So I pay for a Collector's Edition of a game I can not play... even solo...
Do what you want with this post, I just got to vent my frustration somewhere.
Things I consider broken in this game:
Lack of Singel Player + LAN
To have a HC-character die due to lag in a solo game is just wrong.
And this is when the servers allow me to play... which hasn't been for the last hour at least... which is mainly the reason for my frustration at the moment.
And also that when Blizzard says that the servers are up, they oftentimes mean that they are not. - http://us.battle.net/d3/en/status
"Thank you for your patience." in messages everywhere also really ticks me off every time I see it.
Lack of option to see every drop in the game
This whole "pick up and drop so my friend can see it"-minigame is just tedious.
There should be some class-specific gear, but not it feels the other way around with classes being unable to use whole categories of gear. Why should a monk not be able to use a bow when a wizard can?
Lack of stat placement
Blizz says it was a broken minigame, all you did was 'all vit'... so they moved that broken minigame to the gear...
Lack of value in stats
All that matters is DPS + HP, and DPS is dependant on one single stat.
Lack of movement while map is open
Yeah, they want us to focus on the action and not the map, I get it, so instead of looking straight on the centre of the action I look at the corner of the screen about a quarter of the time
Lack of [W]
Yup, I for one miss being able to switch gear and skills quickly depending on the situation.
Strange control of skills
I feel kind of handicapped with these 1-5-buttons
Alls skills are dependent of DPS
This could really have been made more interesting, it just feels so cheaply made.
Lack of interesing socketables
I really find the gems more interesting with so many levels.
But I really miss the effect of runewords. They could make gemwords as simple as +1 random stat per extra unique kind of gem.
I also miss jewels with their random stats.
Lack of interesting crafting
The blacksmith havn't really provided me with anything useful, and I've used him regurly up to lvl 50 on two different classes.
The Jeweler is ok albeit expensive, but I can live with that.
What I really miss is the weird recepies from the horadric cube that would let you reroll stats, enchant items, add sockets and so forth. I'm not saying the cube itself should be in the game, just that there are some awesome mechanics that could be implemented as additional Artisans and recepies.
Lack of useful Uniques (oh, sorry, I meant "Legendary Items")
Most rare drops in the game was obsolete 5 levels before you were able to quip it...
Yeah, I know they are going to fix this. It still bothers me now though.
Real Money Auction House
Pay to Win edition. My view of it.
In my eyes, there should only be a Item <-> Item auction house, would be interesting trades that way.
Seriously... why the long speeches everywhere? Even on act-bosses?
Why are they easier than any random elite/champion running around? I imagine that in hell, might makes right, that should be reason enought to have act-bosses that are more powerful than, at least most, random encounters.
Blizzard have always been an awesome company in my eyes and always "delivered". Always awesome games with awesome cinematics. But with the state D3 is in at the moment I feel cheated.
Perhaps my frustration will fade off in a month or two when they have servers that are working and I can use the product I have spent my money on.
Feel free to begin your "This is not D2!!!one!"-rant now.