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  1. #171
    IncGamers Member Tiantheree's Avatar
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    Re: What killed this game for you?

    Quote Originally Posted by Panopticon View Post
    There are a number of issues with this game, it's not perfect, but it is a very very good game. Some people are just flat out burnt out on it, plain and simple. I know some people will power game their way through content no matter what. But, I think a lot of people really need to take a step back, play another game for a few days, go take a hike, go for a long run after work, just take a breather.
    I got burned out and hit a wall playing single player. I came back later playing in a group and found it much more enjoyable.

    I never thought of the game as a long term thing though, I figured I 'd beat it once then quit.



  2. #172
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    Re: What killed this game for you?

    Quote Originally Posted by Accaris View Post
    The challenge and time versus reward disparity are killing it for me. I want to be able to slaughter whole rooms of demons in two shots like my Sorceress did in Diablo 2. Kiting packs for 5 minutes just doesn't do it for me; it feels more like WoW boss design than classic Diablo gameplay.

    That and the utter lack of testing or tuning that continues to this day. If it takes me an hour and a half to kill 15 packs in Act 3, but only ten minutes to kill 15 packs in Act 1, why should I ever do Act 3? Sure, the drop rate is 4x higher, but it takes 9x longer and it's more tedious/less fun. So what's the point? Blizzard should have taken a good hard look at the actual numbers, the time spent/number of packs killed/drop rates. But they didn't. They just fiddled with what they think "felt" right without thinking about the consequences.
    My sentiments exactly.




  3. #173
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    Re: What killed this game for you?

    - Boss fights going soft and catering to this "epic gamer" trend.

    - Lack of character customization to the point where the character doesn't even feel like my own creation.

    - Horrible community due to the lack of social features. Might as well call it a single player game.

    - NOTHING innovative at all. I can't think of one thing in this game that made me go "Wow, this is something that separates D3 from other games," or "Wow, too bad D2 didn't have this!" Well, perhaps some of the graphics and physics, but even some of those aspects fall short.

    - A multiplayer experience which is better off as a single player experience.

    Also, the feeling that there's less content than in D2 is a big disappointment.



  4. #174
    IncGamers Member Sarcyan's Avatar
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    Re: What killed this game for you?

    Quote Originally Posted by zacheroog View Post
    - Boss fights going soft and catering to this "epic gamer" trend.

    - Lack of character customization to the point where the character doesn't even feel like my own creation.

    - Horrible community due to the lack of social features. Might as well call it a single player game.

    - NOTHING innovative at all. I can't think of one thing in this game that made me go "Wow, this is something that separates D3 from other games," or "Wow, too bad D2 didn't have this!" Well, perhaps some of the graphics and physics, but even some of those aspects fall short.

    - A multiplayer experience which is better off as a single player experience.

    Also, the feeling that there's less content than in D2 is a big disappointment.
    Yes, I wonder.... what is up with that????

    For a game that I dislike so much because of being online-only, among other reasons... and how much they boasted about this user unfriendly feature so much...

    I wonder how is possible that in 2012 Blizzard can't build a proper chat and community features in this "online-only" game.

    Not that I care much about online features in games TBH nor I am going to bother playing this game anymore.

    But it just goes to show how creepy bad this game is.

    It also shows what their true intentions with Diablo 3 are; rip off players using the RMAH and so on.

    Diablo 2 had a far superior chat, commerce, etc etc -the list goes on and on- yet it was a single player game -which Diablo 3 is too-.



  5. #175
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    Re: What killed this game for you?

    I disagree with just about everything zacheroog said, and I think that the game is great, but B.net 0.2 is horrible indeed. I hated it for SC2, and I hate it for D3. It is a stupid broken piece of junk that has no right to be in either of those games.

    To be fair, I do not blame it on the D3 team, as it is not developed by the D3 team.




  6. #176
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    Re: What killed this game for you?

    I know this is my second post in this thread but I can tell you one thing that has helped me still enjoy the game. It is stop reading these forums. Minus a few OT threads and the occasional jaunt into the general forums here on incgamers I have pretty much left this site. It seems awash with the same few people constantly bickering and complaining while blowing things way out of proportion. And negativity and misery is contagious if you keep reading this stuff you will start to believe it.



  7. #177
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    Re: What killed this game for you?

    Quote Originally Posted by Muggs View Post
    I know this is my second post in this thread but I can tell you one thing that has helped me still enjoy the game. It is stop reading these forums. Minus a few OT threads and the occasional jaunt into the general forums here on incgamers I have pretty much left this site. It seems awash with the same few people constantly bickering and complaining while blowing things way out of proportion. And negativity and misery is contagious if you keep reading this stuff you will start to believe it.
    I'm in partial agreement. I still value this site because there are enough quality posters to outweigh the negativity (IMO). But you're definitely right about it being contagious. If I don't have much time to play and read too much here (or god forbid, the official forums), I'll come away saying, "man, this game does seem flawed..." But then I go back and play it, and I have an absolute blast. I wish I wasn't influenced by those kinds of things, but that's life. The higher my playtime - forums ratio is, the more I enjoy the game.



  8. #178
    IncGamers Member AlexanderBarin's Avatar
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    Re: What killed this game for you?

    Quote Originally Posted by Muggs View Post
    I know this is my second post in this thread but I can tell you one thing that has helped me still enjoy the game. It is stop reading these forums. Minus a few OT threads and the occasional jaunt into the general forums here on incgamers I have pretty much left this site. It seems awash with the same few people constantly bickering and complaining while blowing things way out of proportion. And negativity and misery is contagious if you keep reading this stuff you will start to believe it.
    So much this. That said, I'm a bit bored at times, so I have nothing better to do :(



  9. #179
    IncGamers Member Sarcyan's Avatar
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    Re: What killed this game for you?

    Quote Originally Posted by sicilian View Post
    I'm in partial agreement. I still value this site because there are enough quality posters to outweigh the negativity (IMO). But you're definitely right about it being contagious. If I don't have much time to play and read too much here (or god forbid, the official forums), I'll come away saying, "man, this game does seem flawed..." But then I go back and play it, and I have an absolute blast. I wish I wasn't influenced by those kinds of things, but that's life. The higher my playtime - forums ratio is, the more I enjoy the game.
    Trust me that there is nothing wrong with criticism. I was like you and Muggs. I've been like that for many years.

    You wouldn't believe how bad it was being so thrilled, the sheer hype about my favourite console game/s and then listening people complaining and trashing the game.

    Skyrim, which I love, is just one example of this, and still here I am playing it from time to time, or wanting to play.

    It happened to me with so many games -also situations IRL- that I love that it got to a point I became immune to criticism.

    It was so disheartening, it certainly hurt. I was like; what this is about that made people so angry?

    Oh heck, reading comments praising the game for no reason is just as bad.

    Like Muggs says, very few people read the forums. In fact I am not playing Diablo 3 for now and I write here more than I play the game. I just like this site/forum.

    Criticism is not meant to make you enjoy the game less. Sure one might get confused about what it really means and not understand other people motivations.

    But it has nothing to do with making you hate the game. I for one could "forgive" Blizzard for Diablo 3 proved they can fix some things. But there is more to it.

    I am very disappointed, especially with the online-only feature, it is so hostile...

    I will NEVER forgive Blizzard for this. I have a couple of private messages of people moving and so on, asking me about other games like Torchlight 2, because they can play when they want and where they want. It's disheartening and sad.

    This is my pet peeve with this game, mainly.

    There are things like fairness, and giving everyone an equal chance play the game, or to get ahead, whatever, whether you're a majority or a minority.



  10. #180
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    Re: What killed this game for you?

    -HORRIBLE chat channels, just ****ing horrible. D2's was amazing. They should've taken that and did a few changes around it. I feel like I'm playing a single player game with bots, because of the poor social aspect of it.
    -No personal game creation
    -4 people only
    -bland items, items are too simplified, and in the end, we're all looking for the same stats, not too mention how freaking ugly the items look
    -no end game items
    -Not nearly as hectic compared to D2, which added to the thrill, D3 just frustrating instead with the stupid exploding frozen balls and arcane sentrys. I think it doesn't feel so hectic because D3 is more WoW influenced as opposed to D2 where things felt more rapid and on the spot. D2 felt like an FPS, D3 feels more like a tactical game, which doesn't work.
    -Too super mario-esque, I don't want to freaking wait until the ****ing lava goes down before crossing. The enemies are the main threat, not the ****ing environment
    -Annoying voice overs, especially in Act 2. For the love of god Blizzard, allow us to mute them or skip their crappy speeches. We get it, you're trying to make the game feel more immersive, but ****, it doesn't matter when you're playing that quest the ****ing 10th time in a row. After the first playthrough, a way to skip these dialogues should've been provided.
    -Destructible environments are stupid and pointless, and only add to lag for us low end computer users. At least make it worth the lag to be destroying these things, the destructible environments don't do any damage in later difficulties. "Well get a better computer" Blizz is known for making their games work fine on low end machines, what happened to this?
    -I don't feel much progression, aside from damage getting stronger. In D2, you can see that your multishot has one more arrow, you can see that you added more surface area to your charged bolt, and you'd have one more skeleton as part of your crew, your warcries would be able to cover surface area. It's things like this that motivate you to continue levelling, and if you're maxed out, it still motivates you to find better gear. I guess they did it so there wouldn't be a cluster**** of things happening, but I personally thought it wasn't that bad.

    Lastly I hope they add in runewords, that aspect was awesome about D2. Charms were nice too, but unless they designate a special slot for charms, it was pretty annoying to carry around.

    I get the feeling that Jay Wilson was more of a WoW fan than a D2 fan, dude was clearly not qualified to handle the direction of D3.


    Last edited by bazinga; 03-07-2012 at 17:34.

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