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  1. #111
    IncGamers Member z00t's Avatar
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    I certainly HOPE that HC Inferno is broken and that people actually can NOT beat it until Blizzard fixes something XD.

    I'm being a little mean to the super-hardcore crowd (the crowd which not only plays the hardcore game mode, but also are trying to rush to be the first to beat Inferno), but the head-banging would be pretty entertaining :P.



  2. #112
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    I foresee solo'ing even SC inferno as taking most people awhile regardless of your skill level. From what they have said you will need good enough gear to beat it so you're gonna have to farm to have the armor, hp and damage etc to actually get passed certain acts. Last I heard inferno from the start has lvl 61 mobs that scale to lvl 65 as you progress through the acts. Think about that. 5 levels higher than you on the hardest difficulty which is harder than what people remember from D2's hell. You are gonna have to farm yourself into some nice gear and be a good player with a solid build to beat inferno solo or in a group. I'd be money on that. I'm confident I'll be able to solo SC inferno.....eventually as long as I put in the time and effort to master the game, create great builds and spend the time required to farm the gear up. There will be alot of people that will probably never even beat hell or even nightmare.



  3. #113
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    ^well said sir
    65!



  4. #114
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    If it's anything like I suspect the AI of the boss encounters will be on another level compared to d2. HC was way too easy in d2, bad Internet connection was the real enemy there, not the game itself. I'm expecting d3 hell to be harder than d2 hell and then we add inferno on top of that. I really hope Inferno is REALLY hard, think HC WoW raids where you really had to wipe over and over to figure out how to beat it.

    Once people have perfected it in normal it will be doable in HC, but until then I don't think any1 will beat all of Inferno in HC, at least that's what I'm hoping. In d2 I played only HC but I will probably start out with SC in d3.




  5. #115
    IncGamers Member z00t's Avatar
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    I don't think that D3 Hell is going to be harder than D2 Hell. In D2 Hell, you could run into some real walls, but Blizzard said that they wanted to avoid that for Inferno. That's why you don't hit a wall in Inferno until Act 3, but you can at least dip your toes in the first two Acts while trying to get the items you need to tackle Act 3 and 4.

    That said, I'm sure Hell will still be very tough and that you may even need to do just a bit of Nightmare-farming before you can tackle Hell.



  6. #116
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    Quote Originally Posted by z00t View Post
    I don't think that D3 Hell is going to be harder than D2 Hell. In D2 Hell, you could run into some real walls, but Blizzard said that they wanted to avoid that for Inferno. That's why you don't hit a wall in Inferno until Act 3, but you can at least dip your toes in the first two Acts while trying to get the items you need to tackle Act 3 and 4.

    That said, I'm sure Hell will still be very tough and that you may even need to do just a bit of Nightmare-farming before you can tackle Hell.
    Seriously, d2 hell was easy. After a ladder reset people would beat Hell the first day on HC. There were very few dangerous things in d2 and if you didn't play recklessly it was very easy to avoid falling to those.




  7. #117
    IncGamers Member RazeBarb's Avatar
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    I, too, am confident in soloing SC Inferno sometime this year.
    But the real challenge should be while playing with a full group.
    Everyone has to know what he's doing or else the 4xScaled monsters will rip and tear everyone.



  8. #118
    IncGamers Member raveharu's Avatar
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    Honestly, I think that soloing in Inferno will be suicide.

    Pretty sure the monsters will all move fast, hit hard and have tons of resistance and affixes.



  9. #119
    IncGamers Member HardRock's Avatar
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    Quote Originally Posted by Sulle View Post
    yes sure, but you would still like to reach your goal, which would be to complete the game, wouldn´t you?
    Yeah, that's the long-term goal. However when I'm playing I'm not thinking about that. The only thing I care about with a new HC character is to get further ahead in the game than I did the last time.

    Quote Originally Posted by Dnttryme View Post
    I would never personally play HC. It just seems like a stupid thing to have one death cancel out hours of work, but I guess for those with lots of time to make new characters it isnt a big deal.
    Oh it is a big deal. I don't want to speak for everyone, but I think that HC players in general don't like the fact that beating SC takes only time. Time is a factor in HC as well, but the importance of in-depth knowledge of the game and general player skill is amplified, this is what drives people to play HC in my opinion.

    Quote Originally Posted by Apocalypse View Post
    exactly. player death should be from the player failing. if you do everything exactly right and are decked out in the top gear you should not die. ever
    You're describing an idealistic scenario which will never happen. The point is that eventually you will make a mistake and you'll die as a result. Inferno is probably designed in a way, that minimizing the amount of mistakes you'll make will take a long time, therefor making it really hard for HC players.

    Quote Originally Posted by Lokiftw View Post
    I get the impression that (HC) inferno will, by design, be most reliably engaged by a group. The question posed to Mr. Wilson, to me, implied solo play...and if you assume inferno is designed to favor group play (solid, experienced group of gamers ofc)
    The way D3 is designed you're slightly better off with a group, whatever you choose to do, as it should be. Playing HC is much much safer in a party, because of the additional support other players bring.

    Quote Originally Posted by Lokiftw View Post
    I love the smell of synergy in the morning!
    You and me both, Doc.

    Quote Originally Posted by Greystone View Post
    Except it has been stated you can solo SC inferno and actually grouping inferno will probably be harder.
    Clearing Inferno may be slower with a group, but it will always be safer, assuming you stick together.

    Quote Originally Posted by Raesene View Post
    Jay saying that he can't beat inferno doesn't scare me. He could be a keyboard-turner (I don't know what I'd call the Diablo-equivalent) for all I know.
    You don't need to be a good gamer to be a good game designer, artist or programmer. You'd suprised how much of a noobs developers can be sometimes at their own game.

    Internal testers on the other hand...

    Quote Originally Posted by Apocalypse View Post
    If its not beatable by hardcore you are removing an entire mode from the game.
    Nobody said anything about Inferno being unbeatable in HC. If it's beatable in SC it's beatable in HC as well.

    Quote Originally Posted by capnlarge View Post
    I thought this kind of thing was why you lunatics played Hardcore in the first place. :P
    I know I do. Does that make me a lunatic?

    Quote Originally Posted by Kblavkalash View Post
    I'm excite!


    Last edited by HardRock; 01-05-2012 at 09:59.

  10. #120
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    Re: "Inferno is not designed to be beatable by HC character" - Jay Wilson

    Quote Originally Posted by Kblavkalash View Post
    Not sure if anyone saw this: https://twitter.com/#!/Angryrobotics/status/197027154352013313

    So no one has completed inferno in the internal beta testing, and they said they had quite a lot of people playing higher difficulties. That's pretty cool I would say
    i saw that today and im really thinking if its good news. if they didnt finish inferno do they actually know how balanced it is ? the main question is "why they didnt finish it". they didnt try or they werent able to?
    on the other hand i have really hard time to believe that they didnt finish it. isnt it like they had to because it is their job ? ^^



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