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I was playing a paly in mp with the ultimate goal of doing a 100% CB/DS/OW zeal/smite build, I also would like to get max resists, but I am having trouble there.
My partner died and I haven't heard from him in nearly a week about catching him back up so I am going to take my paly to SP.
My Ideas for equipment are these.
Item CB DS OW FRes Cres Lres Pres Helm G face socketed
Scintilating/fervor35 15 14 14 14 14 Body Duress 15 33 15 45 15 15 Boot Goreriders 15 15 10 Glove Craft 10 Belt Craft 10 27 15 Weapon Fleshripper socketed
nothing yet suggestions?25 33 50 Shield Exile 40 res all 40 40 40 40 Ring1 No idea yet Ring2 no idea yet Ammy Highlord's wrath 37* 35 Switch CTA when I make one
with a spirit paly shiled
when I find a 4 OSTotals 100 100* 103 96 99 119 69
*would only be 100% at lv 99.
Gloves - maybe not the best suited for this but I lack gloves to craft more.
Spoiler
Belt - I think it is pretty decent for this build as with gloves I also lack belts to craft more
Spoiler
Skills
20 fanaticism
3 prereqs
1 salvation
20 zeal
20 sacrafice
20 holyshield
3 prereqs
rest to smite until maxed at lv 96 then put to defiance.
I am looking for suggestions on equipment or alternate skill placement. Is there any major weakness in this setup that I will get owned by xxx monster? Are there any items I might have overlooked or any other possible combination of items that will maintain the general idea of max CB/DS/OW. What would be the best thing to socket my fleshripper with? I obviously need to increase my resists. I don't have very good rare rings for that, but I do have 120+ million gold so I am sure I can manage something useful through gambling. Charms are also a possibility to fix fire and lightning resists. I have a handful of fire and lit resist SC with +life. I think I reach max attack speed with this setup so I do not need to worry about adding anymore IAS, I think I might actually have more than necessary considering I will have lv 23 fanaticism.
Just tested it on a young (86) zealot, and it works really well. P8 RoF no problem. Went with reapers instead of exile, my standard choice. Hoz shield.
Fleshripper is a really nice weapon, I wouldn't know what you'd need to stick in the socket. All the ctc mods are covered, res covered, ias covered, it's already got -50% monster def... More damage? Ohm, or 40/9min jewel or something? Big lightning damage?
Last edited by nepeta; 20-06-2012 at 09:27.
100% cb/ds is pretty easy actually. You need Death, G-face, gore riders, highlord's wrath. Death can be made in suitable eth base like BA or colossus sword if you want 2 hander.
I don't know why you want 100% OW. Useless if you ask me. But you have: Toothrow ( 40), Dracul's grasp ( 25 ), crafted blood belt ( 10 ). Gores have 15. So that's 90% total. Maybe some shield has OW. A generic and better choice would be Herald of zakarum.
Fleshripper is kinda weird choice. Okay if you really want daggers. You might want to check the it's range. Range 1 weapon + zeal = fail in my book. Actually, I don't like grief phase blade too, and that has range of 2.
Yeah, maybe not suited for this build, but holy crap! Those are awesome.
OW is underrated, in my opinion. At least for questing it's really nice; it has PMH, and the damage ignores physical resistance/immunity (really nice against PI swarms, for example).
Duress has 15% CB and 30-ish% OW too. There's also Lance Guard, which has something like 20% DS.
donīt forget swordback hold with 50% ow
I went with exile because of the defiance aura and life tap. I figured with a dagger I would need the extra defense and leach. Plus I do not have a HoZ.
Death could be a good alternative to fleshripper as suggeted, probably in a eth zerker. I do not have a base though. I would have to use swordback hold as Krupa suggests to keep max OW. Which isn't that good of a shield. I would probably use a um'd vampgaze though if I did for DR and res all maybe a P diamond in the shield, to make up for the resists lost due to equipment change I don't have many unused socket quests though. I'm not sure it would be a better upgrade from original equipment, more damage yes, but way less defense, slightly lower resists. I do like the idea of DR%, I might try this variant out If I can get a eth zerker with 5 os.
Using a 2 hander on HC is too risky for my liking. I do not want max OW because it is a LOLGG mod, I'm just doing this for fun so I figured I would try a max build on all 3 of these mods.
I am not that concerned about range, having 0 on the range adder is really bad for monsters that run away and archers. If you are fighting a melee mob though, a lower range isn't that bad. You will hit the closest enemies first with zeal instead of hitting the ones behind that are just circling and not actively engaged yet. There is 1 point in charge for the persistent runners and smiting them is a good way to get them to stop running as well giving you time to land a zeal or just keep smiting them into a wall or something.
I do not have any jewels of that high of quality unfortunately. Ohm might be doable, but I want to make absolutely sure that's what I would want to do with it first, I only have 1 at the moment plus I have not made a CTA yet.
I have a sur rune, with no real plans to use it other than wanting to make a pride eventually. I will likely get another sur before I get a cham though, so I do not care too much about it. Does anyone know how well the hit blinds target would work at melee range? Probably not worth it, but an idea.
Some jewels I could use. These are the best damage jewels I have unfortunately.
Spoiler
Last edited by One nOOb to rule them all; 20-06-2012 at 16:34.
Death can be made in ettin axe, war spike too. They get 5os at larzuk , and are much easier to find anyway ( BAs are tc 87 zzz ).
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