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  1. #31
    IncGamers Member Buu's Avatar
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    Re: Yeeeeah! Finally an update on the status of 1.04

    Quote Originally Posted by AlexanderBarin View Post
    Can't stand ES and don't play consoles, but yeah I can check out BL at some point. As long as it doesn't remind of me of F3 should be fine.
    When I started playing BL, I thought 'Sweet! It's like Diablo II, but with guns'. And it is awesome. It has the same feeling of finding that new awesomely rolled gun for your character.



  2. #32
    IncGamers Member Sky Tan's Avatar
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    Re: Yeeeeah! Finally an update on the status of 1.04

    TLR

    but for me, if they are trying to do something i am all good.



    While they had no done anything i am still playing thou.



  3. #33
    IncGamers Member JohnnyC's Avatar
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    Re: Yeeeeah! Finally an update on the status of 1.04

    Well, the change list is looking good (the one they released today on the blog).

    ... and that announcement made the Brimstones go up momentarily to 350k a few minutes ago... back down to 200k now... I just sold 84 of 'em for 300k/e (paid 150k/e for those yesterday!!)



  4. #34
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    Re: Yeeeeah! Finally an update on the status of 1.04

    Take a look at the recipe prices. Smart people instantly realized that crafted weapons will be a lot more valuable, and the prices went up anywhere between 4x to 30x.

    Lulz.




  5. #35
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    Re: Yeeeeah! Finally an update on the status of 1.04

    Quote Originally Posted by JohnnyC View Post
    Well, the change list is looking good (the one they released today on the blog).

    ... and that announcement made the Brimstones go up momentarily to 350k a few minutes ago... back down to 200k now... I just sold 84 of 'em for 300k/e (paid 150k/e for those yesterday!!)
    I would have saved them. If the blog devoted to legendnaries is as good as this one ill bet they will be in the 500k range. I'm sitting on 10 of them myself that I bought yesterday. (Haven't played in a while so I was pretty broke... :()



  6. #36
    IncGamers Member JohnnyC's Avatar
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    Re: Yeeeeah! Finally an update on the status of 1.04

    Quote Originally Posted by KaoticSoul View Post
    I would have saved them. If the blog devoted to legendnaries is as good as this one ill bet they will be in the 500k range. I'm sitting on 10 of them myself that I bought yesterday. (Haven't played in a while so I was pretty broke... :()
    Oh I'm planning to rebuy them if they get to 200k before then... and besides, I sold 84 of them to get to even, since I had bought 160 some. I kept the remaining in the hopes they got further up (which I think they will).



  7. #37
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    Re: Yeeeeah! Finally an update on the status of 1.04

    Quote Originally Posted by Steven Hazani View Post
    That's just it though. They'd nerf mf but 1: It'd still be in the game. 2: Drop rates would still be terribad.

    Hell, PoE has mf as a stat (increased quality) and sure enough the drop rates there are also bad. There it isn't a complete lost cause due to the item system mechanics but even the game most people are going hurr durr PoE is the best D3 sucks about has the same damn problem in that area.
    And to add to what I said before, one of the devs there directly admitted this (in reference to increased quantity for map drops). So not only is it also true in D3, it's a standard ARPG thing for everyone of them that has those stats.



  8. #38
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    Re: Yeeeeah! Finally an update on the status of 1.04

    Someone above posted that it would be "ludicrous to invest too much hope in 1.04" ... I wholeheartedly agree, but for a different reason.

    They can band-aid this game in a million ways, but if they do not address the one, single most important issue, then nothing will ever change. That issue is:

    The impossibility of finding items on your own that can get you to the end of Inferno.

    And folks, they will never ever "fix" that because in Blizzard's opinion, this aspect of the game is performing exactly as envisioned, binding us to the GAH-RMAH mechanism as intended.

    The things they're fixing? Minor issues. Imagine if we could already progress through Inferno by farming our own items. How much would we care about these changes they're announcing? They would be seen as minor tweaks. The only reason we may see them now as game-changing is because the above mentioned main issue is what is breaking the game.

    I think the community should unite in one voice and say what it is we want: item drops that can sustain solo-play to the end of inferno. Force Blizzard to tell us "But that is not the way the game was intended on working", exposing the ridiculous premise that D3 is based on.



  9. #39
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    Re: Yeeeeah! Finally an update on the status of 1.04

    The impossibility of finding items on your own that can get you to the end of Inferno.
    Pro-tip:

    Inferno nerfs and class buffs make it easier to beat Inferno with the items you find.




  10. #40
    IncGamers Member FireIceTalon's Avatar
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    Re: Yeeeeah! Finally an update on the status of 1.04

    Quote Originally Posted by konfeta View Post
    Pro-tip:

    Inferno nerfs and class buffs make it easier to beat Inferno with the items you find.
    True, but it also depends on the degree to which these things are implemented. They nerfed Inferno in 1.03, but most people, including myself, still found it to be grossly over-tuned and un-fun. Hopefully 1.04 will actually see balance and viability with items that we can actually find instead of having to go to the AH but I'm not holding my breath. That said, it is good to see the enrage timers, elites full health regen, Invulnerable Minions, and the stupid repair costs go. These cheezy mechanics will NOT be missed. Now, they just need to take Vortex out, and all will be good



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