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  1. #21
    IncGamers Member
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    Re: Dual-Wield Whirlwind Barb (Video)

    Not sure what happened to the build link up there, but it's fixed now.



  2. #22
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    Re: Dual-Wield Whirlwind Barb (Video)

    Quote Originally Posted by Karth View Post
    I should say, too that, Overpower is very good even if you out gear the content you're running.
    Karth - I chose this comment from the 3 pages of replies to respond to. I really really really want to see your tornado/overpower build. Please link it. I absolutely love OP/killing spree but I haven't been able to figure out how to fit it into my tornado build for HC. Same general power that sprint has - being an instant it might as well be a precast like sprint - but it doesn't contribute enough DPS to compete. In my experience.

    In fact, there was something else I wanted to say about this build in general but just the idea of being able to use overpower with it made me forget. I try to think but nothing happens.

    One thing of interest is that Kripp uses an ALMOST identical build, except his generator is Bash. I presume that's so that he's a little more effective on the boss/last 2 mobs?

    Oh, right. Main question I had for edistotiger: what do you do for ghom? Do you drop your stacks? Can your build handle him without dropping stacks at your gear point? I'd really like to see a video of that, if so.

    (edit: last point. I have 100% more fun as a barb, even limited to this only singular working DPS build, than I ever did as a wizard limited to one of two viable builds)



  3. #23
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    Re: Dual-Wield Whirlwind Barb (Video)

    The build I use:
    http://us.battle.net/d3/en/calculator/barbarian#hQUiPk!YZb!ZbZYcc

    Killing Spree is nice but I prefer Crushing Advance; the effect is much more significant than Killing Spree when you want what it offers. I'm not scoffing at 10% crit, but 30% dr, LoH and fury from every hit you take (DoT ticks <3 <3 <3) is fantastic.

    I don't know about being more effective vs bosses. If I run out of fury (where I would have to, had I a generator, stop sprinting/wwing and use it) against one I made a mistake. Even against a boss like ZK with a tiny hitbox, fast movement, and even a teleport effect I don't run out of fury to at the very least keep sprinting unless I do something monumentally stupid.

    As for barbs being fun: I have more fun with my barb than I did with 2 different inferno DH builds, 3 different inferno Wizard builds, and the one inferno Monk build I've tried so far. I don't expect the WD I'm levelling now to be any different, but we'll see. Barb gameplay just seems to be a bit more involved, especially this build.


    Last edited by Karth; 16-07-2012 at 03:57.

  4. #24
    IncGamers Member ianaird's Avatar
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    Re: Dual-Wield Whirlwind Barb (Video)

    So the best stats for main hand are crit dmg - high dps - str and vit ? and off hand loh? is attack speed essential on either or both?
    Thx....




  5. #25
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    Re: Dual-Wield Whirlwind Barb (Video)

    Main hand damage more important (slow speed helps with that), stats less important. Offhand speed and stats more important, damage less important.

    http://www.youtube.com/watch?v=_CuN8GpIVzo




  6. #26
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    Re: Dual-Wield Whirlwind Barb (Video)

    Yeah, I replaced that old spear with a 500 something dps mace that i found the other day. It has something along the lines of 100+ str, 100+ vit, 850 LoH, 50ish % critical hit damage and a socket w/ an 80% critical hit damage gem. It actually resulted in an overall DPS gain of ~2000 despite having like 250-300 less base dps than the spear. A faster weapon would probably be even better, but this one is quite nice for something that i found myself.

    The OH weapon in this build really is a stat stick, the DPS on it isn't too important.



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