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  1. #11
    IncGamers Member One nOOb to rule them all's Avatar
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    Re: will work out builds

    Quote Originally Posted by Drystan View Post
    Welcome to the SPF. I suggest you have a look through the sticky: Mat/Pat/Guardian thread compilation. It has almost every build imaginable. Also, how do you intend to 'test a build in Hell, twinked to the teeth, within a few days?' Paraphrased, but you did say if we name any build, you would test in in Hell twinked.
    Quote Originally Posted by FredOfErik View Post
    This sorta needs to be answered..
    It really isn't hard to get to hell in just a day or two. On a low player setting and with respecs you can use op skills to get there fast, then use a respec in hell to test whatever the desired build is. If it is done on soft core deaths mean next to nothing on normal and nightmare. I took my last paladin I did to hell in 3 days with maybe around 3 or 4 hours of play a day and that was hardcore on P8.

    That being said, I am with the others that I would rather do something myself than have someone else try them for me.



  2. #12
    IncGamers Member nyroc's Avatar
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    Re: will work out builds

    @ everyone who asked me how i planned on testing them in hell in just a few days, all i do is d2. from the time i get up at ten till the time i go to bed at 2wo. ussually an hour break every couple hours to work out to prepare for marines/army. it took me three days to get a non tele sorc to hell from act one. untwinked. so im pretty sure i can do it a little faster if i were to put an enigma on something to give tele. as for the thornadin i will try to figure it out and will get you a decent build basis later this week. i'm currently in a tournement so it will take a little longer to get back to you. as for playing D3 for ii dont like d3 i dont know why its just weak as crap. IMO



  3. #13
    IncGamers Site Pal pharphis's Avatar
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    Re: will work out builds

    Quote Originally Posted by nyroc View Post
    @ everyone who asked me how i planned on testing them in hell in just a few days, all i do is d2. from the time i get up at ten till the time i go to bed at 2wo. ussually an hour break every couple hours to work out to prepare for marines/army. it took me three days to get a non tele sorc to hell from act one. untwinked. so im pretty sure i can do it a little faster if i were to put an enigma on something to give tele. as for the thornadin i will try to figure it out and will get you a decent build basis later this week. i'm currently in a tournement so it will take a little longer to get back to you. as for playing D3 for ii dont like d3 i dont know why its just weak as crap. IMO
    I thought this sounded hilarious.

    Can;t use enigma until you're in the 60s (too lazy too look up rune lvl requirements), so you'd still have to run through norm/nm, but yeah, it really shouldn't take too long if you skip a lot of things. I find with any decent killer (non-sorc) in hell it takes an hour per act if you do all of the quests but still relatively fast. I pulled that off with a IK conc barb, and that was slow and boring, so anything else should be pretty decent (even if less safe).

    I love hearing about whacky builds, so I'm interested in the thorns thing, too.



  4. #14
    IncGamers Member nyroc's Avatar
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    Re: will work out builds

    Quote Originally Posted by One nOOb to rule them all View Post
    That being said, I am with the others that I would rather do something myself than have someone else try them for me.
    i competley understand, i would too if i were in your shoes. i just figured i'd offer in casse there were lazy people that didnt want to invest the time themselves.



  5. #15
    IncGamers Member nyroc's Avatar
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    Re: will work out builds

    Quote Originally Posted by pharphis View Post
    I thought this sounded hilarious.

    Can;t use enigma until you're in the 60s (too lazy too look up rune lvl requirements), so you'd still have to run through norm/nm, but yeah, it really shouldn't take too long if you skip a lot of things.
    I love hearing about whacky builds, so I'm interested in the thorns thing, too.
    yea but the way i play on single run, the way the tourney is i am ussually 30+ halfway though act 3 and i will get on the thornadin, will let you know by friday at the latest. anyone care about ohter attack?



  6. #16
    IncGamers Member One nOOb to rule them all's Avatar
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    Re: will work out builds

    Thorns and conversion might work together, if you are careful about not attacking something right after it goes back to being an enemy. I think the aura can remain for a second or so.



  7. #17
    IncGamers Member nyroc's Avatar
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    Re: will work out builds

    alright, will hit ya guys up soon.



  8. #18
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    Re: will work out builds

    Quote Originally Posted by nyroc View Post
    @ everyone who asked me how i planned on testing them in hell in just a few days, all i do is d2. from the time i get up at ten till the time i go to bed at 2wo. ussually an hour break every couple hours to work out to prepare for marines/army. it took me three days to get a non tele sorc to hell from act one. untwinked. so im pretty sure i can do it a little faster if i were to put an enigma on something to give tele. as for the thornadin i will try to figure it out and will get you a decent build basis later this week. i'm currently in a tournement so it will take a little longer to get back to you. as for playing D3 for ii dont like d3 i dont know why its just weak as crap. IMO
    What the f? If you're playing D2 all day, why ask for builds? Surely you can figure them out.
    Thorns/conversion does not work. Not only because thorns aura is too weak after normal mode, but because after conversion the aura remains for 3 seconds and it is really easy to kill yourself. Trust me, I tried it.



  9. #19
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    Re: will work out builds

    Ok, all aside, try something new:

    - how about testing builds on no higher then level 6 tear skills used as primary attack skills? (all buffs and nerfs are allowed along) Like a Bash/Doubleswing barb, elemental druid with mentioned restriction (so only fissure, arctic blast and moulten boulder can be used), or even a sorceress with all the lowlevel skills?

    - if you're really just into play but out of ideas, do a twinked singlepass game with the restriction that you may only wear runewords, the base items must be found by yourself, runeword put in the same type item (eg. you put smoke into ancient armour you can not put anything ever into ancient armour) and same runeword put twice is not allowed (e.g you make a smoke armour anytime, you may not put smoke into an armour ever again), imbue + personalize must be used on belt (so you can wear that belt too), if you put down a piece of equipment it can not go back to your character, and finaly play without merc during this.



  10. #20
    IncGamers Member Pijus's Avatar
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    Re: will work out builds

    I love thorns. It's a skelemancers greatest ally in the maggot lair. Yes, even in hell. Throw on an edge bow on switch, and all those cramped doorways stop being a problem.

    As for a paladin, on another forum I've read a post/guide on the subject. The build was max thorns, smite, holy shield, and some conversion. There may have been a fourth skill, but I don't remember. The problem with thorns isn't the lack of damage. With a high level thorns and amp damage 100 damage dealt by monster can turn into thousands of damage. The problem is dealing with ranged attackers and casters. Also, the author of this post intended to smite the enemies to apply amp damage, THEN convert them. This way they would take amplified damage from their buddies, and if they were amped, the reflected damage would once agains be multiplied.

    Ofcourse, the standart conversion+thorns problem still applies too. You have to watch what you punch, or may accidentally knock yourself out.



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