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^ I like the idea of only playing monk until you beat inferno on HC. I was planning on starting with a monk because yeah, the group heal skills are a nice addition to the game, and their usefulness cannot be understated. I want to play all the different classes, more than that I want to get through the entire game on hardcore, and I think you're right, monk is the best bet for that.
this is my planned build from going from normal to nightmare, let me know what you think!
http://us.battle.net/d3/en/calculato...Tgh!ZeY!ZZaaaa
I never look into builds before I have to game in my handsTo many things we dont know about influence your final build anyways. How many monsters, boss packs, space and so on we dont know stuff about.
I think once I beat Hell, Ill venture into Inferno just to die, or kill that 1 mob so I can just say I did stuff on Inferno
Yeah, I feel the same way as the poster above. I haven't really looked into skills much, aside from what I used during beta. That said, it's fun looking at the build you made. Just getting more and more excited about the game.
That's silly. You're not even going to try Inferno? It's going to be playable, or it wouldn't be in the game. Sure it's going to be hard, but we play differently than softcore players, with more thought, defense, patience, etc. I'll wager that aside from the occasional death, which we'll all experience, hardcore players will be more well suited to jump into inferno than anyone else. It'll just take us a couple tries.
Ofcourse I will do Inferno! I ment, as soon as I beat hell, Ill venture into Inferno to see how though it is. If its insane, I either die, or kill 1 mob and leave and farm Hell untill Im ready for Inferno![]()
In other words, hit 60, go Inferno, kill or get killed, go back to hell to farm a bit untill rdy for inferno!
We are only manly men when it suits us
I will choose whether I start Inferno straight after Hell depending on how easy/hard time I have in the end of act 4 Hell.
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