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A bit more research...
I pulled up the lvl 54 staff, the Stygian Staff, on the AH, to get an idea of what the base stats were like. I paged through the low-DPS examples in white, blue, and yellow, and found that the base damage ranges were fairly tight.
Min damage 191 to 196
Max damage to 283 to 294
1.00 attacks per second
For a base item DPS of 237.0 to 245.0
So that's your basic Stygian Staff. The 1.0 base attacks per second make it easy to find that the average damage over the range of mix/max per hit equals the listed DPS perfectly, which is pretty much what you'd expect.
So, let's take this Stygian Staff of Sores I found. Blue item, listed damage 255 to 431, 343.0 listed DPS, with a listed poison damage add of 58 to 138. 255 + 431 / 2 is 343.0, so that matches up exactly. Now, as we can see, the listed min/max damage is far above what we'd expect for a white Stygian Staff, so right away we can guess that the poison damage add is being baked into the listed min/max damage and DPS listed on the item. Let's check those numbers real quick.
255 displayed min damage - 58 min poison add = 197 base min
431 displayed max damage - 138 max poison add = 293 base max
197 to 293 min/max damage is perfectly in the range that we'd expect for a Stygian Staff.
So I think it's pretty clear that the elemental damage adds are baked right in to the displayed min/max damage numbers.
Also, I'm looking forward to the release of PvP arena, where controlled conditions will make a lot of these questions researchable in controlled conditions, especially things like rate of attack for Hydras, Hydra poisons, channeled spells, and suchlike. FOR SCIENCE!
It does not help you with desintegrate even if it works like you say. I used to have it before.. it will potentially help you on fat bosses which take half of the sreen. Otherwise (usuall mobs) you will spend half of your arcane power for nothing as mobs are moving/dying and your mana expense is HUGE. 10-15 seconds and you are out of arcane power.
In theory, this thread is concerned with questions such as 'Does IAS or weapon attack speed affect Disintegrate at all?'. Whatever tactical applications the answer to that question has is for another thread.
In practice, noone uses desintegrate for infernoso the question is more about how ias works with non-signatire spells
but OK, lets leave it in peace
Yes you really need to check what kind of gem is in the weapon on the AH!
There is only ONE spell that behaves differently and does NOT convert the elemental damage type into the type that is being cast, and that skill is "Spectral Blades". Spectral Blades will transform the damage type into the damage type that is on the weapon! Meaning a weapon with cold damage on it will make Spectral Blades deal cold damage!
Just consider the impact this has on your skill and weapon choice when you use Spectral Blades as your signature spell!
With all other skills the elemental damage on your weapon of choice will be converted to the damage type of the skill you are using to attack.
It's factored into the displayed damage as far as i remember.
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frygia: "Breastless Player"
I beg to differ. Just look what at Frostlions post in the Wizard Setup thread....
http://diablo.incgamers.com/forums/s...=1#post8336676
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frygia: "Breastless Player"
Yes it is true that IAS does not affect your actual damage because your Arcane Power Pool and Arcane Regeneration are the limiting factors on the amount of times you can cast a spell within any given timeframe, so IAS just means you run out of Arcane Power faster.
However, IAS is fantastic for kiting because it reduces the casting delay where your hero stands still for some moments, meaning that with a high enough IAS you can theoretically cast while running.
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