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Hm, the damage seems very low, although your life/resist/armor or obviously very good. Did you not have any issues with enrage, anywhere in A3/A4?
big congrats to you! that is some wild life per second you got there!
12k DPS I think is quite good and high for all the acts out there. Although I don't know if he did it pre or post 1.0.3 what introduced the enrage timers for nearly all the bosses. But for a Barbarian you should calculate Frenzy - Sidearm dps with a 25% dps increase (because of the axes) and at 5 stacks there is a 75% IAS bonus which is not shown on the character sheet (which is very dump since it should be no problem at all to refresh it). So its basically 12k dps + 25% + 75% IAS. That seems quite enough
Guys, I dont have any life per second or any amount of life on hit (just 2xx from weapon and 6x from somewhere else), the life per second you see in the picture is because as i said, for diablo i used inspiring pressence passive ( 1% regen per sec). My normal build for inferno act3 and 4 is:
furious charge, % healing
threatening shout, -% atack speed
wrath of the berserker , insanity
war cry, % resistances
frenzy sidearm
revenge 30%
I didn't even notice my little life per hit, i relied on revenge and when 50% hp, charge back to full. I used a lot of kiting and repositioning every 1 sec, specially vs molten champions and firechains
About my dps, 12-13k for me was enough, I didn't want to use any dps passive and risk a death. Keep in mind this is with weapon 877 dps 156 str, and the amount of str that I have in the picture, which i think is fine for a tank build. Keep in mind i geared full tank because i was playing with a DH friend since act1.. however he quit after the begining of act3 so i continued alone after the breached keep (bomb guys).
I did act1, 2 and act3 q1 act3 q2 before the 1.0.3 nerf, and the rest after the patch
Cool - well done, big congrats!
Thanks, this is good info. I am always afraid to let my dps drop down too low for the risk of enrages, but now I know what to aim for.
nono, 12-13k means you hit enrage on half the packs in act3 onwards xD. The wayI did them was to kite them near a cave/level entrance or waypoint, kill one or two minions, go town heal up and wait 20 seconds, then go down and kill the remaining 1-3 of the pack. You're going to need at least 17k in order not to hit enrage timers. There was particularly one pack I couldn't do in act4: Harpys in the silver spire lvl2 just before diablo, shielding, molten, health link, teleport. I even tried one dps passive, battle rage and ancient spear, but with their teleport and harpy-jump they were avoiding me pretty much, and shielding after my spear grab, couldn't kill even a single one before the enrage, so had to remake game (not because of their difficulty but because of my low dps to kill em)
Ouch. What dps weapon do you use?
And I assume Azmodan and Diablo have no enrage?
877 dps 1hand 155 vita 155 str 2xx life on hit 1.3 speed
no, they got no enrage
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