First update for me.
Fiera the fledgling sorc had a start like so many other sorcies I´ve played. Whacking with staff, then Scepter (bought a nice +1 Superior with two sockets and no expensive Pally staffmods). Javelin (rare, but not so good) on switch. Pumped STR until level 7 so she could wear a Ring Mail, then the rest in Vitality so far. I want about 200 life to feel safe for most of Normal (and about 300 in acts 4-5). I am probably going to skip DEX completely, as this is a character that is not going to be in the thick of things.
Lightning is at level 6 or so now. I have only tried it once, taking down a Devilkin Shaman in Pit level 2. That took 4-5 shots and all of her mana! So it's a useless mana hog this far but I am sure it improves later. How is it these days, does Lightning benefit from FCR or is the casting speed still dependant on weapon speed? And secondly, if it does benfit from FCR, is it worth it to sacrifice +skills and/or survival mods for faster casting speed? I mean, Sorcies have pretty good inherent casting speed and I am only going to use Ligthning when the situation is reasonably under control (distance to enemies, or with a tanking merc that holds the front). The shots at that Shaman went quite quickly and I am a player who has never felt any FCR needs for my Teleports. Also, my other main skill is timered. In short, I question the usefulness of FCR for this character.
Since Enchant is a prereq for Hydra, I may as well take advantage of that invested skill point. My archer companion Visala sure likes it!
My empty item slot is a ring slot. I have only found one ring with MF, and all my other rings that look like that are complete crap. Empty ring may be the endgame solution as well, or I may skip the weapon switch.
Terrible topaz luck! Only 4 chippies found when I am entering the Barracks.
Fiera the Lightning/Hydra Sorceress and Visala the Fire Rogue, level 18, Barracks next.
(Btw, my merc's name immediately made me think of this creature...)