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I certainly HOPE that HC Inferno is broken and that people actually can NOT beat it until Blizzard fixes something XD.
I'm being a little mean to the super-hardcore crowd (the crowd which not only plays the hardcore game mode, but also are trying to rush to be the first to beat Inferno), but the head-banging would be pretty entertaining :P.
I foresee solo'ing even SC inferno as taking most people awhile regardless of your skill level. From what they have said you will need good enough gear to beat it so you're gonna have to farm to have the armor, hp and damage etc to actually get passed certain acts. Last I heard inferno from the start has lvl 61 mobs that scale to lvl 65 as you progress through the acts. Think about that. 5 levels higher than you on the hardest difficulty which is harder than what people remember from D2's hell. You are gonna have to farm yourself into some nice gear and be a good player with a solid build to beat inferno solo or in a group. I'd be money on that. I'm confident I'll be able to solo SC inferno.....eventually as long as I put in the time and effort to master the game, create great builds and spend the time required to farm the gear up. There will be alot of people that will probably never even beat hell or even nightmare.
^well said sir
65!
If it's anything like I suspect the AI of the boss encounters will be on another level compared to d2. HC was way too easy in d2, bad Internet connection was the real enemy there, not the game itself. I'm expecting d3 hell to be harder than d2 hell and then we add inferno on top of that. I really hope Inferno is REALLY hard, think HC WoW raids where you really had to wipe over and over to figure out how to beat it.
Once people have perfected it in normal it will be doable in HC, but until then I don't think any1 will beat all of Inferno in HC, at least that's what I'm hoping. In d2 I played only HC but I will probably start out with SC in d3.
I don't think that D3 Hell is going to be harder than D2 Hell. In D2 Hell, you could run into some real walls, but Blizzard said that they wanted to avoid that for Inferno. That's why you don't hit a wall in Inferno until Act 3, but you can at least dip your toes in the first two Acts while trying to get the items you need to tackle Act 3 and 4.
That said, I'm sure Hell will still be very tough and that you may even need to do just a bit of Nightmare-farming before you can tackle Hell.
I, too, am confident in soloing SC Inferno sometime this year.
But the real challenge should be while playing with a full group.
Everyone has to know what he's doing or else the 4xScaled monsters will rip and tear everyone.
Honestly, I think that soloing in Inferno will be suicide.
Pretty sure the monsters will all move fast, hit hard and have tons of resistance and affixes.
Yeah, that's the long-term goal. However when I'm playing I'm not thinking about that. The only thing I care about with a new HC character is to get further ahead in the game than I did the last time.
Oh it is a big deal. I don't want to speak for everyone, but I think that HC players in general don't like the fact that beating SC takes only time. Time is a factor in HC as well, but the importance of in-depth knowledge of the game and general player skill is amplified, this is what drives people to play HC in my opinion.
You're describing an idealistic scenario which will never happen. The point is that eventually you will make a mistake and you'll die as a result. Inferno is probably designed in a way, that minimizing the amount of mistakes you'll make will take a long time, therefor making it really hard for HC players.
The way D3 is designed you're slightly better off with a group, whatever you choose to do, as it should be. Playing HC is much much safer in a party, because of the additional support other players bring.
You and me both, Doc.
Clearing Inferno may be slower with a group, but it will always be safer, assuming you stick together.
You don't need to be a good gamer to be a good game designer, artist or programmer. You'd suprised how much of a noobs developers can be sometimes at their own game.
Internal testers on the other hand...
Nobody said anything about Inferno being unbeatable in HC. If it's beatable in SC it's beatable in HC as well.
I know I do. Does that make me a lunatic?
I'm excite!
Last edited by HardRock; 01-05-2012 at 09:59.
i saw that today and im really thinking if its good news. if they didnt finish inferno do they actually know how balanced it is ? the main question is "why they didnt finish it". they didnt try or they werent able to?
on the other hand i have really hard time to believe that they didnt finish it. isnt it like they had to because it is their job ? ^^
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