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O.K., I am a little bit at a loss as I never actually seen this before:
How exactly did this guy get 20+ Lasers spawned at once? I haven't even seen Horde-Arcane spawn that many.
I actually agree that the mods bosses can spawn with need to be changed around. I think it's dumb that one class can laugh completely at some mods while other classes are polar opposite. Some more generic ones like shielding (and I mention shielding because it's equally frustrating for both glasses, not because it's good because I hate it) and eleltrified are what's needed. That way all monster packs can pose a threat instead of 50% being walkovers while the other half make me want to murder people
It's not even satisfying if you kill a pack that spawns with complete ****e mods because the drops will almost never make up for the frustration you'll experience
I don't get the problem. The monster affixes (affixi?) are random and some combinations will be harder than others, some harder for melee, some harder for ranged, some extremely hard. Some will even be impossible for your build and/or current gear quality.
Diablo has always been this way.
Affixes are fine. There are no impossible combo's. Bad class balance don't make certain combo's in need of change, the class however..
There are invisible poison clouds and abilities hits beyond the visual impact point.
Yes there are bugged elites spamming 50 frozen orbs, 30 arcane lasers, chain jailing etc. Most often they have fast which imo is the reason they are spamming abilities, it certainly does a lot more than give increased movement speed.
It is all game bugs that need to be addressed.
Anyway. You are fully able to skip the pack, as if one never did that in D2.
Full acts are cleared 100% over and over again. Every possible combination go down as long as characters power and skill is sufficient.
I am far more concerned about the poor quality of purples.
o'rly? Then why is everyone soloing because it is so much more rewarding?
D3 multiplayer is a penalty compared to single.
Wish you were right though.
Sorry but I don't see a problem there, only one question. Why you stay at one spot and won't dodge lasers by moving when needed? While moving, WotB > EQ if you're still using that skill. Getting hit by one or two lasers should not kill you specially in act2.
I wish they would just get rid of all the monster traits in general and actually give us a real challenge instead of relying on "artificial" mechanics designed to troll and/or cheese the player.
As someone else said... horde mortar is the same deal. Horde mortar fast in particular. Horde mortar fast invuln would be super cool, can't say I've seen anything like that yet though. The fact that the minions are imps makes it even more ridiculous.
This isn't a bug btw... not sure why people think it is, it's definitely intended.
Elites on the whole aren't broken imo. But when you're lucky enough to get affixes like this, you're in for a fun time. It can be done though honestly.
I wouldn't be surprised if they nerf some of the crazier combos in the future... but it does kind of make the game more interesting imo... and most champion packs/rares aren't like this.
I guess some affixes can't spawn on minions? That's probably what they'll change in the future I'd guess.
Last edited by sacridoc; 06-07-2012 at 07:32.
No, it has not. Neither D1 nor D2 relied on artificial mechanics and player-control removing tactics to create challenge. In D1, basic mechanics linked to YOUR CHAR are what determined if you could progress or not. In D3, the game itself determines this - if the game says "nope, you lose", you straight up lose.
No offense, but when I read your posts I always cringe my teeth.
Diablo is meant to be played as a single player game, and multiplayer is just meant for fun. The devs have even said this long before D3 was even released. I personally don't enjoy multiplayer what so ever. Also, Diablo is meant to be fun, period. Not frustrating.....
And besides, if you even managed to kill a group like this, you would still get crap loot off of them. It makes the gameplay experience very un-rewarding, and it gives you the feeling of "Why am I even playing this game" half of the time. I understand your need to defend everything about this game, as you have been waiting a long time for it, and you are a big fan. Hey, I am myself, so that's why I've been more disappointed in my life, than I have ever been this past month and 1/2.
Simple fact : Inferno wasn't well tested, in fact, JW himself even said so in an interview. Guess what? It shows.
There is more than 1 bosspack there, so... just dont pull more than 1?
Get better gear, or get better skill.... it is really simple to beat any bosspack in this game.
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