OK, with the sorc teleporting around to stay clear of danger. Unfortunately the merc didn't live to see Diablo's final death throes, as he was the real hero of the CS. I think I used a total of 6 fat purples the whole session, far less than I had budgeted for.

  2. #152
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    Re: The Three Stages of Life Tournament

    Forum Name Char Name Class Quest Waypoint Lvl Score
    Smancer ZonWoman Amazon
    djmbbandie Alexandra Amazon A1Q2 (N) Cold Plains 9 2
    pharphis ??? ???
    felixbavaria Anica Assassin Retired - -
    NorthDakota ??? ???
    Timbo Sir_Shock Paladin deeds Black Marsh 24 deeds
    SunsetVista ShopDropNRoll Assassin A5Q6 (N) WSK2 48 63
    jamesixgun Siona Assassin A1Q3 Cold Plains 8 14
    KoalaBear FunKoala Necromancer A3Q5
    (N)
    Durance Of Hate LV2 32 ?
    purplelocust Hemimetabo Sorc A3Q2 (H) Trav 87 166
    Mr Teach DurielsEnvoy Paladin A3Q1 (N) Kurast Docks 28 30
    Malevolent ComeAtMeBro Paladin A1Q1 (N) Rogue camp 1
    Chairnick Squirrel somethingZon A1Q1 (N) Rogue camp 1
    Vildecor Kamikaze Barbarian A1Q1 Rogue Camp 1
    AntAnkh Qabrein Druid A1Q1 Rogue Camp

    Got deeds at lvl 24 in the Arcane Sanctuary by some ghosts and a boss pack of vampires with Amp damage and couldn't get away in time because of zeal lock :(

  3. #153
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    Re: The Three Stages of Life Tournament

    Forum Name Char Name Class Quest Waypoint Lvl Score
    Smancer ZonWoman Amazon
    djmbbandie Alexandra Amazon A1Q2 (N) Cold Plains 9 2
    pharphis ??? ???
    felixbavaria Anica Assassin Retired - -
    NorthDakota ??? ???
    Timbo Sir_Shock Paladin deeds Black Marsh 24 deeds
    SunsetVista ShopDropNRoll Assassin A5Q6 (N) WSK2 48 63
    jamesixgun Siona Assassin A1Q3 Cold Plains 8 14
    KoalaBear FunKoala Necromancer A3Q5
    (N)
    Durance Of Hate LV2 32 ?
    purplelocust Hemimetabo Sorc A5Q3 (H) Ancient's Way 88 188
    Mr Teach DurielsEnvoy Paladin A3Q1 (N) Kurast Docks 28 30
    Malevolent ComeAtMeBro Paladin A1Q1 (N) Rogue camp 1
    Chairnick Squirrel somethingZon A1Q1 (N) Rogue camp 1
    Vildecor Kamikaze Barbarian A1Q1 Rogue Camp 1
    AntAnkh Qabrein Druid A1Q1 Rogue Camp


    Sorry to hear about the death! Zeal can have problems getting mobbed in tight quarters...

    Hemimetabo is doing well in A5 so far. That is, she is still alive. Her method is to teleport past FI monsters, and she is finding that many monster that are not FI still have pretty good fire resists, so she teleports past those as well. It took about 8 forays in to the Frozen River to get a good mix of monsters for her to pick her way through to Frozenstein, and she has made it to the Ancient's Way WP. The Ancients will be problematic and I foresee many retools to get good mods, but first I'd like to improve her gear more.

    She had some NDEs in the ice cave areas. Quill rats and poison in general are a real problem, with ranged attackers in general a concern.

    I've now gambled 4 full loads of 2+ million on coronets. That is pretty tedious, waiting for coronets. Most of that money came from selling drops in NM- I'm not picking up everything as stash space is mostly filled with her (weak) charms. I have been hoping for several possible useful gambled coronets: better life leech helm for the merc, good +skills for her, or a rare diadem to reroll with PSkulls. I know the chances of a rare diadem are minute (I haven't even seen a magic one yet) but I would like to make use of that as I haven't been using skulls for anything else. I also ran the Mausoleum more hoping for good useful drops (a white diadem would be a good imbue, then I could reroll that) but nothing of note there. She has seen, mostly gambling, quite a lot of nice coronets and tiaras, and has continued her string of finding quite a lot of great druid (and some great necro) gear. For example:

    Code:
    Shadow Circlet 
    Coronet 
    Defense: 77 
    Durability: 30 of 30 
    Required Level: 67 
    Fingerprint: 0xdbc8e326 
    Item Level: 92 
    Version: Expansion 1.10+ 
    +2 to Druid Skill Levels 
    +89% Enhanced Defense 
    +10 to Strength 
    +20 to Energy 
    Poison Length Reduced by 25%
    2 Sockets (0 used)
    would be fantastic were she a druid, and she could use it without personalizing it by putting something in a socket and then unsocketing it. Or were she a necro, this would be worth personalizing or socketing perhaps:

    Code:
    Storm Brow 
    Tiara 
    Defense: 85 
    Durability: 25 of 25 
    Required Level: 67 
    Fingerprint: 0xb90bb32b 
    Item Level: 90 
    Version: Expansion 1.10+ 
    +2 to Necromancer Skill Levels 
    +68% Enhanced Defense 
    +30 to Life 
    All Resistances +17 
    56% Extra Gold from Monsters
    She hasn't seen any +2 sorc coronets, not even blue ones, and though she did get a Volcanic one, it was with no suffix.

    She did get a Mechanic's coronet of the Locust for the merc, which gives good leech after the socket/unsocket to make it allowable. And now from A5 Hell she has a socket quest to potentially use if something drops.

    Not a single FHR charm from rerolling yet, so she'll run LK and A1 areas for more gems in hopes of having better rerolling luck there.

    Score: 39WP (normal) + 39 WP (NM) + 38WP (Hell) + 25 quests (normal) + 25 quests (NM) +22 quests (H) = 188.

  4. #154
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    Re: The Three Stages of Life Tournament

    Still no improvement in headgear, but I decided to have a go at the Ancients. At players 1, and expecting many efforts to reroll, unlike recent-ish "death cage" matches...

    And now she has defeated the Ancients and made it down to WSK2.

    Her Ancients effort did not have an auspicious beginning, having difficulty with a quill rat pack on her way to the altar.

    Once facing the Ancients, as anticipate, it did take a number of rerolls, with a few aborted efforts. The emphasis was on separating them via tele, which sometimes went smoothly and sometimes it was quite hard to separate them. Once separated, then I read the mods if they weren't already obvious, and aborted via TP a few times, even after killing one.

    The final effort went pretty well- two were FI but the other mods weren't bad, and the merc could hold his own against the separated FI ones well enough, at least with a steady supply of potions. Static and then a steady support of the weak Lightning was enough for the FI ones. I did have the LR charge wand in the cube but I didn't use it. I'm not sure how much help it would have been and I didn't want to rearrange things mid-battle, once it was clear that steady if slow progress was being made in comparative safety.

    WSK2 had gloams which I was very careful with- I didn't want a death after having my guard down after managing the Ancients.

    Her current skills:

    Level 24 Fireball: 4k-ish damage
    Level 24 Meteor: 8k-ish damage
    Level 14 Lightning: 1-359 damage

    Teleport is currently level 16 with a 9 mana cast. I was worried I would regret those hard points in tele, but given how reliant she is on it for safety and running away, I think that has worked OK so far.

    Score: 39WP (normal) + 39 WP (NM) + 39WP (Hell) + 25 quests (normal) + 25 quests (NM) +23 quests (H) = 190

  5. #155
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    Re: The Three Stages of Life Tournament

    Forum Name Char Name Class Quest Waypoint Lvl Score
    Smancer ZonWoman Amazon
    djmbbandie Alexandra Amazon A1Q2 (N) Cold Plains 9 2
    pharphis ??? ???
    felixbavaria Anica Assassin Retired - -
    NorthDakota ??? ???
    Timbo Sir_Shock Paladin deeds Black Marsh 24 deeds
    SunsetVista ShopDropNRoll Assassin A5Q6 (N) WSK2 48 63
    jamesixgun Siona Assassin A1Q3 Cold Plains 8 14
    KoalaBear FunKoala Necromancer A3Q5
    (N)
    Durance Of Hate LV2 32 ?
    purplelocust Hemimetabo Sorc Guardian WSK2 H 88 210
    Mr Teach DurielsEnvoy Paladin A3Q1 (N) Kurast Docks 28 30
    Malevolent ComeAtMeBro Paladin A1Q1 (N) Rogue camp 1
    Chairnick Squirrel somethingZon A1Q1 (N) Rogue camp 1
    Vildecor Kamikaze Barbarian A1Q1 Rogue Camp 1
    AntAnkh Qabrein Druid A1Q1 Rogue Camp


    Hemimetabo has killed Baal and completed all quests.

    Getting from WSK2 to the Throne wasn't bad. WSK2 had bats, snakes and bombers and was no problem. WSK3 had wraiths and demon sprites (and ???)- the sprites would have been annoying but the down stairs were super close (visible from the up stairs) so that was no problem. The throne took a lot more care- OKs, snakes and venom lords and some nasty boss combos in there. I cleared the whole area and used one corner to park an FI/PI venom lord boss.

    The minion waves were fine and involved a lot of luring when feasible. Lister's pack was lured out and Lister himself was parked.

    For Baal, it went pretty smoothly, although the merc died a few times.

    She had some quests to finish up- three imbues (I did two orbs which got lots of +3 staffmods but little else useful, and a coronet which got +druid skills, of course), a socket quest and the personalization quests. So now they are all complete and greyed out.

    I'll write up a guardian thread after I move her to a machine where I can take screenshot.

    I learned a few things playing this tourney- an untwinked pure fire sorc would be quite reasonable, I think. Hemimetabo's Lightning backup wasn't used much (successfully) at all except for (many) Countess runs. The merc was generally much more useful than her Lightning attack, even against the Countess. She was fine at running some bosses and rerunning some areas, enough to get pretty good gear for herself and the merc. Her merc was pretty sturdy and a good killer. FI/PI bosses were essentially impossible after about A2 hell. A crafted spear with ctc amp for the merc would help address the PI problem but just teleporting past is much more dependable! She did do a lot of teleporting past things, much of Hell in fact, and though I was worried she would get mobbed and get killed in those situations, that wasn't a problem. The times she did struggle were not when she was teleporting past things but when she was playing carefully and facing hard hitters or mobs of mixed immunities. Teleport overall was a lifesaver many times, for her and her merc. Razorswitch is really a great item for a sorc of this type.

    Final score: 39WP (normal) + 39 WP (NM) + 39WP (Hell) + 27 quests (normal) + 27 quests (NM) +27 quests (H) + (100 -88) Guardian bonus = 210

  6. #156
    IncGamers Member KoalaBear's Avatar
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    Re: The Three Stages of Life Tournament

    Congratulations. Look forward your guardian post.

  7. #157
    IncGamers Member SunsetVista's Avatar
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    Re: The Three Stages of Life Tournament

    Congrats! Looking forward to the guardian post; it'll be neat to see your end of act gear choices all summarized in one place.

    I'd better get back to playing ShopDropNRoll I see. =)

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