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I'm getting slaughtered on a regular basis by any champion pack of phasing beasts in act3 inferno.
my monk has 30k hp, 6.8k armor, 830 allresi, 1.57k dex, 35.7% dodge, 15% block,
with 19k dps, 1.35 aps, 10% crit and 50% critdmg
and 1.1k loh but no lifeleech
using this build:
http://us.battle.net/d3/en/calculator/monk#cYibgk!ZXU!ZcbZYa
do i need more dps, more sustain, a defensive mantra or a switch to thunderclap ?
and how would you handle a champion pack of those with extra health, electrified, arcane enchanted and vortex ?
i cant see your build as this forums somehow always wrecks the Skillpage links however ; Tempest Rush ? really ? put in Thunderclap for it.
you have 1100 Loh thats quite good ; that in combination with thunderclap will give extreme returns in LOH maybe you will even be able to face tank them that way.
for your passives i assume ( i cant see them ) OWE , seize the initiative, and resolve ? if not that would be good :X
i also recommend enchantress for 15% AR and cold debuff
i think Owerawe is fine, your resi are fine. your health could be a ~10 k higher your armor could also be slightly higher ~1-2 k ? but i think thats no biggie :X
your dps could also be higher ... with just 20% critchance and thunderclap you make Sweeping wind : Cyclone strike pretty much the most effective Spiritspender in the whole game ...
Tempest Rush, Mantra of Conviction, Deadly Reach, and no Breath of Heaven are your main problems. Second, your attack speed is FAR too low to generate spirit effectively. I recommend 1.6 aps MINIMUM unless you have some godly, godly, slow spear/mace/axe.
Also, do you have a friend you can play with? Monster damage doesn't increase in Infenro when in a party. Health does, but if you have another monk friend, or a barbarian friend, or a Wizard friends, etc, they can provide very useful buffs and you can handle packs easier.
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