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Hey,
thought I'd help you guys spend the time a bit and also use it in a D3-fashion way.
So let's play a game.
The game will be played this way:
Every person attending has to do 3 things:
1) Comment on the previous build viability/how well its designed
2) Create the build the last poster requested (the next poster has to comment)
3) Request a specific build you want to see, try to come up with something challenging or/and crazy (the next person has to create)
Let me start and give an example (sorry for the double post)
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Previous build:
*insert comment to previous build*
Current build:
( Demon hunter without Hatred generators)
http://eu.battle.net/d3/en/calculator/demon-hunter#ilVTjk!bfX!aZZZYc
Next build:
A hardcore designed witchdoctor, that uses vision quest and no permament pets.
Previous build:
Could work, but I think you'd be bettwer off replacing Strafe with multishot with surpressive fire
Current build:
(A hardcore designed witchdoctor, that uses vision quest and no permament pets)
http://eu.battle.net/d3/en/calculato...TQj!VWU!YYbbbY
Next build:
A barbarian who focuses on knockbacks and keeps enemies away from him, while dishing out damage.
Previous build:
The passives are well set: "Vision Quest" and "Pierce of Veil" fit perfectly together, and "Spirit Vessel" is kind of a must have to a hardcore character. When it comes to the active spells, I would replace "big bad voodoo" with a more defensive spell like "horrify" or "spirit walk", because it's a hardcore character after all.
Current build:
(A barbarian who focuses on knockbacks and keeps enemies away from him, while dishing out damage)
http://us.battle.net/d3/en/calculato...VYP!bae!bYaYca
Next Build:
A Demon Hunter who focuses on discipline, in order to stay invisible for ever using "Smoke Screen".
Previous Build:
Basically all of the skills have a "knockback" effect on them which is good. However Instigation rune could be used for Bash (increases Fury generation). This will give our crazy pusher a ton of fury, which he will use to spam Seismic Slam with Strength from Earth rune (reduced fury cost). To get Seismic Slam we will need to let go Wrath of the Berserker which has a really long cooldown anyway. Also passives could be swapped to increase fury generation (= more Seismic Slams = more knockbacks), however survivability may become a problem then.
Current Build:
(A Demon Hunter who focuses on discipline, in order to stay invisible forever using "Smoke Bomb")
http://eu.battle.net/d3/en/calculato...VTZ!fbX!abZaZZ
Next Build:
A pure support Monk.
Previous build:
Has smoke screen of course, but would probably take out companion because it doesnt allow for more invisibility! cool aoes with grenades and multishot
Current build:
A pure support Monk
http://us.battle.net/d3/en/calculato...RfQ!YUf!aZZacc
Next build:
Melee Demon Hunter
Previous build:
not sure if you want to knocking back monsters so your teammates have to run around like headless chicken
so scorpion string is a better choise for a support monk IMO
everything else is ok
Current build:
melee DH
http://us.battle.net/d3/en/calculato...SgV!bVc!bcZZZb
Next build:
weapon throw barb without melee fury generators(bash, frenzy, cleave)
[QUOTE=Davidus;8308496]Previous build:
not sure if you want to knocking back monsters so your teammates have to run around like headless chicken
so scorpion string is a better choise for a support monk IMO
everything else is okQUOTE]
i thought i would use the thunderclap rune to jump to targets that are attacking my teammates, then lashing tail kick to get them away
Let's keep this going. I actually kind of want to see what builds are out there...
Stealth Demon hunger (AKA Rogue). Extensive use of smoke screen + disc regen talents. Awesome.
Previous Build: I like the synergy of the passives and abilities. The abilities contribute to healing as well as dealing some decent damage. With the right team this might actually work!
Current Build: weapon throw barb without melee fury generators(bash, frenzy, cleave)
http://us.battle.net/d3/en/calculato...Vij!hfU!ZaaaYZ
Next Build: Tank Wizard
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