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7)Move all the auras that act 2 merc gives somewhere else, so that player won't be forced to play with them. You prefer playing without merc? That's fine it won't affect your char power. I'm not sure how to achieve it. Ideas?
Unique charm that can spawn with oskill aura? This charm will have to be limited to 1/char like other unique charms ofc to prevent a character from have all the auras at the same time.
Yeah, all unique charms will be limited to 1. That's why I wanna get rid of magic ones and replace them with unique ones. They will ofc have grately random stats to make you still wanna look for that same charms over and over again. Only difference will be that they will take alot less inventory space. I personally really hate putting items into cube because of tha lack of space in inventory.Unique charm that can spawn with oskill aura? This charm will have to be limited to 1/char like other unique charms ofc to prevent a character from have all the auras at the same time.
As for putting merc auras into charms - that's the only idea that actually came into my mindBut I would really like to make it that way that you still have to choose betwen same auras, for example you won't be able to have Meditation and Conviction at the same time and Might/Blessed Aim/Thorns/Holy Frost...
You could have the unique charms (that allow only 1 equipped at a time) to have a specific aura. So if you find a prayer charm, you cna use that until you get another one that you would prefer.
Or have the vendors sell each one of those charms? I'm not sure how the limitations fit in, though.
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