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  1. #21
    IncGamers Member Sky Tan's Avatar
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    Re: Nasty/Memorable Boss Mod Combos?

    @Crude

    THe water ways have some stairs that lead up a bit, lead them there then on the other side of the stairs and let them kill u.
    Then return again shoot from far and lay some traps.



  2. #22
    Diablo 3 Beta Tester MrH's Avatar
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    Re: Nasty/Memorable Boss Mod Combos?

    Invulnerable minion + Reflect damage, aka "that skipped pack in the corner".



  3. #23
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    Re: Nasty/Memorable Boss Mod Combos?

    I like all of them, even invul. Adds challenge. However, maybe there is too big of a challenge gap b/n regular monsters and elite packs which have what, 20 times more health?

    No combos needed, just plain mortar. I pretty much have to skip anything with mortar in Inferno. How do you dodge those? By going in close so they can hit you directly? No thanks. Slow Time does NOTHING to slow them. 90% slowed projectiles my ***. Does anyone have 24% movement speed, and does this help?

    Btw, I'm using a 15k health pure farmer with high mf and gf. Yeah...I might have to rely on some def gear instead of skills.



  4. #24
    Diablo: IncGamers Member Crudesash68's Avatar
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    Re: Nasty/Memorable Boss Mod Combos?

    Quote Originally Posted by Sky Tan View Post
    @Crude

    THe water ways have some stairs that lead up a bit, lead them there then on the other side of the stairs and let them kill u.
    Then return again shoot from far and lay some traps.
    Thanks for the tip! but as a Barb, all I can do is get splatted in the face.

    I'll keep that in mind when I have my DH though




  5. #25
    Administrator Flux's Avatar
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    Re: Nasty/Memorable Boss Mod Combos?

    Thanks for insights, guys.

    I'm trying to get straight all the differences between Horde and Illusionist: Horde does not seem to spawn on champions, only on bosses. Illusionist can be either.

    Illusions are shiny silver hue, have very low hps, and don't do much/any dmg, but they can still trigger effects with their shots, such as nightmarish....

    Screenshot from a fun illusionist/frozen desert wasp pack my DH encountered some time ago. Yes, there were wasps. I didn't get a screen during the craziest moments, but I had easily upwards of 150 BBs visible, a few times.





    --Flux
    The Diablo 1, 2, & 3 Wiki! (Under construction.)


  6. #26
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    Re: Nasty/Memorable Boss Mod Combos?

    The most important difference between Horde and Illusionist is how the Templar responds to them.




  7. #27
    Diablo 3 Beta Tester
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    Re: Nasty/Memorable Boss Mod Combos?

    Id say Arcane + (Plauged/Molton) +(Shield/Invul Minions) +Motors.

    Any monster that can already shoot things at you wasps/summoners or teleport themselves (Phase beasts) are what I find hardest



  8. #28
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    Re: Nasty/Memorable Boss Mod Combos?

    No combos needed, just plain mortar. I pretty much have to skip anything with mortar in Inferno. How do you dodge those? By going in close so they can hit you directly? No thanks. Slow Time does NOTHING to slow them. 90% slowed projectiles my ***. Does anyone have 24% movement speed, and does this help?
    Just, well, dodge them. Occasionally they will shoot where you are going or behind you, you just need to pay attention to the projectiles. It's a real pain when you are moving down, though, because you cannot judge where the projectiles are going to land thanks to camera angle and lack of vision in general (Mortar in Towers of... Act 3 is god awful to deal with).

    What you can do is go down to Nightmare or Hell mode, find a Mortar pack, and practice dodging their attacks there.




  9. #29
    Diablo: IncGamers Member IowaMojo's Avatar
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    Re: Nasty/Memorable Boss Mod Combos?

    Act2 inferno Shaman - Dahlgur oasis - rare pack (4) illusionist, extra health, very fast, arcane. I am a barb and every one I chased turned out to be an illusion while the others ran away and spawned more illusions and some arcane at me. Even some of the arcane was an illusion. I couldn't kill them but they couldn't kill me. I started to go slightly insane after 3 mins and left the mob there but it would follow me all over the map so I quit game.



  10. #30
    Diablo: IncGamers Member MaxMax's Avatar
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    Re: Nasty/Memorable Boss Mod Combos?

    Well on inferno anything invulnerable simply gets skipped.

    Arcane + Plagued + molten/fire chains - seems to deal massive dmg compared to many other combos.
    This was "memorable" in the sense that it was the first mob i skipped on inferno.

    And ofcourse vampiric + desecrator can be very difficult due to phys dmg leech.




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