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  1. #1
    IncGamers Member
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    1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.


    http://www.youtube.com/watch?v=BhBnb3vu-x4

    Favorite build yet, really synergistic with all the different skills you use. Crit chance is the new IAS

    I think there can still be tweaks and improvements, would love to hear your suggestions.



  2. #2
    IncGamers Member Enso's Avatar
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    Re: 1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.

    Amazing, I can't wait to try this build! I currently have no LoH (due to its cost I've been relying on LpSS, life regen, and high resists) so I think I need to get a good bit of that before I drop my powerful shield (probably my single best item). I'm thinking about buying 2 800+ dps blue daggers (only a few 100k and dropping) with sockets and putting a 400 LoH amethyst (about 600k gem crafting costs) in each for 800 LoH overall, then focusing on getting crit and crit damage from my gear until I can farm act 3 and eventually afford to upgrade my weapons. I'm very happy that dual wielding is finally optimal without needing to be insanely overgeared.



  3. #3
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    Re: 1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.

    Quote Originally Posted by Enso View Post
    Amazing, I can't wait to try this build! I currently have no LoH (due to its cost I've been relying on LpSS, life regen, and high resists) so I think I need to get a good bit of that before I drop my powerful shield (probably my single best item). I'm thinking about buying 2 800+ dps blue daggers (only a few 100k and dropping) with sockets and putting a 400 LoH amethyst (about 600k gem crafting costs) in each for 800 LoH overall, then focusing on getting crit and crit damage from my gear until I can farm act 3 and eventually afford to upgrade my weapons. I'm very happy that dual wielding is finally optimal without needing to be insanely overgeared.
    It might even be good to get 2 700dps blues that have critical hit damage modifier on them and a socket, and socket with +life on hit. Or the other way around, with + life on hit and a socket and socket with + critical hit damage. Increasing the damage of your critical hits is pretty vital to massively increasing your DPS. Anyways let me know how it turns out for you



  4. #4
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    Re: 1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.

    iam using a similar build currently though i havent dropped my shield yet. i have a particular good one - that is.

    on a side note. Sweeping wind Cyclone does only scale _directly_ off your chance to land a critical strike. Its true that you can prcc more Tornados off more ATS but that does not automatically equate to more overall dps. ( though it will certainly equate to an insane amount of screen cluttering with tornados )

    If you had a monk using 2h ( i know ridiculous but just for the sake of argument :P ) with 30 k dps and 30% crit and 1,1 ATS he would do just aswell with with SW: Cyclone as the Dual Wield monk with 30k dps and 30% crit and 2,1 ATS.
    (though the 2hmonk would have less Spirit and sustain through LOH ... but thats besides the point iam trying to make.)



    IAS and Crit damage affixes have no direct synergy with SW: Cyclone. they do have a direct Influence on your general dps true. but if you want to get the maximum effect out of SW: cyclone only Critchance is important.

    what i mean to say is :

    if you have Gloves with ~250 Dex and 8-10 critchance. its far more likely that these will yield more dps boost than say Gloves with
    ~100 dex 25 critdmg and ~8 crit. but all in all your increases are dpendant of what you already have.

    what i can tell with certainty is the following. If you are using FOT: Thunderclap and have about 15%-20% Critchance SW: Cyclone will be the rune with the most Dps. there really is not much more to it. it has always been this good. but alot of people do still have no concept of procc coefficients so cyclone was often neglected as just being "gimmicky".



  5. #5
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    Re: 1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.

    1.04
    Monk Changes
    Thunderclap and Sweeping Wind - We feel like these skills were too fun powerful so we will nerf them to the ground. Thank you for your patience and understanding.



  6. #6
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    Re: 1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.

    Mind listing the skills here for those of us that have hearing issues?



  7. #7
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    Re: 1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.

    Quote Originally Posted by LucianDK View Post
    Mind listing the skills here for those of us that have hearing issues?
    Sure thing brother, here's link to the build, totally forgot that in the post.

    http://us.battle.net/d3/en/calculato...gXh!dXU!accYbc



  8. #8
    D3 Monk Moderator kestegs's Avatar
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    Looks fun for sure, too bad good crit gear is so pricey!



  9. #9
    IncGamers Member iESCAPISM's Avatar
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    Re: 1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.

    Kestegs: Try it with a +crit shield, those come fairly cheap and can boost your crit by a lot, allowing you to get a quick feel for the build. The magic kicks in at 23% crit or somesuch.

    Healthy:
    Like I said regarding your last version of this build: I use a build around the same core but with a few variations and really recommend it.

    It's neat that you can make it work with that high dps and low @/Defense in general. I think I'll try that out.


    For anyone else wanting to try this out but is having a hard time surviving: get a shield instead of an off-hand weapon and make sure the shield has 8% crit or more. Like Healthy said himself: Crit is the new ias, and shields can spawn with 10% crit (possibly more?). I prefer that setup since I have yet to afford a good LoH weapon, plus the fact that I lucked out and found a Lantern of Justice. I make up for the loss in ias from dual wielding by using Way of the Hundred Fists with the rune that makes critical hits increase aspd by 15% when stacked (and run speed). Open with the teleport of FoT and then do the second attack of WotHF and you're pretty much fully stacked. I feel this is a bigger increase to my overall dps than Blind is, and the increased run-speed makes up for the defensive aspects of Blind, since I can easily re-position or back off and get a breather whenever I need to.

    Neat fact: with FoT on left mouse and WotHF on the right mouse, you can hold left and click right repeatedly and the game will alternate between the attacks. Way easier than clicking one then the other! Do this until you have 3/3 stacks of the ias buff or when you need to refresh the buff, if you feel it's easier than plain alternating. It's convenient.



  10. #10
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    Re: 1.0.3 Act 3 build, DEMOLISHING everything! Seriously, Act 3 is a cakewalk now.

    Quote Originally Posted by iESCAPISM View Post
    Kestegs: Try it with a +crit shield, those come fairly cheap and can boost your crit by a lot, allowing you to get a quick feel for the build. The magic kicks in at 23% crit or somesuch.

    Healthy:
    Like I said regarding your last version of this build: I use a build around the same core but with a few variations and really recommend it.

    It's neat that you can make it work with that high dps and low @/Defense in general. I think I'll try that out.


    For anyone else wanting to try this out but is having a hard time surviving: get a shield instead of an off-hand weapon and make sure the shield has 8% crit or more. Like Healthy said himself: Crit is the new ias, and shields can spawn with 10% crit (possibly more?). I prefer that setup since I have yet to afford a good LoH weapon, plus the fact that I lucked out and found a Lantern of Justice. I make up for the loss in ias from dual wielding by using Way of the Hundred Fists with the rune that makes critical hits increase aspd by 15% when stacked (and run speed). Open with the teleport of FoT and then do the second attack of WotHF and you're pretty much fully stacked. I feel this is a bigger increase to my overall dps than Blind is, and the increased run-speed makes up for the defensive aspects of Blind, since I can easily re-position or back off and get a breather whenever I need to.

    Neat fact: with FoT on left mouse and WotHF on the right mouse, you can hold left and click right repeatedly and the game will alternate between the attacks. Way easier than clicking one then the other! Do this until you have 3/3 stacks of the ias buff or when you need to refresh the buff, if you feel it's easier than plain alternating. It's convenient.
    WOW. You have just changed my life sir. The only reason I never ran two spirit gen combos was because its a PITA imo to constantly alternate... but now with this... holy hell.



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