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The problem is, as players quit you lose demand. As players gear up, you lose demand. They should have had a ladder system in place, and that would keep alot more players around and coming back as they could "catch up" to people fast, and it would keep the prices up for at least the first half of the ladder season.
They really dropped the ball i think, on how much extra cash they could rake in with the RMAH.
Last night was the first night I have not had a transaction sell.
I'm beginning to think there may have been a mass exodus, or some sort of issue.
Hopefully something moves here soon so I can at least break even on this last wave of investments. 1.0.4 can't come fast enough.
Last edited by Bowzer; 25-07-2012 at 19:25.
Yeah the average number of my friends online has been 0-3 latelyStopped seeing the guys with 500+ hours into the game.
Just a little update, I moved $200 worth of items in the last 5 hours.
It seems that after work hours are when things begin to move at this point.
Sold a few 1-2m items but it might be a temporary thing.
things are turning up again for me also; over 75 profit yest and already 45 today.
Maybe people who used the Wiz Invuln over the weekend stopped buying in case they were going to get banned, and are now coming back into the market from not being banned?
Last edited by Bowzer; 26-07-2012 at 19:54.
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