In D2 you knew that if you saw a blue Colossus Blade/Sword you had a chance at finding a "cruel" weapon and it would do insane damage. The same can be said for Hydra Bows, etc. My point is, you knew that when you found a certain type of item you know if it was the elite, exceptional, or normal version.
Am I the only one who doesn't feel this at all with D3? I couldn't tell you what the elite version of a sword/bow is. With wizards using bows and axes, barbarians using any type of 1H weapon, there is no unique feel to weapon drops. They're all too homogenous.
Maybe I just haven't played enough (~100 hours), but I just don't feel it. Maybe it's that white items are literally useless and I have no reason to pay attention to them? Maybe this is just a small part of the much bigger issue with items in general.
I just miss how a Barb didn't use daggers unless it was for a very specific, unique, niche filling build. Or an Amazon only used bow/javelin unless it was a weird "Tankazon" build.
I don't know. I'm kind of going off on a tangent, but I really don't feel the weapon tiers. To me, a weapon is a weapon in D3. There is really no differentiation other than the DPS and the +2-3 stats. They're all the same. Sure, there are some passive on a Barbarian that give you small bonuses for using different weapon types, but really there is no big reason to use a sword over an axe/mace/dagger. It's lame.
I don't like seeing a Wizard with a bow. Or a 2 handed axe. It just doesn't feel right. Maybe I need to just get over it. Anyone else feel anything like this?