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  1. #1
    IncGamers Member kornykory's Avatar
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    Worst/Least used skills

    I read in a reddit post from the devs that they are currently look at skills that aren't used much.

    I am sure they have better ways to collect the data than this forum post but I was just curious to what you guys think is a waste of space.

    I like the breast stroke



  2. #2
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    Re: Worst/Least used skills

    I've already posted my thoughts on the usefulness of Mantra of Retribution.

    Other than that... I'd argue for the betterment of Exploding Palm. Had a blast with it in lower difficulties.



  3. #3
    D3 Monk Moderator kestegs's Avatar
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    I've used MoR effectively with the attack speed rune, but the skill still needs some love.

    SSS is pretty bad.

    Wave of light is just awful.

    Most of the passives are bad except the 5-6 that 99% of all monks use.

    Inner sanctum out whatever that crap skill is, so bad I can't even remember the name.



  4. #4
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    Re: Worst/Least used skills

    yeah Tempest , exploding palm , Wave of Light , retribution mantra , Healing mantra gets also very fast obsolete due too lack of scaling, Inner sanctuary , Seven sided strike.

    Lashing tail kick is okayish ; the fact that it offers crowd control in combination with its relatively low cost make it useful as a crowd control skill.
    Dashing strike - is too gimmicky and its mechanics are to clunky for me to get use out of it for it's cost.

    however the skills in the first paragraph are really terrible.
    i probably deal 5 times the amount of damage of an wave of Light while generating the spirit for Wave of Light. which begs the question why ****ing bother?

    Tempest is a joke - its like the starwars-kid ; funny to look it for a while but at its core its not even deserving of the status mediocre - and all its rune variatns are effing boring and uninspired and make no real difference to the performance or the playstyle of the skill itself.

    EP is almost mediocre. but the low dmg values and uncreative runes make it not worth the effort nor the skillslot.

    Seven Sided strike is a joke and a waste of the skillslot. the runes once again are really really really boring.
    Cooldown reduction , increased damage , increased targets. that is 3 times exactly the same ****ing bag. i come up with better ideas on the pot. underpowered skill. i could imagine that the burst could be good for PvP but i dont really know ; it seems they are way better defensive skills for every class on a shorter cooldown than SSS.

    Retribution Aura ... well its really useless ; and they already capped the damage it can deal in pvp ; so i presume it will be equally useless there. i also think its mindboggling that its damage as with all reflect skills is based upon HP and not EHP. but even than its still a ridiculously weak uncreative skill ; with neither synergies nor impact on the gameplay.

    Inner sanctuary ... who **** designed that skill ? also - did that very person ever play the game and is even familiar in the slightest with its combat situations and challanges ? Its a skill designed to be exploitative in nature yet its values ( radius , duration , cooldown and positional requirements ) make it absolutely unusable for that purpose.

    Its like they designed a skill to do this ; this skill deals damage equal to 50% of the total monster health !
    smallprint to retain balance this skill cannot be used on champions , rares , Bosses or Players. the maximum amount of damage dealt cannot exceed 1000 HP.


    I also dislike most Combo generator ; i think they are not balanced and diverse enough ...

    there are also other issues for pretty much every skill and its runes - but i dont believe that any of them will be addressed because they stem from the new "dumbed down" philosophy. this philosophy more than anything makes me doubt that this game will be fixxed with patches alone.
    maybe modder could have. but not blizzard.



  5. #5
    IncGamers Member Kinky's Avatar
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    Re: Worst/Least used skills

    SSS but perhaps only until pvp is released, hard to predict at the moment. But as far as pve goes it's just god awful.

    Exploding Palm was fun but in inferno it just doesn't cut it, especially since there are other aoe-esque skills available. The idea of the skill is attractive enough though.

    Skills like Tempest Rush and Fleet Footed, Dashing Strike, etc. are useless for clearing, but they are quite fun for acts you already have on farming status and really does make the monk feel "monklike".

    Inner Sanctuary isn't rewarding enough to use especially because it's freaking tiny, thereby making it situational and therefore useless because nobody is gonna swap skills in the middle of a game.

    Wave of Light is a unique idea but skills like Deadly Reach or Lashing Tail Kick all fulfill different rune modifications it has at similar/no spirit costs.


    -Kinky



  6. #6
    IncGamers Member Kinky's Avatar
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    Re: Worst/Least used skills

    IMO all 4 mantras are adequate, maybe a few tweaks here or there, but no overhaul is needed as IMO they are not obsolete at higher levels.
    Healing and almost all of its runes are great for defensive party playing (I use it all the time when group farming act 3).
    Evasion is undboutedly what makes dual wielding monks click, and what's a monk that uses a shield!?

    Now I believe Retribution could get a few fixes especially since it starts feeling like Conviction in a solo situation, but a small tweak to its primary effects can make it feel brand new again.

    Just my 0.02 on mantras.


    -Kinky


    Last edited by Kinky; 01-08-2012 at 00:31.

  7. #7
    IncGamers Member raveharu's Avatar
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    Re: Worst/Least used skills

    I think Blizzard needs to combine many of the skills, they can actually scrap the "every level up and you gain skill runes concept".

    I'm thinking that maybe they can implement a combo rune system by allowing us to combine the skills via items, not sure if it makes sense.



  8. #8
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    Re: Worst/Least used skills

    Sixth Sense gets my vote as one of the most useless abilities. Monks have all sorts of defensive passives, most of them simply inferior to the 3-4 everybody is always using (1we + seize the initiative for like, everybody, and then either guardian's path, transcendence, or resolve in the last slot).

    Turn Sixth Sense into an offensive passive instead, by reversing the effect. Instead of 30% of your crit as dodge, give 30% of your dodge as crit. Suddenly it is actually a useful passive, giving you 10-15% crit and letting you kick a cyclone build into overdrive. It would be particularly nice for the lower geared monks to be able to get enough crit rate to start seeing cyclone or the spirit on crit generators pay off.

    Quote Originally Posted by kestegs View Post
    Wave of light is just awful.
    I've been meaning to try a wave of light transcendence build, but I don't have enough heal on spirit spent yet. The idea being something like this:
    http://us.battle.net/d3/en/calculato...ikg!YXU!YZbcaY

    And just spam the piss out of explosive light with the ridiculous spirit generation from quickening.



  9. #9
    IncGamers Member InsaneAction's Avatar
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    Re: Worst/Least used skills

    Inner Sanctuary with the Safe Haven rune is in my "tank only build". That's about the only time I use that skill... It's not useless it just has limited uses...

    TBH, I used SSS, Exploding Palm, and others only once. That's all it took for me to realize that they weren't worth the skill slot I had them in.



  10. #10
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    Re: Worst/Least used skills

    I used exploding palm for a bit... but only because of the multiple loot thing. I swapped it back out after like a couple of runs or something though, cos it wasnt worth the time spent trying to set it up... plus it was just giving more crap loot =\



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