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  1. #21
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    Quote Originally Posted by phor View Post
    http://www.youtube.com/watch?v=titcs...eature=related
    You don't need Nats.

    1) Zig-zag where you lay the clouds and use the entire room.
    You need to get to number 10 by the time you make it all the way around the room once.
    Once he drops number 10, the first set disappears.

    2) Use the jagged spikes rune for Caltrops together with a healthy amount of Life on Hit to combat the inevitable damage you take while running out of clouds as they spawn.
    10 clouds. Good to know. That will come in very handy. And for all of you using the Nat exploit, there have been a plethora of blue posts stating this was an oversight and a bug. It's days are numbered.



  2. #22
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    Uh, i never considered this a "flame war". If you want to so define this thread, that's your prerogative. I will note that the only reason i posted my stats is because YOU asked me to. There really isn't any need for you to compare our gear or even to elucidate the differences and nuances between a glass cannon build and a sturdier build like the one you prefer. I will also note that while your defensive stats trump mine by a mile, you're the one that spent over a day and half a million gold failing to ghom, while I can kill him in my sleep with my full gear, and within 20 minutes with some trial and error half naked. Again, I never wanted to compare our gear, but if you insist on doing so, I'd say my method is quite superior to yours.

    You call me a glass cannon. That's fine -- i don't consider that a pejorative. With my setup, melee mobs die before they get in melee range, and with gloom i can tank 3 shots from act 3 goatmen before i die. Coupled with near limitless discipline from nats 4-piece, that's all the survivability i need. It was never my intent to "flame" you, only to prove to you that with planning and practice, this encounter is far from impossible. I gave you advice, you gave excuses. I'm really confused on who's trolling who here.




  3. #23
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    Quote Originally Posted by lucidlore View Post
    Uh, i never considered this a "flame war". If you want to so define this thread, that's your prerogative. I will note that the only reason i posted my stats is because YOU asked me to. There really isn't any need for you to compare our gear or even to elucidate the differences and nuances between a glass cannon build and a sturdier build like the one you prefer. I will also note that while your defensive stats trump mine by a mile, you're the one that spent over a day and half a million gold failing to ghom, while I can kill him in my sleep with my full gear, and within 20 minutes with some trial and error half naked. Again, I never wanted to compare our gear, but if you insist on doing so, I'd say my method is quite superior to yours.

    You call me a glass cannon. That's fine -- i don't consider that a pejorative. With my setup, melee mobs die before they get in melee range, and with gloom i can tank 3 shots from act 3 goatmen before i die. Coupled with near limitless discipline from nats 4-piece, that's all the survivability i need. It was never my intent to "flame" you, only to prove to you that with planning and practice, this encounter is far from impossible. I gave you advice, you gave excuses. I'm really confused on who's trolling who here.
    Good, good..... good. That's great. Congratulations.


    Edit: Ya know what, on second thought, my little one shot reply above makes me feel like I come off as a condescending dick. I am really interested in discussing the subject at hand. You gave advice and I was a little rough with you, and for that, I apologize.
    I hate how anytime someone disagrees on a MB, the knee-jerk response is 'troll!' It's like pulling the race card or something. Ask yourself, for all the hard work and interaction I've put into this thread, Do I seem like a troll? All I'm asking for is a little bit of judgment here.

    Anyway, sorry for being an ***. It's not my intent to ferment dissent and waste a bunch of posts taking shots at one another.

    Life is too short.





  4. #24
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    Totally off-topic post, but I think it's worthy to share this site, if you don't already know about it. It is one of the best d3 sites on the net, IMO.
    Lots and Lots of good material here without the crap to wade through. A rare thing these days.

    http://www.gamecranium.com/12/catego...o%20III/1.html

    once again, apologize for being off-topic, but I hope some of you find this site as useful as I do.



  5. #25
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    Really? I don't see anything so outstanding about this site. Maybe I just didn't wade through to the really good stuff.



  6. #26
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    I kind of skimmed the thread so I apologize if this is rehash, but I beat him last night, and my gear is marginally worse than yours. my last run went so well that I'm fairly certain you could beat him with noticeably weaker gear (I do not have nat's 4-piece bonus fwiw - that makes this fight trivial as discipline is everything).

    my build was this:
    devouring arrow - should be obvious. generate hatred, good damage output.

    nether tentacles - I used this for the lifeleech, though I'm not sure this is necessary as I didn't test this build with something like ball lightning instead. most of the game-changing lifeleech came from gloom and not this, though maybe over the course of the fight it made a difference. regardless, I found this or ball lightning to be the best ways to take out the slimes.

    prep/battle scars - using anything but this is absolutely insane. 60% life return is ungodly.

    I'll explain these choices in a minute:

    caltrops/torturous ground

    shadow power/gloom

    spider companion

    for passives:

    night stalker, archery, perfectionist

    I also use a scoundrel with a cold damage bow that might have helped with slow, though he dies so fast that it probably didn't make any difference.

    anyway, when I was reading other threads on this, I noticed that the threads mainly consisted of demon hunters and wizards complaining about how hard ghom was, and grossly undergeared monks and barbs bragging about how they just beat ghom 18 times in a row. which got me to thinking what the major difference between these two classes is: ranged vs. melee. since ghom now tosses a cloud on himself and on you, the key to this fight for me was staying as CLOSE to ghom as possible. if you try to kite him in the traditional DH sense you'll never succeed. if you run back from the slimes and there's a one-cloud width in between him and you when he casts cloud, the fight is essentially (or close to) over. that's just wasted space in between, and this room ain't very big.

    so my strategy went something like this:

    1. immediately move back to the wall when the fight starts. shoot 2-3 shots, he casts his first cloud, move to the immediate left of the cloud. it's helpful to note his attack animation and jump the gun on this a bit.
    2. from this spot, fire a few devouring arrows. when he casts his first slimes, DO NOT MOVE. moving out of the way of the slimes was what cost me this fight over and over. it spreads the clouds out too far. instead, pop shadow power/gloom, and cast NT toward ghom. since the slimes are right next to you they'll take all the damage, and you remain at full life as a result.
    3. casts his next cloud, move to the left again.
    4. now he will be quite close to you and your instinct is to head for the hills, but you have to realize that moving away from ghom and allowing him to spread out the clouds will kill you 100% of the time. instead, drop caltrops right on yourself and freeze him (caltrops dropped directly on you prevents him from getting within melee range). if he gets within melee range before casting his cloud, pop shadow power and tank. getting him to cast his next cloud where you are standing and not 10 yards back from it is absolutely essential. I mean, you can move around a LITTLE, but you really have to keep it to a minimum.
    5. now you move out once he casts cloud again, he'll cast slimes. pop shadow power + tank.
    6. rinse/repeat. utilize EVERY corner of the room. there are several spots that are off in the corner and you need to go back there and have a cloud cast on you, then cast shadow power and run out. you should be able to take the damage.
    7. by the time I got back around to the center the original clouds start to disappear and he was at about a third life. the entire middle is open to you as well.

    I used caltrops and shadow power so often that I think perfectionist/night stalker were basically mandatory. spider companion may not have been much help; I wasn't able to pay that much attention. I did notice a couple times he got some nice slows on ghom, and occasionally he'll distract ghom for a second or two, which is nice. frankly I don't see what else you could put in that spot anyway, so even though the benefit is marginal I'd take it.

    anyhoo, that's about it I think. let me know if you have any questions. good luck man.




  7. #27
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    Post deleted by GKAR


    Last edited by GKAR; 30-06-2012 at 04:52. Reason: can't figure out how to delete posts, so this is an edit.

  8. #28
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    cacophobia,

    Thank-you so much for the post.

    Im fresh off a gear change so lemme get this out real fast:
    Just sunk a lot into natalyla's set (no ring of course, they're too expensive) and equipped 6 dex star gems (esp on weap) and 3 vit star gems on gear. While some things improved drastically (res all), over all dex and vit essentially based jumped off Sears tower without a parachute.

    Competent Nat's gear is just too damn expensive. Even with all this extra disc enabled, I still cannot kill him. I am pitiful. I am Jack's self-pity. Based on everyone else's use of Nat's gear to crush Ghom, I feel like a f*cking retard.

    I am just a clueless dumb-*** when it comes to this guy. He has my number. I still have the huge intimidation factor going. Funny, with my reg gear, I lol at pretty much all elites and champs, even the reflect and invul minion ones. With this I just do not know. It's fail after fail after fail.

    Some background:

    My stats (keep in mind dex vit and max life went waaaaaay down):

    nat stat 1.jpg


    Stat's Cont'd

    nat stat 2.jpg

    Skill Build:

    nat skill build.jpg

    I'm at a pretty low point now. Ambition is almost non-existent. I have plenty of disc (or so they say) but still manage to f*ck things up royally every time. My weak-*** cross-bow won't even put a dent in him, including Loaded for bear. One solution I am pondering is to beg borrow or steal a nat's ring, so I can get some dps back:

    Once I somehow manage to get a nat's ring, I have this idea of equipping my DPS monster with a star gem for the +,70% crit dmg, but I'm sure like most ideas, it will go down like a lead zeppelin:

    nat weap replace.jpg



    Just have NO idea how to get a hold of a nat's ring. They are a kajillion-gazillion gold. RMAH has them at 250.00 USD. No thanks.

    probably would't work anyway.

    Okay, enough of my whining. . . based on my screenshots, you have any suggestions to improve my setup?

    I appreciate you taking the time to respond. I hope you can give me some guidance on what I should do, b/c I've lost so many times, I just have this grim pallor and demeanor playing the game now.

    Please help with my current situation,

    Last and most importantly, now that I've posted where I stand (or prostrate, actually) I am going to go back and pore over your suggestions letter-for-letter. I'm gonna peruse, scrutinize and do my best to absorb your comments. I'm gonna study your post like I'm reading the fine print in a deal with the devil.
    Thanks for taking to time to respond, cacophobia.

    GKAR.


    Last edited by GKAR; 30-06-2012 at 04:59.

  9. #29
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    If you're stuck on him and want him dead for progression, add me I'll kill him for you. Lucidity#1679




  10. #30
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    Re: Are there ​Any DH's who have killed Ghom (Larder) post 1.03?

    Quote Originally Posted by GKAR View Post
    Geez, 3 posts in a row, Luda. I didn't mean to start some sort of 'flame war' but I've obviously made you defensive.

    You can beat Ghom. Congratulations. I still would not touch your gear with a 10' barge pole.

    I broke out the windows calculator, as my math sucks, and did a stat comparison.

    You're a glass cannon. I prefer a more balanced character, which is a lot harder to achieve, or everyone'd do it, instead of short-cutting their way to GC.

    So, let's pull out the ruler and measure penii:


    • Dex - you: 2338, me: 2002 - you've got me by+236 vit. But, you spend ALL your resources pumping up Dex and still only got me by ~230 pts. Not so hot.
    • Vit - you: 388, me: 1,546 = +1,176 Vit for me. I'm sorry. I really can't help myself. .. bwaaa-ha-ha-ha-haaah!! You must fall over in a stiff breeze. damn, man. Better gear for sure
    • Armor - you: 3476, me: 4445 = +798 Armor for me. I surmise you have good armor ratings with all your gear invested in dex, crit chance and crit hit with vitality being merely incidental.
    • Damage - you: 95.032, me: 47,882 = +47,150. Whoa baby, you've almost doubled my damage rating. Then again, you are a glass cannon.
    • Crit. hit chance - you: -48.5, me: 28.0 = +20.5 for you. I strongly suspect this is where you get such a dmg boost.
    • Crit. hit damage - you: 226%, me: 220% = +6 for me.


    I saved the best for last. The reward for being a glass cannon, and if hey, you like driving a pinto with a turbo charged engine, that's your prerogative, just don't be surprised when it falls apart:


    • Max Life - you: 14,820, me: 67,670 = +52,850 hp more than you. I would never play a glass cannon. A stiff fart would blow you it to pieces.

    btw, I have other rings and amulets that significantly boost my crit chance and crit hit that close the gap between us in crit chance and increase the gain for myself in crit damage, both w/slotted with star gems.
    I just choose to have a more balance player. You should try balancing a player. It's tough and takes thought and planning.

    As for who has the better player, I'm not going to make any judgment. I will say I prefer mine, and have worked damn hard on him, with a lot of thought and planning. Everyone else reading this can be the judge on who has the bigger penis.

    GKAR

    (but, for the record, adding up all your winning stats and all mine = 47,170.5 for you and 54,83 for me. - comes out to yours truly having 7,659.5 more points.

    So, , but - My penis bigger.)
    I'm sorry, but I had to make an account just to post how hilarious your post is. You say a stiff fart will blow Lucidlore to piece, but that is exactly what Ghom is (a stiff sack of farts) and you seem to be the one being blown to pieces. Lucidlore just made a post trying to help and you jump all over him for it.

    You asked for help on how to beat him and were given a very valid response. If you don't like the method then why are you asking for alternative methods?

    Go fly your e-peen flag somewhere else.



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