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  1. #1
    IncGamers Member
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    Paragon and Hardcore

    Huzzah, as of tomorrow when you lose your max level HC char, not only do you lose the character AND the character's gear, you lose all the "paragon" levels too. Take that, hardcore community!




  2. #2
    IncGamers Member bbrtki's Avatar
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    Re: Paragon and Hardcore

    Where before you didn't have anything to lose other than a max level 60 character on which you spent days and weeks.

    I don't see much difference.



  3. #3
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    Re: Paragon and Hardcore

    I like this change it! This means that your HC character gradually gets stronger (even after 60). The MF bonus will be nice (although I doubt much progression beyond a few dozen levels of paragon. This will also motivate progression in the game since you get more paragon experience at later inferno acts.

    Between paragon and the upcoming 4x magic drop rate on white mobs, clearing acts (and just champ packs) will be rewarding and worthwhile.



  4. #4
    D3 Monk Moderator kestegs's Avatar
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    I think this is a great addition for HC, especially since it's much harder to stack MF in HC.



  5. #5
    IncGamers Member Hp_Sauce's Avatar
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    Re: Paragon and Hardcore

    I must say, I'm fairly excited for this addition to the game! Now grinding for items will also be leveling for items!

    -hps




  6. #6
    Hardcore Moderator
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    Re: Paragon and Hardcore

    I'm pretty psyched about this patch in general. The AH changes they are making will be good. Lots of good stuff in this patch!



    Eschew obfuscation!

  7. #7
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    Re: Paragon and Hardcore

    I just wish there were Monk survivability/leech changes coming - I still don't have room on my bar for a spirit spender that's not a mantra, a heal, an invulnerability, or a CC. Though I have tried mixing in Sweeping Wind in lieu of the heal.

    Perhaps I'm doing something wrong, but even with 56% or so DR from armor and 860+ all res, I feel like I'm taking massive damage in Inferno, and one frozen orb with Serenity on cooldown will give me Deeds.




  8. #8
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    Re: Paragon and Hardcore

    Definitely makes the death penalty feel bigger, but I don't really consider that a bad thing.



  9. #9
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    Re: Paragon and Hardcore

    Quote Originally Posted by Solwolf View Post
    I just wish there were Monk survivability/leech changes coming - I still don't have room on my bar for a spirit spender that's not a mantra, a heal, an invulnerability, or a CC. Though I have tried mixing in Sweeping Wind in lieu of the heal.

    Perhaps I'm doing something wrong, but even with 56% or so DR from armor and 860+ all res, I feel like I'm taking massive damage in Inferno, and one frozen orb with Serenity on cooldown will give me Deeds.
    What act? My monk probably has similar stats in A1 inferno without feeling stressed. All that +all res means he can really take a beating. Try getting some substantial life regen and all you have to do is step out of battle for a few seconds to be back up and healthy.



  10. #10

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    Re: Paragon and Hardcore

    Paragon levels are a great addition. It feel weird to do that instead of raising the level cap, but I love the idea of slowly getting an alternative form of MF so I'm on board.

    I think this patch is going to get me to at least come back to the game and give it another shot.



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