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Does anyone know of table with/that has LoH coefficients for the all the skills? For some skills LoH is awesome. For others you are checking your paper doll to see if your LoH items are still equipped.
For my Monk I started acquiring LoH items due to the success I had with LoH with my stun-gernades/caltrops Demon Hunter. However, I soon discovered LoH on my Monk was not as effective and I switched to Life on Spirit Spent. Unfortunately, while getting LoH gear for my Monk I also got LoH gear for my Wizard, which was even a worse mistake than on my Monk. LoH on my Wizard is even worse than my Monk and I don't have the resources at the moment to regear my Wizard to life-regen.
Anyway, back to my question, now that I know about LoH coefficients, does anyone know of a nice table? I don't have gold resources to fix further mistakes.
excuse me sir maybe you should make better research before you start bashing my bashing.
FOT thunderclap returns 75% of loh for the maintarget and 75% for every additional target hit by the AOE effect. vs 3 targets and 500 LOH thats a total of 4125 Health for one full cycle ( 3 stages) of Thunderclap.
to reach the same Heal for a single cycle (3 stages again VS 3 targets) of Thunderclap and 3% Lifeleach i'd need to deal 708050 dmg
that means that i'd need to have an average damage of 81,8k PER STRIKE
that means that my dps would be @ 98,16K (1,2 base ats) for a mace and 122K for a dagger (1,5 base ats). (I wont take +IAS into account even though you can get a greater benefit from it with less budget than LL ever could). even self-buffed this is quite an astronimical amount of DPS.
and that is only for a comparison with 500 LOH however i can get ~350 LOH per ring 959 LOH per Weapon (+ up to 600 for a socket ) and ~600 LOH for an Amulett
that being said i think that my assessment is quite accurate. even if you take Sweeping wind into account and the situation in which it shines ; it would have been overheal anyway. no one cares if you spawned 70 tornadoes in Arreatcrater vs hundreds of Scorpions.
the real challange are champions / rars and they come in predictable quantities of 3-6.
so yeah that being said you'd still need an tremendous sustained dps to even compare with minor amounts of LOH ; but in these reaches no one really cares. because the dps is really high and the fights really short.
people care about surviving when they have only 15-25 k dps and fights take an considerable amount of time. and for that LOH is cheaper more effective and more accessible.
so yeah maybe LS is not completely useless but it would still be pretty much the last Affix I'd be looking for on a Weapon.
Last edited by WhiteGiant; 06-07-2012 at 20:36.
The coefficients are in the sticky at the top of the forum.
I picked up a weapon with both loh and leech and I absolutely love it. I notice a considerable increase in healing when I have sweeping wind up especially. Currently looking to get leech on my second weapon as well right now.
I agree that it is not a substitute for loh, but it's still a good stat.
I haven't had a problem with electrified on act 3, so if say it must. It would suck to drop sweeping wind for illusionists as they go down quickly with it on.Originally Posted by Terenas
It can be pretty pricey. I got a really good deal on my dagger that has 650 loh, life leech, and an open socket. I wish I could pick up another just like it.
Ok, thanks. I am just trying to see what to aim for. I currently have a 700+ dps fist weapon with LoH but not LL and no socket. I guess it's all about going to appropriate price tag, although I tend to see less alternatives at the moment. What price are we talking about here ? 15M, 30M ?
sorry but ... saying that 3% ll makes up for electrified champions is just bs as a statement... i mean we dont know kestegs DPS Mitigation and other HP sustaining attributes ... and neither do we know yours ...
i mean i have seen everything on hear concerning stats ranging from 500-1000 AR 4000-10000 Armor ~2000 dex / passives (evasion) shield ? blockchance ?
with all these combined factors your effective mitigation can vary by over 1000% and yet you could still be able to beat A1 inferno. i would just refrain from making such broad and bold statements and just look at the math behind it ...
That dagger I listed has 720 DPS and also 50 dex/vit and I got it for 6m. It's probably worth at least twice that though.Originally Posted by Terenas
All I can say is that I notice a large survivability difference if I forget to get sweeping wind (tornadoes) up now that I have leech. Sweeping wind does not offer any defensive help, so I know it's just the leech I gain. I was getting almost killed by 5 white goats without it when I can normally stand for in a mob of 20 of them. And this is act 3 inferno btw. And I never have had trouble with electrified mobs unless they have other really nasty mods of course.Originally Posted by WhiteGiant
I'm not a huge numbers guy, sorry.
So, Life steal, as far as I understood, will work on sweeping wind... does it work with cyclones generated by cyclone rune as well?
Does LS work with backslash?
Does LS work with mantra of retribution?
Does LS work with Mystic Ally? Specially the air one.
Trying here to figure out possible builds based on this...
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