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Wife and good friend lost their lvl 60 wizard and DH (respectively). They are back up to the 40's with new rolls and this info should make the last stretch a bit less painless.
Cheers!
Edit: It's sort of common sense, but if you've accumulated some +34 stat gems, low level gear with sockets becomes a great source of vit and primary stat. Particularly pants/chest with 2 and 3 sockets at lowish levels.
Great bonus tips mtmx, thanks!
Great guide, I wish you would have written it up earlier. It took me until my third hc lvl 60 to figure out how useful +exp gear was.
For Witch Doctor you pretty much want to roll with Poison Dart (Splinters) and Firebats (Dire Bats) on offense. Dire Bats are mana intensive but with socketed weapons you will mowing down whites with one blast anyway, and the Splinters are there to mop up bigger enemies. Spirit Walk (Jaunt) and Horrify (any) are your o**** buttons. For the last two skills I would run with Soul Harvest (Siphon early, Soul to Waste late) and Grasp of the Dead (Unbreakable Grasp).
Honorable mention goes to Locust Swarm (Pestilence or Devouring Swarm), which can let you kill entire hordes of whites without stopping. Get some fast boots and its crazy how quickly you can clear the craters with only a few casts of Locust Swarm along the way.
Video is finally uploaded!
http://www.youtube.com/watch?v=3OmPFE8Vb9U
No real new info beyond what's already in the guide, but I tried to make it fun to watch
Ok, to bad, but you'll come across one eventually. =)
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