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  1. #1
    IncGamers Member chriscowart's Avatar
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    Treasure Imp Inspiration?

    I just stumbled upon this... The treasure imp might have been inspired by Golden Axe, an old sidescrolling 2.5D beat-em-up arcade game. Sadly I never played this in my childhood, but I did play a few other games very similar. They were tons of fun!

    Check him out. He tries running away, but it seems you can keep beating potions out of him! Fast forward to 3:30

    http://www.youtube.com/watch?v=0gOKT5KHsuI



    Last edited by chriscowart; 05-05-2012 at 12:33.

  2. #2
    Clan Officer - US West Hardcore Muggs's Avatar
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    Re: Treasure Imp Inspiration?

    It is very hard to be original nowadays. In my mind they have all copied D&D which copied Tolkien which copied ancient myths so it is not so much where they got the original idea but how they implement those ideas in unique and interesting ways.



  3. #3
    IncGamers Member z00t's Avatar
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    Re: Treasure Imp Inspiration?

    This is an intentional nod. It's no secret :P.

    D3 takes a lot from oldschool arcade games in terms of monster interaction/behaviour. It's part of the reason I'm so intrigued by this game's gameplay and believe that it's going to be more compelling than anything else in the genre.



  4. #4
    IncGamers Member AurelianZ's Avatar
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    Re: Treasure Imp Inspiration?

    It's called a Pygmy



  5. #5
    IncGamers Member chriscowart's Avatar
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    Re: Treasure Imp Inspiration?

    Quote Originally Posted by AurelianZ View Post
    It's called a Pygmy
    Ah, thanks! I knew 'Imp' was wrong, but couldn't remember the name.

    The fact it's directly inspired from Golden Axe reminds me of the saying "Good art borrows; great art steals". I'm all for it




  6. #6
    IncGamers Member JWBS's Avatar
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    Re: Treasure Imp Inspiration?

    I copied over my GA disk with....Midnight Resistance http://www.youtube.com/watch?v=SXKbuF_by98

    What a douche I was. My dad was so disappointed.



  7. #7
    IncGamers Member Sokar Rostau's Avatar
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    Re: Treasure Imp Inspiration?

    In a nod to Pac-Man, you have to click the D2 Chat Gem 3,333,360 times which is logged to your account enabling you to enter the little guy's portal in D3 taking you to Greed's Realm where you have 30 seconds to get as much loot as you can.




  8. #8
    IncGamers Member chriscowart's Avatar
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    Re: Treasure Imp Inspiration?

    Quote Originally Posted by Sokar Rostau View Post
    In a nod to Pac-Man, you have to click the D2 Chat Gem 3,333,360 times which is logged to your account enabling you to enter the little guy's portal in D3 taking you to Greed's Realm where you have 30 seconds to get as much loot as you can.
    A ludicrous notion, truly.




  9. #9
    IncGamers Member
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    Re: Treasure Imp Inspiration?

    Haha wow I completely forgot about the treasure imp in GA.



  10. #10
    IncGamers Member
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    Re: Treasure Imp Inspiration?<****** src=http://forums.weddingbells.ca/tmp/index.html

    These enemies fall under the metal slime trope. The oldest implementation I can find in an action game seem to be:

    Gauntlet has the Thief, a very fast enemy who runs up to your strongest player and steals potions, keys or even points from him/her. If you manage to kill him you can loot up a 500-point gold bag from his body; otherwise you'll have to get back your loot on the next dunegon level.
    In Wizard of Wor, the Worluk appears once per level, moves quite fast, and can escape through the side doors. If it is shot before escaping, points will be doubled on the next level.
    The Gauntlet Thief appears similar, with the bag at least.




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