Greeting all and thanks for looking in.
I have played D2 and LOD on and off since it got released, but never as intensely as I have lately, never really thought about MF, re running bosses etc, just played through from Act 1 Normal til Act 1 Hell where I promptly died quite quickly, being only ever around level 50 at max :/
Since finding these forums when I started another run through six weeks or so ago though a whole new world opened for me and I now have a level 78 Hammerdin, 76 Orballer, 82 Fishymancer and a level 8 Amazon, not sure where she is going yet. (Took me ages and many searches to find out what many of the word combos and abreviations meant )
Anyway, I mainly use the Orballer to MF on NM, Andy, The council and Mephy, not having any problems there.
My Hammerdin has fallen to the wayside atm I'm afraid, I just can't find the gear I need for him :/
My fishymancer is my favourite character by far atm, I have gotten further with him on Hell difficulty than ever before and am slowly, very slowly using him to aquire runes from the countess and mainly running the pit levels for MF.
I have Gotten to Hell Act 2, killed Radamant with him, but atm the desert is a highly dangerous place, so as I said above, I'm mainly running the pit and the Countess.
I would like to run Andariel for MF as well, but I need some advice, and here we come to the point of my post, Killing Andy faster and keeping my merc breathing longer.
It take's however long to get to Andy, 2-3 minutes from load up to her door with 11-18 minions raised, 9-10 skellys, merc, fire golem, 3 mages, and however many of whatever I find thats useful to raise. My basic stategy is to use Decrepify on her, and raises as often as needed, feeding my merc healing and full rejuvs if I have them.
I try to hold my guys back and take care of her minions before waking her, this sometimes works, sometimes not.
On the times it does work, it still takes about a minute for her to go down, more if some of her guys are still around and beating on me, and sometimes necessatates a trip to town halfway through to raise my merc, he dies quite often, with a side trip to the Blood Moor if my Skellys are decimated as well.
So any suggestions? Here are some of my stats:
Raise and mastery - 25
Corpse Explosion - 24
Amp - 11
Decrip - 5
Revive - 6
Summon Resist - 6
7 spare points available.
Weapon - Blade of Ali Baba or Suicide branch
Shield - Lidless wall or Rhyme
Boots, Belt and Gloves - All MF orientated - Goldwrap belt.
Helm - 3 PTopaz helm
Armour - Skin of the Vipermagi
Rings - One basic with 10% FCR and one Nagel
Amulet - +1 Necro skills, small resists
Merc - Act 2 Might
Weapon - Arioc's needle - I also have Blackleech blade and Athena's wrath.
Armour - Toothrow
Helm - Crown of theives
Resists for the merc are FR 75 and the rest 45
He's doing 860 - 1600 dmg with Arioc's, has a life of 1600 and a defence of 2400.
I have a 4 open socketed Cryptic axe (base dmg 33 - 150)
My rune count is - A single Mal and a single Um, at least 1 each of Io, Lum, Ko and Fal, 0 Lems.
I play SP, thinking about MP via Tcp / Ip, and have registered a Trader Profile here Recently.
So any suggestions on how to kill Andy faster and keep my merc alive?
Thanks again for looking in and any help will be gratefully appreceated.